Skyrim Special Edition

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CrystalTowerXV

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CrystalTowerXV

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73 comments

  1. enzo1998
    enzo1998
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    • 1 kudos
    there appears to be a problem with my load order, the terrain in the entrance is broken and floating, i don't have acess to the fertile soil.
    any ideias?
    1. Stitchez
      Stitchez
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      Set it to late load, closer to the bottom the better and it should fix the grass part. I'm not sure if it will fix the door though.
    2. enzo1998
      enzo1998
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      will try on my next playthrough
  2. CMortal4GundamM
    CMortal4GundamM
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    mod works amazingly! one small problem though the npcs are completely lost as in they don't move or nothing just stand there, I only have a wife and child living there and they just stand still 
  3. Enigmax50
    Enigmax50
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    • 2 kudos
    When will you release your Goldenhills-CC mod?
  4. kamikazes
    kamikazes
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    • 3 kudos
    I'm not exactly sure how to put this. According to the description, this mod come with addition follower NPC.  But I do not see any option to disable addition follower of this mods in the installation menu nor any plugins than the main esp file. Nor do I see any additional follower in Hendraheim. Also one of the doors of Hendraheim is floating above the ground . I don't have any mod that edit any thing around Hendraheim. And this problem seem to fix itself after I close and reload the game a couple of time ( this was after I kill the host and get her key and get inside the house & the old ruin, then exit the house). The author added another exit door, this floating door is supposed to be the door that is opposite of the stable. The ct15cc-HendraheimExpanded.esp was already at the bottom of the load order and MO2 did not show any overwrite ( it still said this version I installed is 1.0 btw) despite the download said 1.1

  5. Rezkey
    Rezkey
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    Hey, just wanted to let people know that the Unofficial CCC patch causes the forge and smelter to move next to the stable. putting this mod last or first doesnt change that so if a patch was possible that would be great, otherwise great mod.
    1. RavenKing95
      RavenKing95
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      I think that might be a conflict with something else, actually. I've played it on console with the patch and this installed (this after the patch) and the smithing set up is exactly where the pictures in the gallery say it should be.
  6. Stitchez
    Stitchez
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    I have a small issue. The ground by the stable is messed up, the meshes and textures are raised a bit and I was wondering if you knew how to fix this?
    I set your mod to low load order and it fixed the grass issues. The only thing it didn't seem to fix is this.
    Other than that everything is great and I'd love to use your mod.

    For context I am using a collection, Constellations - A true RPG.
    It does have terrain edits that I don't know if I can move them above this mod without breaking something.
  7. KemurDuhLemur
    KemurDuhLemur
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    Would it be possible to get a variant of this mod as just the outside? I really like the vanilla inside but the outside feels so naked and unprotected, so I really like what you did with the open space on the outside.
  8. Lugson27
    Lugson27
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    cant find the display to put sanguine staff! doesnt have or im blind? lol amazing mod, i rhave some trouble with mannequin, always teleport to another palce, can u help me?
  9. Kyguy89
    Kyguy89
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    • 7 kudos
    Question. Do we still need Skyrim Landscape and Water Fixes Hendraheim patch with this?
  10. Riggnarock1980
    Riggnarock1980
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    I love both your CC modifications i got em both installed as well.
    wich begs the question, when can we expect you to do all the other CC homes?