Skyrim Special Edition
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Snurfli

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Snurfli

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No self-stagger on ward break!

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So, as you may or may not know (are there actually many people using ward spells?), when you or a NPC use a ward spell and said ward gets overwhelmed by damage, the user gets staggered.

I guess that's a nice balance mechanic to prevent said user to instantly recast the ward spell: They are vulnerable for 1 or 2 seconds when the ward breaks.

The Ring of Namira from Reliquary of Myth gives you a regenerating ward in combat for 5 minutes when you eat a corpse. That ward behaves like one from a ward spell. That includes the stagger on break.
The issue being the ward only has 25 HP (no idea if it scales up to 10 times, I have not eaten enough corpses yet to verify it and I find the description on RoM page unclear). And on break the ward is reapplied after like 5 or 10 seconds. Meaning in battle if you sustain damage constantly the ward will break constantly and you will get staggered every single time.

I found that very annoying to the point of rendering the item too annoying to use, hence this mod.

It only affects the ward from the Ring of Namira, not any other ward (from a spell, from the shield Spellbreaker...).