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savvy9379

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savvy9379

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23 comments

  1. Rafnagud
    Rafnagud
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    LOOT gives a warning that the ESL contains records that have FormID's outside the valid range...
    1. savvy9379
      savvy9379
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      Hm, there shouldn't be? I popped open xEdit to check and it's telling me there aren't any errors and there aren't any form IDs to renumber. I am new to using xEdit so if there's something I've overlooked I'd like to know your input. 
    2. Rafnagud
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      I don't know if it's something like a false positive but i flagged it as ESP.
    3. Jasmyr
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      What xEdit is giving me for errors is this:

      Spoiler:  
      Show
      Background Loader: <Error: [NAVM:FE000C31] (in GRUP Cell Temporary Children of DLC2TelMithryn "Tel Mithryn" [CELL:04017787]) has invalid ObjectID 005C31 for a light module. You will not be able to save this file with the ESL flag active.>
      Background Loader: <Error: [NAVM:FE000C32] (in GRUP Cell Temporary Children of DLC2TelMithryn "Tel Mithryn" [CELL:04017787]) has invalid ObjectID 005C32 for a light module. You will not be able to save this file with the ESL flag active.>
      Background Loader: <Error: [NAVM:FE000C33] (in GRUP Cell Temporary Children of DLC2TelMithryn "Tel Mithryn" [CELL:04017787]) has invalid ObjectID 005C33 for a light module. You will not be able to save this file with the ESL flag active.>
      Background Loader: <Error: [REFR:FE000C34] (places WallLeanMarker [FURN:00052FF5] in GRUP Cell Temporary Children of [FE000800] <Error: Could not be resolved>) has invalid ObjectID 005C34 for a light module. You will not be able to save this file with the ESL flag active.>
      Background Loader: <Error: [NAVM:FE000C2F] (in GRUP Cell Temporary Children of [FE000800] <Error: Could not be resolved>) has invalid ObjectID 005C2F for a light module. You will not be able to save this file with the ESL flag active.>


      I'm pretty new to modding and cannot confidently say anything about this or how to fix it, so also flagged it as ESP to be safe, but thought I would drop this in here for you just in case it is an issue or can be resolved. Thank you so much for the mod!
    4. savvy9379
      savvy9379
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      Attempting to fix the broken navmesh giving people errors. Uploaded a regular ESP for now :)
    5. golivie
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      The initial error about FormID's being outside of valid range happens when you don't compact your records before using the ESL header, BUT the mod adds new cells, so it can't precisely be turned into an ESL. The biggest problem the mod has is deleted navmeshes, which will cause CTD.
  2. sarahizahhsum
    sarahizahhsum
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    This is beautiful! I needed a simple mod so I didn't have to set up camp outside Tel Mithryn as I'm playing in survival. Good work, Savvy!!
  3. Bonez2200
    Bonez2200
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    does this work with your other tel mithryn mod?
    1. savvy9379
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      Yes it does :)
  4. Apple9527
    Apple9527
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    一个非常精致的小屋!!感谢您的创作和分享。巫师的房子可以让书架存放书籍,并有一个地方存放卷轴、魔杖和咒语书吗?
  5. Martinez5002
    Martinez5002
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    Thanks for the mod :)
  6. Norm1974
    Norm1974
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    Could you please make it a .esl?
    1. savvy9379
      savvy9379
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      Sure! I'm planning on updating it with a few extra things when I have a minute, and I can flag it as an esl as well for ya when I do so
    2. Norm1974
      Norm1974
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      Thank you for turning it .esl! :-) 
  7. Rafnagud
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    Nice job, thank you.

    The tree in the middle of the room is floating in my game.
    1. savvy9379
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      You're absolutely right. I had forgotten to disable my tree mod (Traverse the Ulvenwald) before making the room, which is totally my fault lol. I've replaced the generic Reach tree with a downsized Gildergreen (actually vanilla this time). If the Gildergreen isn't to your taste, you have my blessing to pop the mod into CK and change it to whatever tree you'd like to suit your modlist. 
  8. SkyrimPlus
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    Hey! Your home looks great! I'm planning on making a video for it when I get home from work, but I was wondering what type of tree is in the middle of the room? I think one of my tree replacer mods is influencing it, but I want to know which to disable to get the one you used. Thanks! 
    1. savvy9379
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      It was TreeReachTree01Winterhold in CK (The tree in the Archmage's quarters). Upon further inspection I had forgotten to disable my tree mod before making this lol. I've changed the tree to the small Gildergreen, but you're welcome to change it to whatever tree you want it to be, or remove it entirely. 
  9. Kyuukei
    Kyuukei
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    Does this change the navmesh in the Tel Mithryn main room at all? Or does it just add in the staircase with no navmesh edits?
    1. savvy9379
      savvy9379
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      Nope, I don't know how to do that yet lol (edit: I know how to do that now) XP
  10. 5yn1k
    5yn1k
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    When you find my new steward, have him report to me. With a cup of canis root tea. 😉