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FrankBlack

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FrankBlack

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  1. FrankBlack
    FrankBlack
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    Hi everyone!

    Yes, now those poor shack owners can get some sleep in peace. Thanks for checking out the mod!

    Update 16th March '24

    Version 1.2 adds more colors and more curtains to the mix. Check out the screens for a better idea of what's included. Thanks to all of your who've downloaded and endorsed the mod! I hope you're enjoying a bit of privacy in your new shacks!

    Update 9th March '24

    I've uploaded a version for users of FYX - 3D Shack Kit Walls. There are parallax and non-parallax options available. A huge thank you to Yuril for allowing me to use FYX assets for this version. Install my mod after FYX - 3D Shack Kit Walls and overwrite when prompted. Please be sure to endorse the original mod and give Yuril some kudos for being awesome.  

    Update 8th March '24 

    Sorry about the quick update. I forgot the ESL flagged esp. I'm full of cold at the minute and so I'm blaming that!
  2. SmartMaya
    SmartMaya
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    Hi Frank, if this wouldn't take too much time and effort would you be willing to support mods like Interesting NPCs SE (3DNPC). I think there's a hut or two that can benefit from having your cool curtains. I'm thinking of the beginner's shack from that mod but I can't tell if it's vanilla or modded but more informative console says it's from 3dnpc.
    1. SmartMaya
      SmartMaya
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      x
    2. SmartMaya
      SmartMaya
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      Hiya frank just had a bug :( tried disabling it but the entire building went away except for the door, anyway for me to patch this myself? Surprisingly there's another area added by interesting npcs right behind this area which has your modded door and window curtains but the beginner shack doesn't
      Spoiler:  
      Show




      Spoiler:  
      Show


    3. FrankBlack
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      Hi there, looking at the image, this is a door added by Vigilant. To exclude it, add these lines to your Curtains for Shacks_BOS_SWAP.ini:

      [References]
      0x6F6BA~Vigilant.esm|alphatest 

      Let me know if that fixes it. If not, try

      [References]
      0x6F6BA~Vigilant.esm|ShackwallDoor01

      I don't use Vigilant, but looking at the FormIDs in the screenshot, those lines should work :)
    4. SmartMaya
      SmartMaya
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      No changes, I've tried both I have it set up like this in my Curtains for Shacks_BOS_SWAP file, thanks for trying to help though I'll keep trying I might not be on the right file:[References]
      0x6F6BA~Vigilant.esm|alphatest 
      0x6F6BA~Vigilant.esm|ShackwallDoor01

      [Forms|AnisesCabinLocation]
      ShackwallDoor01|ShackwallDoor01_B
      ShackwallWindow01|ShackwallWindow01_B
      ShackwallWindow02|ShackwallWindow02_B
      [Forms|AbandonedShackLocation]
      ShackwallDoor01|ShackwallDoor01
      ShackwallWindow01|ShackwallWindow01
      ShackwallWindow02|ShackwallWindow02
      [Forms|AlchemistsShackLocation]
      ShackwallDoor01|ShackwallDoor01_B
      ShackwallWindow01|ShackwallWindow01_B
      ShackwallWindow02|ShackwallWindow02_B
      [Forms|AngisCampLocation]
      ShackwallDoor01|ShackwallDoor01_E
      ShackwallWindow01|ShackwallWindow01_E
      ShackwallWindow02|ShackwallWindow02_E
      [Forms|MeekosShackLocation]
      ShackwallDoor01|ShackwallDoor01_D
      ShackwallWindow01|ShackwallWindow01_D
      ShackwallWindow02|ShackwallWindow02_D
      [Forms|CrabbersShantyLocation]
      ShackwallDoor01|ShackwallDoor01_E
      ShackwallWindow01|ShackwallWindow01_E
      ShackwallWindow02|ShackwallWindow02_E
      [Forms|FrokisShackLocation]
      ShackwallDoor01|ShackwallDoor01
      ShackwallWindow01|ShackwallWindow01
      ShackwallWindow02|ShackwallWindow02
      [Forms|HuntersRestLocation]
      ShackwallDoor01|ShackwallDoor01_C
      ShackwallWindow01|ShackwallWindow01_C
      ShackwallWindow02|ShackwallWindow02_C


      This is another screenshot of the shack door
      Spoiler:  
      Show


  3. chazzranger
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    Just another fantastic FrankBlack mod :)

    Wondering how I would go about removing the purple color option from v1.2, as v1.1 is archived? Yeah I just hate purple :\

    Thanks!
    1. FrankBlack
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      The purple curtain is model E. In order to remove it from the swaps, edit the Curtains For Shacks_BOS_SWAP.ini and remove these lines:

      [Forms|CrabbersShantyLocation]
      ShackwallDoor01|ShackwallDoor01_E
      ShackwallWindow01|ShackwallWindow01_E
      ShackwallWindow02|ShackwallWindow02_E

      Replace them with
      [Forms|CrabbersShantyLocation]
      ShackwallDoor01|ShackwallDoor01_D
      ShackwallWindow01|ShackwallWindow01_D
      ShackwallWindow02|ShackwallWindow02_D

      and you should be rid of the purple menace. Hope that helps! :)
  4. faentaallmods
    faentaallmods
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    this is a really great mod, but i have a question. i want the most realistic version for a realistic nordic overhaul modlist im making and irl they would not just have curtains as doors for shacks, that loses too much heat and wild animals can maul you in your sleep, however they may have had curtains infront of doors and windows. is it possible for you to make a version where the curtains are just infront of the doors instead of replacing them=
  5. SmartMaya
    SmartMaya
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    Leaving a comment to say this is one of the best mods I've downloaded all year
    1. FrankBlack
      FrankBlack
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      That's really awesome to hear! Thanks so much!
  6. Queenieangel
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    Thanks for this wonderful mod! But I have a little problem, it doesn't work for the abandoned shack. I placed your mod almost last in my load order, after FYX. Since I'm at the beginning of my game, I haven't been able to look at other huts yet.
    Spoiler:  
    Show



    I hope you can help.
    Edit:
    I changed loadorder and now it works, no curtain at that door. Sorry, I didn't mean to be annoying.
    1. FrankBlack
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      Hi there!

      No worries at all! I'm glad you got it all sorted out. I had a similar issue with BOS today (on another mod) and had to roll back to an earlier version to fix it. Thanks so much for checking out my mods :)
  7. FRIENDMYFRIEND
    FRIENDMYFRIEND
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    MAYBE A LEATHER HIDE VERSION/ADD-ON ? :-)---
  8. megnoeu
    megnoeu
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    cheers on the update for diversity!
  9. ItsKeithme
    ItsKeithme
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    Nice touch! There is A mod author that made the physics for Banners and such ,perhaps you could contact them for assistance,still A neat addition!
  10. mpelton
    mpelton
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    This is one of those things that I never thought about until seeing this mod, and will now forever bother me unless I install this...

    Seriously, seeing the screenshot with the curtain in the window made me realize how this should've just been in the vanilla game.
    1. FrankBlack
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      I know. It's one of those things you can't unsee. I'd been thinking about this one for a while. I know that shacks are meant to be run-down, but SURELY, they'd hang something in the windows or doors. 
  11. HamsterSensei12
    HamsterSensei12
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    I take it from the comment on your third screenshot that this is compatible with Yuril's shack meshes? Does that include compatibility with the BOS swaps he uses to handle a few shacks (notably the DB hideout in the Hjaalmarch marsh)?

    Also; Great work as always Frank :)
    1. FrankBlack
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      Hi there!

      Thank you! I've uploaded FYX versions this evening. There's a parallax and non-parallax version. It should be compatible with Yuril's BOS changes. Let me know if you have any trouble.
    2. HamsterSensei12
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      Wonderful! Thanks to both you and Yuril :)