I'm just testing around for my next playthru, and I realized that I can actually see the Werewolfperk as an active effect. This doesn't seem right, no? I have not yet touched anything basically, just running around in Riverwood currently...
Okay. I'm not sure why it's showing up in your active effects as it should be flagged as hidden in the UI. And it doesn't show up on my end.
The perk in question is supposed to added to your character as soon as you boot up your game. But you're not supposed to notice. As it does nothing and should be invisible.
Essentially while your character always has the perk. It does nothing until you get the relevant ability from the black book to turn it on.
It's basically a background utility to make the abilities in this mod work. That's not supposed to be seen. Not sure why it's visible on your end, but not mine. That being said. It shouldn't do anything. Or cause any issues.
If any other users are reading this. Is it visible in your UI?
Exactly what I thought. I see the quest, the conditions on the perk etc, so I was pretty sure it's supposed to be invisible. But the flag is missing :(
I love the comment at the bottom of the description! Seriously, Dragonborn is some of the best content in the game, period. And most players refuse to engage with it for some reason.
can verify i owned dragonborn for years and didnt beat it until 5 years in. much like skyrim, every character got distracted in a different way lol but the brief time spent was quite enjoyable. planning to avoid the main quest & civil war and hit the dlc first. with great mods like this and that encouragement, i thank you and look forward to getting into it :)
I would guess they are playing old tapes from Morrowind when they went to Solstheim early, and got slaughtered. And frankly, if you do the main quest and then DG and then DB, there should be no problem other than a couple of bosses.
18 comments
I'm just testing around for my next playthru, and I realized that I can actually see the Werewolfperk as an active effect.
This doesn't seem right, no? I have not yet touched anything basically, just running around in Riverwood currently...
Thanks for checking on this!
I took v1.1 from here after checking connected files for Siege at Icemoth.
The MGEF entry has no flags, is that intended?
The perk in question is supposed to added to your character as soon as you boot up your game. But you're not supposed to notice. As it does nothing and should be invisible.
Essentially while your character always has the perk. It does nothing until you get the relevant ability from the black book to turn it on.
It's basically a background utility to make the abilities in this mod work. That's not supposed to be seen. Not sure why it's visible on your end, but not mine. That being said. It shouldn't do anything. Or cause any issues.
If any other users are reading this. Is it visible in your UI?
But the flag is missing :(
>Says there is a problem
>Doesn't say what the problem is
>Refuses to elaborate
>Leaves
What a chad.
with great mods like this and that encouragement, i thank you and look forward to getting into it :)