Stacks of Septims - 3D Coin Piles - My patches SE by Xtudo - Maple Manor Vigilant Gnomes Lakeview LOTD Ennead JS Septims Purses Haven C.O.I.N. Skyland Bits Bobs High Fantasy
Stacks of Septims - 3D Coin Piles - My patches SE by Xtudo - Maple Manor Vigilant Gnomes Lakeview LOTD Ennead JS Septims Purses Haven C.O.I.N. Skyland Bits Bobs High Fantasy
Hello friends! 3D coin pile replacer for the big coin pile added by Legacy of the Dragonborn (LOTD). I believe it's the final version of this patch, all clutter added, and all floating items adjusted. Have fun!
Thank you so much for all the wonderful patches, I can't wait to see the Gnomes dancing around the nicer piles XD... and for my treasure room in LotD to fill up again when I actually play the game instead of modding it. <3
Failed to sort plugins. Details: "F:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\LegacyoftheDragonborn - Big 3D Coin Pile patch by Xtudo.esp" is not a valid plugin.
Any Idea why that is? Using LOTD 6.8.0 and the JS Purses and Septims Mod /w Relocation ESPFE.
I love this change so much! Any chance of an addition for DBM Coinpile 03? Piles 1 & 2 are showing as modified in the stash, but 3 still looks vanilla.
Nope. You need to have the 3 mods already installed. From SMIM it only uses the textures, no meshes required, so you can only install the textures from it. And it won't affect anything else in your game.
I do not know if its something to do with this mod or one of the 3d coin pile mods this one needs but i have chests and other containers in LKVM that are just purple
170 comments
3D coin pile replacer for the big coin pile added by Legacy of the Dragonborn (LOTD). I believe it's the final version of this patch, all clutter added, and all floating items adjusted. Have fun!
Failed to sort plugins. Details: "F:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\LegacyoftheDragonborn - Big 3D Coin Pile patch by Xtudo.esp" is not a valid plugin.
Any Idea why that is? Using LOTD 6.8.0 and the JS Purses and Septims Mod /w Relocation ESPFE.
Just set them manually.
IGNORE ME. It's *another* Lux issue.
Does the JS patch cover the LKVM on its own and only needs a patch from the SMIM addition?
From SMIM it only uses the textures, no meshes required, so you can only install the textures from it. And it won't affect anything else in your game.