For anyone who wants to pair this up with Scythe Moveset for MCO or ADXP | MCO | BFCO ER Mixed Scythe animations here's how to do it: 1. Download the said moveset/animation 2. Open the custom conditions folder. The address is usually \meshes\actors\character\animations\DynamicAnimationReplacer\_CustomConditions 3. Open the text file named "_conditions.txt" and replace (or add) the conditions with "IsEquippedRightHasKeyword ("BattleScythe.esp" | 0x000809) 4. You're good to go :D
Hi there, awesome work and thank you for sharing with the community! Is there any chance you could reduce the size of the scythes? when equipped on my back the head clips really badly into the ground and the pole goes so high into the air it kinda feels silly when it isnt unsheathed.
Awesome Scythe mod! Do I have your permission to have another modder make Blue Daedric recolors of the Ebony Battle Scythe, Daedric Battle Scythe, Dead Beats Scythe & Cave Walker Scythe?
You can obtain it by defeating Silvia in the tower. If you didn’t get it, it’s likely that the optional mod wasn’t installed or a prerequisite mod for the optional mod is missing. Check your mod settings.
This is just a weapon mod. While it's designed to work with animations, if you want to ask about MCO and BFCO, that would probably fall under the domain of animation modders.
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1. Download the said moveset/animation
2. Open the custom conditions folder. The address is usually \meshes\actors\character\animations\DynamicAnimationReplacer\_CustomConditions
3. Open the text file named "_conditions.txt" and replace (or add) the conditions with "IsEquippedRightHasKeyword ("BattleScythe.esp" | 0x000809)
4. You're good to go :D
Is there any chance you could reduce the size of the scythes? when equipped on my back the head clips really badly into the ground and the pole goes so high into the air it kinda feels silly when it isnt unsheathed.
Still thanks for your answer.
https://www.nexusmods.com/skyrimspecialedition/mods/133377
https://www.nexusmods.com/skyrimspecialedition/mods/135837