When i use this mod Sa' Chil's tail animation is broken, the end of her tail will stay in one spot but the rest of the tail looks like a ball of wires.
Heads up for anyone, this does have a weird issue with the Requiem patch for Sa'chil. That patch tries to default her appearance for some reason. You can manually set this to load after it, but I think it doesn't work at the point anyway.
Looking closely - she appears to have purple (no texture) claws on her feet. The claws in "femalefeet_1.nif" reference textures\khajiitpaw\feet.dds and \feet_s.dds - there are textures feet.dds and feet_s.dds in textures\ChooeysChoiceSachil\body - perhaps those are the ones to use. Interestingly the "Khajiit Feet" - the main part of the feet also reference the KhajiitPaw directory as well, but those appear to render ok with textures (they also reference some vanilla textures as well) I changed them to reference the textures in textures\ChooeysChoiceSachil\body and it worked - well actually the claws can't be seen, but at least the purple ones are gone.
so idk if it's a me problem, but whenever I use this mod, Sa'Chil's tail is perpetually erect and doesn't move lmao it looks hilarious, but pulls me out the immersion for the most part
when I don't use this mod, Sa'Chil's tail goes back to normal, so yeah
alrighty, no problem. I'll just breakdown what I tried before.
Sa'chil without any of the optional files: it was just her and this replacer; her tail was erect Sa'chil with the CBBE preset optional file: erect tail, but CBBE Sa'chil with the Fluffy tails addon: I thought it worked, but instead it became a terrifying mess of textures, and also erect lol Sa'chil with the Fluffy tails - Physics addon: made it worse honestly because at that point, her tail was static while the rest of her body moved. Like the mesh itself was messed up, the textures would stretch and break making it a nightmare
Then again, I probably do need to test it out more. I'll get back to you with more info
The tail with physics has a lot of animation (.hkx) files - I would guess that you need to run your animation engine after installing ie Nemesis or whatever you may be using - the erect tail might be the equivalent of the old "T-pose" if you don't run Nemesis on full body animation files perhaps. It also has bodyslide files, so needs to be built in bodyslide as well.
A small issue. Once I gave her ELLE‘s Roca armor, everything went well except feet. Her feet just went back to normal human style and lost textures. I did some other tests and in the end I guess shoes or boots that shows part of her feet doesn't fit her, right?
I was wondering if you plan to do other Khajiit replacers, for people such as Ma'kara (from Khajiit will follow) or M'rissi. Replacers for Khajiit characters are quite rare, and your work on Sa'chil is mindblowing.
I cross my fingers !
ps : just browsed your Trello, so much cool stuff to come ! Can't wait to see your Knight of the void vision, and Elana, and Aniya new look, and so much others. Keep up the great work dude, i hope Ma'kara will fall on your radar at some point !
Unfortunately she has either no face if I put the mod before the body patches one or a purple face if I place it after. Whatever I do, her original head overwrites this one. Any ideas? Thx
Absolutely love this. I do have a question, could there be an option to use your Dint Ears Edit? I personally don't like the tufts but an option for a "tufts or no tufts" on the ears would be cool if you think this is something your interested in implementing.
If not, I understand and will continue loving this as is <3 Thank you for all you do!
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If any of you know what armor Sa'chil wears by default, please reply with it below! 🙏Giving up on thisCurrently adding improvements and fixes (specifically the no-show armor)Should be fixed in v2.0.0SkyPatcher no longer required as of v2.4.0+
I changed them to reference the textures in textures\ChooeysChoiceSachil\body and it worked - well actually the claws can't be seen, but at least the purple ones are gone.
when I don't use this mod, Sa'Chil's tail goes back to normal, so yeah
Sa'chil without any of the optional files: it was just her and this replacer; her tail was erect
Sa'chil with the CBBE preset optional file: erect tail, but CBBE
Sa'chil with the Fluffy tails addon: I thought it worked, but instead it became a terrifying mess of textures, and also erect lol
Sa'chil with the Fluffy tails - Physics addon: made it worse honestly because at that point, her tail was static while the rest of her body moved. Like the mesh itself was messed up, the textures would stretch and break making it a nightmare
Then again, I probably do need to test it out more. I'll get back to you with more info
It also has bodyslide files, so needs to be built in bodyslide as well.
A small issue. Once I gave her ELLE‘s Roca armor, everything went well except feet. Her feet just went back to normal human style and lost textures. I did some other tests and in the end I guess shoes or boots that shows part of her feet doesn't fit her, right?
Thanks a lot for your meticulous craft.
I was wondering if you plan to do other Khajiit replacers, for people such as Ma'kara (from Khajiit will follow) or M'rissi. Replacers for Khajiit characters are quite rare, and your work on Sa'chil is mindblowing.
I cross my fingers !
ps : just browsed your Trello, so much cool stuff to come ! Can't wait to see your Knight of the void vision, and Elana, and Aniya new look, and so much others. Keep up the great work dude, i hope Ma'kara will fall on your radar at some point !
If not, I understand and will continue loving this as is <3
Thank you for all you do!