Skyrim Special Edition
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Zincwing

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Zincwing

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About this mod

Skipper is a modular quest skipping mod, using an MCM and custom scripts in JSON format to execute a series of actions that completes quests for you.

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Skipper
The modular quest skipping mod
Skipper is a modular quest skipping mod, using an MCM and custom scripts in JSON format to execute a series of actions that completes quests for you.The JSON scripts are specified in an documented format, so others can this system to create their own quest skipping scripts. They check where you are right now in the questline, execute prerequisite quests, and check whether the skip is succesfully completed.

Right now, Skipper supports the main questline, the Companions questline, and part of the Thieves Guild questline. It is still in Alpha, and I recommend always saving before executing a script.

Current Skip files only work after the introduction quest, Unbound. This is a safety measure, and there is no way to skip Unbound with skipper yet.


Instructions for users
To start a quest script, go to the MCM and select Skipper. From there, select the correct file in the "Files" menu, corresponding to the quest line you want to (partially) skip. It automatically marks the quest in the chain you have already completed. Select the last quest you want Skipper to complete for you, prerequisite quests will be executed automatically if needed. Click the execute button, and exit the MCM.

Instructions for specific skips
Main quest: The main quest is only skippable up to the point where peace negotiations are held, unless the Civil War is already over. This is because the peace negotiation result depends on user input, and skipping it without the resulting actions would generate inconsistant state, which I do not want to risk. After the peace conference the questline skips continue.

Thieves guild: Only part of the Thieves Guild is implemented right now.

The companions: Note that the last quest of the companions still requires user input, it also requires waiting until certain scenes end. I tried skipping these, but that would often mean skipping getting the axe, with no way to retrieve it later. Also, the statue at the end must be activated manually, if that is not done during the skip, you have to take the backdoor, and open the door later if you want to return.

Instructions for modders
TBD: Add a concrete description here or a manual.

The skipper openapi file contain a reference file for the JSON format, including all currently supported Actions, Conditions, and variables, you can also use the existing scripts as examples.

To make a skipper quest skipping script, place your JSON file in the SKSE/Plugins/StorageUtilData/Skipper/Skips folder in a correct JSON format.