amazing mod, i wish i knew how to add restoration/sunfire flags to NFF's friendly fire magic perk. i have a vigilant of stendarr follower and the mf keeps blasting me lmao
HA me too! Especially when the targe blocks a continuous spell attack and it bounces like a machine gun between all my followers, then they start fighting each other for some reason.
Also be neat if it worked with ordinator. Restoration would totally be a valid school a magic ;p
Finally found the Sunlight Targe and it's an awesome shield! It's behaving oddly for me, though: after 120 seconds the shield spell is dismissed as expected, but the spell is also unequipped, so when I try to cast the spell again, I end up throwing a punch instead.
Haven't had issues with any of your mods before, so it surprised me. Any ideas on what might trigger that behavior?
Thanks for all your hard work and the excellent mods!
A bit late here, but the shield and ?sunflare? I can't remember the exact name, but they are both in the forge area to the left of the armor bench. One is on the little nook of the wall, the other is on the shelf in the corner.
Was having a CTD on loading a save with this mod enabled (the save would load up just fine with it disabled). Managed to fix this by moving the mod higher up in the load order and by deleting the Lightpower_DISTR.ini file that comes with the mod.
Just a question... you are an awesome speel creator and I love all your spell mods..actually have them all installed working good. My question is ARE ALL OF THEM compatible with TRIUMVIRATE, ODIN, ORDINATOR and ARCANUM? I ask you because I installed blattestaffs moveset..and some of your spell mods are requirements!
Some feedback / request, adding a small AoE effect or so to Consecrate Dead, currently it is almost impossible to hit it in 3rd person since it needs a direct hit, so just having a very tiny AoE or so on the impact spot, would make it very smooth to use in 3rd person.
Has anyone else had an issue when using the sunlight shield, it un-equips when the conjured time runs out? I have to open my spells and equip it every time I want to use it. Not game breaking, but very annoying.
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Also be neat if it worked with ordinator. Restoration would totally be a valid school a magic ;p
me, though: after 120 seconds the shield spell is dismissed as expected, but the spell is also unequipped, so when I try to cast the spell again, I end up throwing a punch instead.
Haven't had issues with any of your mods before, so it surprised me. Any ideas on what might trigger that behavior?
Thanks for all your hard work and the excellent mods!
Love all your stuff, and keep up the good work!