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TheSenateBoi

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TheSenateBoi

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84 comments

  1. stuff444
    stuff444
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    Great dungeon. I just ran through it and came here to comment. It wasn't too dark as someone below said. The design and look were top notch, very organic. Highly compatible as well, given the tiny entrance. Cheers!
  2. xadris666
    xadris666
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    Hoping that this will be a quest mod will be integrated to Stendarr Rising
  3. vdobben
    vdobben
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    Hi there, been digging through xEdit and saw there is a NPC record modified. Don't know if its intentional (I can't see any actual modifications), but Akar (DLC2dunFrostmoonAkar) is modified so it might not work with Pandorable's Dragonborn. That mod also edits the character to give the new look. Haven't tested in game, but conflicts like this may result in the infamous black face bug. Thought I should let people know. I fixed it in xEdit for myself.

    Happy modding!
    1. TheSenateBoi
      TheSenateBoi
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      Hey! Thanks for bringing this to my attention, just a leftover mis click from when I was researching some related scripts! Must've just missed it when I was originally cleaning the file, I'll get it cleaned up for a new patch when I can.

      Thank you again, I appreciate the help!
    2. vdobben
      vdobben
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      You're welcome! Keep up the good work :)
    3. Nazguliki
      Nazguliki
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      Would be really grate to have a patch for that...
    4. TheSenateBoi
      TheSenateBoi
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      • 9 kudos
      Just released a patch that should fix the issue!
  4. wpoldek
    wpoldek
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    Issue here is 3rd person my character vanish and reaper again.
    Now.
    Believe or not I never play any dungeon which I finally didn't remove... that's the very first one I will keep.
    Well designed for layout, aesthetic, light, atmosphere, story.
    I am convinced you should work on bigger ideas like quests. 
    Kind regards. 
    1. TheSenateBoi
      TheSenateBoi
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      I'm really happy you liked the mod, makes me really happy that you think I should do some quest related content!

      Regarding your third person camera issue, I've had this issue for years in specific locations so id love to know a fix!

      Thanks again!
  5. BobOfTheA
    BobOfTheA
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    Was the potential compatibility fix with Lost Dungeons ever tested?
    1. TheSenateBoi
      TheSenateBoi
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      Hi, the Lost Passages mod? I just tested the mods together and they work fine when both installed. I couldn't test before as the Lost Passages file wasn't working for me at the time for some reason.

      Hope this helps!
  6. ShelLuser
    ShelLuser
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    In the overal I enjoyed going through the dungeon and checking out all the new areas. It's obvious that you put quite a bit of effort into this; including a "way back" which most vanilla dungeons are known for.

    The one thing I didn't always enjoy though was the choice for lighting, or lack thereof. It seems a bit unrealistic to me that people would take up housing in an area where you sometimes can't even see what you're doing; some rooms have complete sections which are basically pitchblack even though there are tables there with loot. Sure, I get it: if you forget to light it up yourself then you may miss out on that loot. But it's also a bit awkward to imagine that people would be using that table while you can't see a thing.

    But then again... I might be looking to deep into this, fair enough...  Even so: it doesn't take anything away from the place itself. It looks plain out creepy and I definitely plan to check it out again to see if I have missed something during my first run.

    Thanks for all your efforts!
    1. TheSenateBoi
      TheSenateBoi
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      Thank you for playing though the dungeon and providing feedback, I'll keep your concerns in mind for my current projects! From what I remember of the dungeon, the unlit areas were generally limited to areas behind locked doors such as the old legate's sleeping quarters, the lack of lighting was to imply that these areas had been locked away for a long time, I'll try to convey that better in the future. Always a chance that I did just forget to light some tables in the end too! 

      I appreciate the feedback very much, and I'm glad you still enjoyed playing the mod!  
  7. A2BR2
    A2BR2
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    First of all, let me tell you this dungeon is both too amazing and too short :D
    I loved the architecture of this dungeon and the little sprinkles of foliage in places really game a genuine feel of a living breathing cave. I however, found a couple of objects that were floating in the room with a stairway leading to the torture room. If you clean them up this mod will be perfect.

    Overall, this is a solid Dungeon mod! Kudos!
    1. TheSenateBoi
      TheSenateBoi
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      Thank you very much for the kind words, I'm happy that you enjoyed the mod! I'll look into those issues you mentioned when I get some free time :) I've got plans for some more dungeon mods in the future so stay tuned! 
  8. nichio77
    nichio77
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    Hi there,

    Have this mod since it came out, fun dungeon.
    At first version, could not save inside.
    The first update I installed, solved it.
    Installed latest update a few days back. Got a radiant quest there. Had to rediscover dungeon and more importantly, I could not save inside once more.
    For all the above, I am using MO2 / AE 1.6.640.

    Thx in advance!
    1. TheSenateBoi
      TheSenateBoi
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      Hi, thank you playing my mod, and bring this issue to my attention.

      Strangely enough I can save and reload saves within the dungeon just fine. Since you mentioned playing multiple version of this mod is it safe to assume you used the same character to play through them? I'm wondering if something about this mod isn't save game compatible if it's been updated mid playthrough?

      Thanks again for playing, and sorry for any inconvenience. 

    2. nichio77
      nichio77
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      Hi there,

      Yes, I use the same character. What you refer is probable however I can't explain why furst update worked... Maybe because I did not actually play the dungeon until the first update.

      Anyways, thx for your insight!
  9. Kulharin
    Kulharin
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    This dungeon is "clearable" right?

    I just noticed that the map marker is not linked to the location so I wasn't sure it can be cleared?
    1. TheSenateBoi
      TheSenateBoi
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      So it's something I've noticed pretty recently. Once the boss is killed the, dungeon will appear as "cleared" if you check on your local map whilst inside the dungeon. However, it doesn't appear as cleared on the world map for whatever reason. I'll look into it when I get chance.

      On a side note, if you get a radiant quest to clear the dungeon the quest can still be completed as usual. 
    2. Kulharin
      Kulharin
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      Easy fix

      In the creation kit,  for the exterior cell with the map marker (-16, -18) assigned it the same location as the dungeon (CD_DragonsTeethPrisonLocation) and as for the Location record itself just assign the Map Marker to the World Location Marker Reference
    3. TheSenateBoi
      TheSenateBoi
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      • 9 kudos
      Awesome, thank you for the help. I'll patch the mod when I get some free time
    4. TheSenateBoi
      TheSenateBoi
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      • 9 kudos
      Fixed the issue in the newest version, thank you again for your help, very much appreciated!!
    5. madgbi
      madgbi
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      Thank you! but my permadeath char already die in this dungeon! Amazing dungeon by the way man, much appreciate. Can you think about some dungeon in Morthal or Winterhold area? this towns need more care.
    6. TheSenateBoi
      TheSenateBoi
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      Sorry to hear about your perma death char... I'm glad you enjoyed the dungeon otherwise! The area surrounding Morthal is one of my favourite zones in the game so It's likely I'll make something there one day. Thanks again for playing!
  10. crazygamerr07
    crazygamerr07
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    Can you make a patch for Lux please?
    1. SevenofThr4wn
      SevenofThr4wn
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      Was going to post the same thing, it will look much better with a lux patch
    2. Arronic49
      Arronic49
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      also agree here too 
      guess i can still play it without one until its made 
      no fret
    3. TheSenateBoi
      TheSenateBoi
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      I'll look into it when I get some more free time!