Skyrim Special Edition
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Jason

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JamesTParker

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18 comments

  1. muetzl
    muetzl
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    Hi!

    I'm just testing around for my next playthru, and I realized that I can actually see the Werewolfperk as an active effect.
    This doesn't seem right, no? I have not yet touched anything basically, just running around in Riverwood currently...



    Thanks for checking on this!
    1. JamesTParker
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      Hi quick question. Are you using that popular Nexus collection that was recently taken down that this was a part of?
    2. muetzl
      muetzl
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      Nope, no collections whatsoever.
      I took v1.1 from here after checking connected files for Siege at Icemoth.

      The MGEF entry has no flags, is that intended?
    3. JamesTParker
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      Okay. I'm not sure why it's showing up in your active effects as it should be flagged as hidden in the UI. And it doesn't show up on my end.

      The perk in question is supposed to added to your character as soon as you boot up your game. But you're not supposed to notice. As it does nothing and should be invisible. 

      Essentially while your character always has the perk. It does nothing until you get the relevant ability from the black book to turn it on.

      It's basically a background utility to make the abilities in this mod work. That's not supposed to be seen. Not sure why it's visible on your end, but not mine. That being said. It shouldn't do anything. Or cause any issues.

      If any other users are reading this. Is it visible in your UI?
    4. muetzl
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      Exactly what I thought. I see the quest, the conditions on the perk etc, so I was pretty sure it's supposed to be invisible.
      But the flag is missing :(

    5. JamesTParker
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      I'll see about uploading a fix tomorrow. 
    6. JamesTParker
      JamesTParker
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      Okay try the new version.
    7. muetzl
      muetzl
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      Looks good now, thanks a lot!
  2. popllllop
    popllllop
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    running it through sseedit there appears to be a single error in this mod
    1. JamesTParker
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      >Walks in 
      >Says there is a problem
      >Doesn't say what the problem is
      >Refuses to elaborate
      >Leaves

      What a chad.
    2. gartenyuiop
      gartenyuiop
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      hmm maybe you meant there *doesn't* appear to be a single error?? 
    3. RedLeviathan
      RedLeviathan
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      Base Effect in Secrets of the Hunting Grounds spell has NULL, that raises error in SSE.
  3. DemongelRex
    DemongelRex
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    I love the comment at the bottom of the description!  Seriously, Dragonborn is some of the best content in the game, period.  And most players refuse to engage with it for some reason.
    1. JamesTParker
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      Probably got sidetracked picking flowers on the way to the boat....For 10 years. Legend says they're still picking.
    2. daedaddy
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      can verify i owned dragonborn for years and didnt beat it until 5 years in. much like skyrim, every character got distracted in a different way lol but the brief time spent was quite enjoyable. planning to avoid the main quest & civil war and hit the dlc first. 
      with great mods like this and that encouragement, i thank you and look forward to getting into it :)
  4. zclayton
    zclayton
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    I would guess they are playing old tapes from Morrowind when they went to Solstheim early, and got slaughtered.   And frankly, if you do the main quest and then DG and then DB,  there should be no problem other than a couple of bosses.
  5. Genfatss123
    Genfatss123
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    Thank you for adding more options as a user of Cutting Room Floor It bothered me that I was getting duplicates.
    1. JamesTParker
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      You're Welcome 🙂