i wanted to keep this but i couldnt enter doors without sneaking, i even set my player scale to 0.9 and still wouldn't let me in the door frame without sneaking, it's also a bit small and looks out of place with its ultra resolution and dark wood textures
Hi there, I've tried playing this on multiple saves and cant acquire the key.... I can buy furnishing but not go inside. Is there a cheat code to spawn in the key?
Off chance someone sees this, this is indeed compatible with JK's solitude outskirts. It's compatible with enhanced solitude docks as well but personally that mod affects performance too much for my liking.
Very nice player home. Much more realistic and believable than the other ship based homes I have found so far. It took a little getting used to being in such a small area with two followers, but it actually works out alright. Having it so compact has some advantages --it is a lot quicker to jump from workstation to workstation since everything is so close. And I never have to run all over the house trying to find a follower that is hiding. That being said, it might be nice to have a little more room. One or two of the other ship models in the "Ships and boats of Tamriel" modder's resource might provide a little more room without losing the cozy feel of the Fairheart. If I had the skills you do, I might give it a try. To be honest, I did not have much luck even getting CK to run on this recent game build. I may have to dig into that deeper to figure out why that is.
Here are my ideas for improvements just in case you ever decide to work on this mod in the future. My wishlist:
A) 50% larger ship. Just give me a little more space. B) Add some chairs to the deck. C) Add additional light sources to the interior and exterior of the ship. D) Is there a tanning rack workstation somewhere? I couldn't find it, but maybe I am just blind. E) Link the contents of the chest in the entrance cell to the chest in the lower deck cell.
Great remaster, I had a play test and look forward to using it for real when I have time to start a game. More attention is on the Fairheart now so there is a chance someone knowledgeable about scripting will want to add more destinations for mod lands. East Empire Expansion will probably conflict with the new pier at Dawnstar when the EEE quest in the pale is highly developed because it builds its own pier closely. Whoever so cares for grass cache, you only need to revise cow tamriel -21 34
Love what you did with the ship, well done. It's probably related to the original coding, but any idea where Aelfwyn Lancarl disappears to after I complete the quest and own the ship? Found her at one of the bars in Solitude, but I lost her again when we sailed the ship to Windhealm.
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Is there a cheat code to spawn in the key?
https://drive.google.com/file/d/1n4o4iZmJMSZMrAY6Wd-dAa3w26tPmB3k/view?usp=sharing
Here are my ideas for improvements just in case you ever decide to work on this mod in the future.
My wishlist:
A) 50% larger ship. Just give me a little more space.
B) Add some chairs to the deck.
C) Add additional light sources to the interior and exterior of the ship.
D) Is there a tanning rack workstation somewhere? I couldn't find it, but maybe I am just blind.
E) Link the contents of the chest in the entrance cell to the chest in the lower deck cell.
and answer to (A):a lil bit hard to me,need to locate all of objects again,so maybe i cannot do that.
More attention is on the Fairheart now so there is a chance someone knowledgeable about scripting will want to add more destinations for mod lands.
East Empire Expansion will probably conflict with the new pier at Dawnstar when the EEE quest in the pale is highly developed because it builds its own pier closely.
Whoever so cares for grass cache, you only need to revise cow tamriel -21 34