Hello and thanks for your work on this. ^_^ Am I correct in understanding that if I use the optional Creature Patch, I can disable drops for animals and such without disabling drops for dwemer spider automatons and such edge cases?
Edit: a test using the warehouseambushes cell seems to show this to be the case.
Hi raziell74, first of all thank you very much for the mod, I noticed that even objects possessed by summoned creatures are dropped, even when they vanish after the duration of the summoning spell has ended. Since these are "summoned" objects, I would find more correct that they also vanish so that the player doesn't have the opportunity to collect them
anyone tried this with Don't Roll In That mod? I wonder if it's possible to use only the shader from this mod to mark the dropped loot, but still using DRIT droprate system.
edit: tried it out myself, didn't work. I tried disabling the drops and only tweaking the shaders but it didn't work.
damn I also wish I could use both, I'm building a list inspired by path of the dragonborn and loot spillage along with the shaders and the droprate system from drit would be perfect
Love it, but I noticed that in the original mod the loot drops immediately. With this installed, the loot has a short delay before all of it drops magically from one spot. Is there a way to keep the original function?
nope, the immediate drop causes CTDs since the game engine is trying to run logic on the initial death (think death animations and dying noises) before the real death when the actor is actually considered dead by the engine. Once that second death event happens, that's when it's safe to drop the loot with out causing random crashes.
Hey thanks for this. Just downloaded and played around bit. I did notice one small thing. The shader fade did not seem to work (never fades) until I went into MCM and set the timeout slider manually by moving it and and the moving it back to 1 (default). Also, I did have issues where I CTD loading save game from same cell (I know that's not advisable with or without this mod) but thought I would mention as seems connected to this mod. Anyway, endorsed and thank you.
I've had that happen as well, looks like it happens when the game attempts to reset the FormList that tracks spilled loot references. I'm working on a fix for that.
raziell74, I also noticed you have a BrucasLeapRedoubt01 Block 1, Sub Block 0 cell injection, having no other connections to your custom records as far as i can tell... was this intentional? ( possibly where the loot chest resides for stored loot that resets later?) or a wild edit that was not removed? I'm mostly just curious, as it is a harmless record.
Man I really dropped the ball on getting the plugin cleaned up from my testing. Originally yes it was a location for the new container while I was testing but I moved it to a cell specifically meant for temp storage and just forgot to delete the cell reference. This is what I get for working sleep deprived in the middle of the night fueled only by Redbull and will power hahaha. The SKSE plugin also has a bunch of commented out code for different tests that didn't work.
Next release will be mostly cleanup refactors and one bug fix (if I don't find any others before then). Apparently if you pick up the item it doesn't move the unique reference id so the item still registers as a detach from cell event and moves a duplicate to the temp storage chest. So you can essentially double up every item you pick up if you manually open that storage.
"working sleep deprived in the middle of the night fueled only by Redbull and will power" lmao, understandable, and I already took the liberty of removing the entire BrucasLeapRedoubt01 record with your current version and will watch closely for the next update.
Following installation of latest update v1.1.1, I have yet again random CTD's upon changing areas (e.g. open door). Trainwreck points to lootspillage.dll in logs. Previous version v1.1.0 worked like a charm... I am running AE 1.6.640.
It's been awhile, I've been focused on my other mod project JunkIt. BUT! I haven't forgotten about Loot Spillage, and I have an update that FINALLY addresses the loot reference problem. I learned a LOT item permanence for containers versus world references and I've been working to give some options for killing off loot.
I'll be adding two options:
1. Loot is deleted permanently on Cell Detach - This option essentially works similar to most aggressive DeadBody removers in which as soon as you leave the cell the reference is deleted from existence. I've been using a beta version of this feature for awhile and it works very well. There's one problem though, what if you leave the cell accidently and comeback for loot? That lead me to solution #2
2. On cell detach loot is moved to a temporary container. This container is accessible through the MCM in case you left something behind or missed something. The container is set to "refresh" meaning just like most containers in dungeons they will reset on a timer which will remove the loot at a later time. There are obvious abuse issues around there where people could just use it as an easy access holding container for their loot, at the risk of it resetting before they can get to a vendor to sell it off.
Please look forward to an update soon! -Edit- Version update 1.1.0 is out!
I'm working on a possible future 3rd option for loot clean up: I am really trying to figure out what I would consider to be the best option which is to move loot back to the NPC that dropped it. That way the normal dead body cleanup process would take care of those items but I have yet to figure out an elegant way of tracking what dropped off of which actor through SKSE. Stay tuned!
The Creature SPID patch is only for people who are having issues with the original creature drops setting. I mentioned it on the description that some mods like SkyTEST - Realistic Animals and Predators SE remove animals from the "CreatureFaction".
The difference is that the original Creature drop setting disables drops for any thing that belongs to the "CreatureFaction". The patch applies the exclusion keyword to all animals types using SPID, which can be toggled on and off with the "Keyword Exclusion" setting.
Long story short, only use the creature SPID patch if you find that your animals are still dropping loot even with the Creature Drops setting disabled.
Ah ok, well the MCM settings work like a charm so far, and so i'll remove the un-needed SPID patch.
Thank you for the clarification and the awesome mod add-on, the base mod and your MCM was just added to my Diablo themed SkyrimVR Wabbajack modlist, and obviously matches the theme perfectly, it looks fantastic in VR, and the MCM really helps.
43 comments
Am I correct in understanding that if I use the optional Creature Patch, I can disable drops for animals and such without disabling drops for dwemer spider automatons and such edge cases?
Edit: a test using the warehouseambushes cell seems to show this to be the case.
here's my crash log for reference
CrashLoggerSSE v1-14-1-0 May 18 2024 23:00:58
Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF8546A130D VCRUNTIME140.dll+001130Dmov rcx, [rdx]
SYSTEM SPECS:
OS: Microsoft Windows 11 Home v10.0.22631
CPU: AuthenticAMD AMD Ryzen 7 7700X 8-Core Processor
GPU #1: AMD AMD Radeon RX 7800 XT
GPU #2: AMD Raphael
GPU #3: Microsoft Basic Render Driver
PHYSICAL MEMORY: 14.97 GB/31.16 GB
GPU MEMORY: 2.59/15.04 GB
Detected Virtual Machine: Microsoft Virtual PC/Hyper-V (100%)
PROBABLE CALL STACK:
[ 0] 0x7FF8546A130D VCRUNTIME140.dll+001130D
[ 1] 0x7FF7E5199DF4 SkyrimSE.exe+0319DF4 -> 20912+0xB4dec [rbx+0x30]
[ 2] 0x7FF7E519A3D3 SkyrimSE.exe+031A3D3 -> 20917+0x23mov rbx, [rsp+0x30]
[ 3] 0x7FF7E5486584 SkyrimSE.exe+0606584 -> 35600+0x5F4mov byte ptr [rsp+0x20], 0x01
[ 4] 0x7FF83A44070B skse64_1_6_1170.dll+001070B
[ 5] 0x7FF7E5495654 SkyrimSE.exe+0615654 -> 442580+0x354mov [rbp+0x478], al
[ 6] 0x7FF7E549351A SkyrimSE.exe+061351A -> 35772+0x46Atest al, al
[ 7] 0x7FF83A4408D8 skse64_1_6_1170.dll+00108D8
[ 8] 0x7FF7E54C5F3F SkyrimSE.exe+0645F3F -> 36564+0x9Fmov rax, [0x00007FF7E6F78928]
[ 9] 0x7FF80C8211C9 hdtSMP64.dll+00C11C9cmp byte ptr [rbx+0x10], 0x00 | C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\Hooks.cpp:314 ?onFrame@UnkEngine@hdt@@QEAAXXZ
[10] 0x7FF7E54BEAD5 SkyrimSE.exe+063EAD5 -> 36544+0x165test bl, bl
[11] 0x7FF7E63BBB8E SkyrimSE.exe+153BB8E -> 109636+0x106mov ebx, eax
[12] 0x7FF879FF257D KERNEL32.DLL+001257D
[13] 0x7FF87A7CAF28 ntdll.dll+005AF28
REGISTERS:
RAX 0xFFFFFFC8 (size_t) [4294967240]
RCX 0xFFFFFFC8 (size_t) [4294967240]
RDX 0xFFFFFFF8 (size_t) [4294967288]
RBX 0x198E70E0860 (BGSListForm*)
File: "LootSpillageMCM.esp"
Flags: 0x00000008 kInitialized
FormID: 0xFE0F6815
FormType: FormList (91)
RSP 0x79C113E998 (void*)
RBP 0x79C113EB20 (void*)
RSI 0xFFFFFFF9 (size_t) [4294967289]
RDI 0x198FDEBBFE0 (void*)
R8 0x8 (size_t) [8]
R9 0x7FF8546A130D (void* -> VCRUNTIME140.dll+001130Dmov rcx, [rdx])
R10 0x7FF854690000 (void*)
R11 0x79C113E8C0 (void*)
R12 0x198E70E0860 (BGSListForm*)
File: "LootSpillageMCM.esp"
Flags: 0x00000008 kInitialized
FormID: 0xFE0F6815
FormType: FormList (91)
R13 0xFE0F6815 (size_t) [4262422549]
R14 0x198B3D68480 (void*)
R15 0x1985610A080 (`anonymous namespace'::Win32FileType*)
STACK:
[RSP+0 ] 0x7FF7E5199DF4 (void* -> SkyrimSE.exe+0319DF4dec [rbx+0x30])
[RSP+8 ] 0x198E70E0860 (BGSListForm*)
File: "LootSpillageMCM.esp"
Flags: 0x00000008 kInitialized
FormID: 0xFE0F6815
FormType: FormList (91)
[RSP+10 ] 0x81BE01 (size_t) [8502785]
[RSP+18 ] 0x79C113E9D0 (void*)
[RSP+20 ] 0x7FF7E5480A01 (void* -> SkyrimSE.exe+0600A01sub [rdx+rcx*1+0x48], dh)
[RSP+28 ] 0xFFFFFFFF00000001 (size_t) [uint: 18446744069414584321 int: -4294967295]
[RSP+30 ] 0x8 (size_t) [8]
[RSP+38 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+40 ] 0x19A4DF67601 (void*)
[RSP+48 ] 0x198E70E0860 (BGSListForm*)
File: "LootSpillageMCM.esp"
Flags: 0x00000008 kInitialized
FormID: 0xFE0F6815
FormType: FormList (91)
[RSP+50 ] 0x7FF7E519A3D3 (void* -> SkyrimSE.exe+031A3D3mov rbx, [rsp+0x30])
[RSP+58 ] 0x79C113EAA0 (BGSLoadFormBuffer*)
[RSP+60 ] 0x19A4DF676D0 (void*)
[RSP+68 ] 0x19855FC1540 (void*)
[RSP+70 ] 0x19A4DF676D0 (void*)
[RSP+78 ] 0x19855FC1540 (void*)
[RSP+80 ] 0x7FF7E5486584 (void* -> SkyrimSE.exe+0606584mov byte ptr [rsp+0x20], 0x01)
[RSP+88 ] 0x80000000 (size_t) [2147483648]
[RSP+90 ] 0x1985610A080 (`anonymous namespace'::Win32FileType*)
[RSP+98 ] 0x19AFC9EFEE1 (size_t) [1765174869729]
[RSP+A0 ] 0x79C113EBB0 (void*)
[RSP+A8 ] 0x7900000001 (size_t) [519691042817]
[RSP+B0 ] 0xA (size_t) [10]
[RSP+B8 ] 0x5B00000993 (size_t) [390842026387]
[RSP+C0 ] 0x198E70E0860 (BGSListForm*)
File: "LootSpillageMCM.esp"
Flags: 0x00000008 kInitialized
FormID: 0xFE0F6815
FormType: FormList (91)
[RSP+C8 ] 0x19855FC1540 (void*)
[RSP+D0 ] 0x7FF7E65E8160 (void* -> SkyrimSE.exe+1768160sbb bh, cl)
[RSP+D8 ] 0x198B3D68798 (void*)
[RSP+E0 ] 0x0 (size_t) [0]
[RSP+E8 ] 0x0 (size_t) [0]
[RSP+F0 ] 0x7900000000 (size_t) [519691042816]
[RSP+F8 ] 0x0 (size_t) [0]
[RSP+100 ] 0x100 (size_t) [256]
[RSP+108 ] 0x7FF7E65FCF38 (void* -> SkyrimSE.exe+177CF38)
[RSP+110 ] 0x0 (size_t) [0]
[RSP+118 ] 0x0 (size_t) [0]
[RSP+120 ] 0x4950412000000000 (size_t) [5282793968600350720]
[RSP+128 ] 0x0 (size_t) [0]
[RSP+130 ] 0xAFE0F6815 (size_t) [47212095509]
[RSP+138 ] 0x19800000000 (size_t) [1752346656768]
[RSP+140 ] 0x198E70E0860 (BGSListForm*)
File: "LootSpillageMCM.esp"
Flags: 0x00000008 kInitialized
FormID: 0xFE0F6815
FormType: FormList (91)
[RSP+148 ] 0x8000000080000000 (size_t) [uint: 9223372039002259456 int: -9223372034707292160]
[RSP+150 ] 0xFFFF4E2B0000 (size_t) [281471993184256]
[RSP+158 ] 0x1970000005B (size_t) [1748051689563]
[RSP+160 ] 0x197A14A7928 (char*) "["
[RSP+168 ] 0x0 (size_t) [0]
[RSP+170 ] 0x0 (size_t) [0]
[RSP+178 ] 0x0 (size_t) [0]
[RSP+180 ] 0x0 (size_t) [0]
[RSP+188 ] 0x2FF500000000 (size_t) [52729313492992]
[RSP+190 ] 0x7FF800000000 (size_t) [140703128616960]
[RSP+198 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+1A0 ] 0x19A4DF676D0 (void*)
[RSP+1A8 ] 0x10777D501037DDD (size_t) [74159675603647965]
[RSP+1B0 ] 0x4559C0003E93A (size_t) [1220028410358074]
[RSP+1B8 ] 0x44CB4000049099 (size_t) [19363774154969241]
[RSP+1C0 ] 0xE00000009 (size_t) [60129542153]
[RSP+1C8 ] 0x674600000005 (size_t) [113550345371653]
[RSP+1D0 ] 0x0 (size_t) [0]
[RSP+1D8 ] 0x0 (size_t) [0]
[RSP+1E0 ] 0x0 (size_t) [0]
[RSP+1E8 ] 0x0 (size_t) [0]
[RSP+1F0 ] 0x0 (size_t) [0]
[RSP+1F8 ] 0x0 (size_t) [0]
[RSP+200 ] 0x0 (size_t) [0]
[RSP+208 ] 0x0 (size_t) [0]
[RSP+210 ] 0x197A14E97E0 (void*)
[RSP+218 ] 0x1000 (size_t) [4096]
[RSP+220 ] 0x1000000000000 (size_t) [281474976710656]
[RSP+228 ] 0x42400000185 (size_t) [4552665334149]
[RSP+230 ] 0x7FF7E6E5866C (void* -> SkyrimSE.exe+1FD866Cfisubr [rbp-0x52211042])
[RSP+238 ] 0x1 (size_t) [1]
[RSP+240 ] 0x1996FE15900 (void*)
[RSP+248 ] 0x197A1594FF0 (char*) "
ispatched message.e 2 to plugin 36enersDocuments\My Games\Skyrim Special Edition\__MO_Saves\\Quicksave0_9274B9BF_0_46696E6A69205472656F6E7573_HaltedStreamCamp01_000051_20240625055447_1_1.sksee"
[RSP+250 ] 0x10000C113ECB0 (size_t) [281478216019120]
[RSP+258 ] 0x1000000000185 (size_t) [281474976711045]
[RSP+260 ] 0x7FF7E6E5866C (void* -> SkyrimSE.exe+1FD866Cfisubr [rbp-0x52211042])
[RSP+268 ] 0x0 (size_t) [0]
[RSP+270 ] 0x199ACACF940 (void*)
[RSP+278 ] 0x790000FE7B (size_t) [519691107963]
[RSP+280 ] 0x197A1594FF0 (char*) "
ispatched message.e 2 to plugin 36enersDocuments\My Games\Skyrim Special Edition\__MO_Saves\\Quicksave0_9274B9BF_0_46696E6A69205472656F6E7573_HaltedStreamCamp01_000051_20240625055447_1_1.sksee"
[RSP+288 ] 0x7661736B63697551 (size_t) [8530226074282980689]
[RSP+290 ] 0x42343732395F3065 (size_t) [4770498594142629989]
[RSP+298 ] 0x36345F305F464239 (size_t) [3905851438198571577]
[RSP+2A0 ] 0x3936413645363936 (size_t) [4122554210249488694]
[RSP+2A8 ] 0x3536323734353032 (size_t) [3834307345433047090]
[RSP+2B0 ] 0x3337353745364636 (size_t) [3690476931154069046]
[RSP+2B8 ] 0x536465746C61485F (size_t) [6009039353528010847]
[RSP+2C0 ] 0x6D61436D61657274 (size_t) [7881654959939613300]
[RSP+2C8 ] 0x303030305F313070 (size_t) [3472328297016275056]
[RSP+2D0 ] 0x30343230325F3135 (size_t) [3473456395194413365]
[RSP+2D8 ] 0x3434353530353236 (size_t) [3761690091319538230]
[RSP+2E0 ] 0x73652E315F315F37 (size_t) [8315103076594835255]
[RSP+2E8 ] 0x79C1130073 (void*)
[RSP+2F0 ] 0x7FF83A4CD4AC (void* -> skse64_1_6_1170.dll+009D4ACtest eax, eax)
[RSP+2F8 ] 0x197A14E97E0 (void*)
[RSP+300 ] 0x79C113ECF0 (void*)
[RSP+308 ] 0x79C113EE18 (void*)
[RSP+310 ] 0x7FF83A4CD6E8 (void* -> skse64_1_6_1170.dll+009D6E8mov eax, edi)
[RSP+318 ] 0x0 (size_t) [0]
[RSP+320 ] 0xA (size_t) [10]
[RSP+328 ] 0x197A14E9700 (void*)
[RSP+330 ] 0x7FF83A5341A0 (void* -> skse64_1_6_1170.dll+01041A0and [rbp+0x7FF83A4E], dh)
[RSP+338 ] 0x197A14D47D0 (void*)
[RSP+340 ] 0x197A14E9701 (void*)
[RSP+348 ] 0x79C113EC00 (void*)
[RSP+350 ] 0x79C113ED00 (void*)
[RSP+358 ] 0x0 (size_t) [0]
[RSP+360 ] 0x7FF83A4CD357 (void* -> skse64_1_6_1170.dll+009D357mov eax, edi)
[RSP+368 ] 0x79C113ED80 (void*)
[RSP+370 ] 0x79C113ED88 (void*)
[RSP+378 ] 0x79C113ED80 (void*)
[RSP+380 ] 0x79C113EE18 (void*)
[RSP+388 ] 0xFFFFFF01 (size_t) [4294967041]
[RSP+390 ] 0x7FF83A4CD58D (void* -> skse64_1_6_1170.dll+009D58Dadd rsp, 0x38)
[RSP+398 ] 0x202D206F6B63696E (size_t) [2318545046080809326]
[RSP+3A0 ] 0x3230322F34322F36 (size_t) [3616445679099064118]
[RSP+3A8 ] 0x3A35353A33322034 (size_t) [4194317152048783412]
[RSP+3B0 ] 0x20455845202C3034 (size_t) [2325361836522483764]
[RSP+3B8 ] 0x3A6E6F6973726556 (size_t) [4210425200337118550]
[RSP+3C0 ] 0x3731312E362E3120 (size_t) [3977014020492112160]
[RSP+3C8 ] 0x766153202C302E30 (size_t) [8530190566861844016]
[RSP+3D0 ] 0x6F69737265562065 (size_t) [8028074745928228965]
[RSP+3D8 ] 0x38372E3231206E (size_t) [15823270245900398]
[RSP+3E0 ] 0x197A14E97E0 (void*)
[RSP+3E8 ] 0x197A14E97E0 (void*)
[RSP+3F0 ] 0x79C113ED78 (void*)
[RSP+3F8 ] 0xFFFFFF01 (size_t) [4294967041]
[RSP+400 ] 0x7FF83A4BAE5A (void* -> skse64_1_6_1170.dll+008AE5Atest bl, bl)
[RSP+408 ] 0x197BCF14300 (char*) "#"
[RSP+410 ] 0x79C113EE18 (void*)
[RSP+418 ] 0x79C113EE18 (void*)
[RSP+420 ] 0x18 (size_t) [24]
[RSP+428 ] 0x0 (size_t) [0]
[RSP+430 ] 0x79C113EE18 (void*)
[RSP+438 ] 0xFFFFFFFF (size_t) [4294967295]
[RSP+440 ] 0x7FF83A4B3FAA (void* -> skse64_1_6_1170.dll+0083FAAadd rsp, 0x28)
[RSP+448 ] 0x197BCF14320 (void*)
[RSP+450 ] 0x17 (size_t) [23]
[RSP+458 ] 0x2 (size_t) [2]
[RSP+460 ] 0xFFFFFFFF (size_t) [4294967295]
[RSP+468 ] 0x16 (size_t) [22]
[RSP+470 ] 0x7FF83A4B2C12 (void* -> skse64_1_6_1170.dll+0082C12test ebp, ebp)
[RSP+478 ] 0x7FF83A50D618 (char*) "dispatched message."
[RSP+480 ] 0x0 (size_t) [0]
[RSP+488 ] 0x7FF878490990 (void* -> ucrtbase.dll+0100990)
[RSP+490 ] 0x0 (size_t) [0]
[RSP+498 ] 0x7FF83A506D48 (char*) "SKSE"
[RSP+4A0 ] 0x6100000002 (size_t) [416611827714]
[RSP+4A8 ] 0x79C113EFD8 (void*)
[RSP+4B0 ] 0xD0000010 (size_t) [3489660944]
[RSP+4B8 ] 0x19838DFEB00 (BGSSaveLoadManager*)
[RSP+4C0 ] 0x0 (size_t) [0]
[RSP+4C8 ] 0x1985610A080 (`anonymous namespace'::Win32FileType*)
[RSP+4D0 ] 0x198B3D68480 (void*)
[RSP+4D8 ] 0x0 (size_t) [0]
[RSP+4E0 ] 0x7FF83A44070B (void* -> skse64_1_6_1170.dll+001070Bmovzx esi, al)
[RSP+4E8 ] 0x19880000000 (void*)
[RSP+4F0 ] 0x790000005B (size_t) [519691042907]
[RSP+4F8 ] 0x1985610AB30 (char*) "Quicksave0_9274B9BF_0_46696E6A69205472656F6E7573_HaltedStreamCamp01_000051_20240625055447_1_1.ess"
[RSP+500 ] 0x1985610A080 (`anonymous namespace'::Win32FileType*)
[RSP+508 ] 0x79C113EFD8 (void*)
[RSP+510 ] 0x1985610A001 (void*)
[RSP+518 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+520 ] 0x198560078C0 (char*) "000051"
[RSP+528 ] 0x7900050002 (size_t) [519691370498]
[RSP+530 ] 0x7FF7E65E8160 (void* -> SkyrimSE.exe+1768160sbb bh, cl)
[RSP+538 ] 0x79C113EED8 (void*)
[RSP+540 ] 0x0 (size_t) [0]
[RSP+548 ] 0x2FF5C1F4E400 (size_t) [52732567544832]
[RSP+550 ] 0x19800000000 (size_t) [1752346656768]
[RSP+558 ] 0x1985610AB30 (char*) "Quicksave0_9274B9BF_0_46696E6A69205472656F6E7573_HaltedStreamCamp01_000051_20240625055447_1_1.ess"
[RSP+560 ] 0x7FF7E694BCC0 (void* -> SkyrimSE.exe+1ACBCC0add [rax], al)
[RSP+568 ] 0x79C113F540 (void*)
[RSP+570 ] 0x1 (size_t) [1]
[RSP+578 ] 0x0 (size_t) [0]
[RSP+580 ] 0x79C113F030 (char*) "l"
[RSP+588 ] 0x0 (size_t) [0]
[RSP+590 ] 0x7FF7E5495654 (void* -> SkyrimSE.exe+0615654mov [rbp+0x478], al)
[RSP+598 ] 0x3337 (size_t) [13111]
[RSP+5A0 ] 0x140 (size_t) [320]
[RSP+5A8 ] 0x0 (size_t) [0]
[RSP+5B0 ] 0x1 (size_t) [1]
[RSP+5B8 ] 0x79C113EFD8 (void*)
[RSP+5C0 ] 0x7FF82C4C0300 (void* -> usvfs_x64.dll+00D0300sub rsp, 0x28)
[RSP+5C8 ] 0x197BA99C040 (void*)
[RSP+5D0 ] 0x7FF87A7C3800 (void* -> ntdll.dll+0053800add rsp, 0x48)
[RSP+5D8 ] 0x18F9FE3E6CD5 (size_t) [27461991427285]
[RSP+5E0 ] 0x0 (size_t) [0]
[RSP+5E8 ] 0x0 (size_t) [0]
[RSP+5F0 ] 0x7FF82C48B3C7 (void* -> usvfs_x64.dll+009B3C7mov rax, rdi)
[RSP+5F8 ] 0x19700000000 (size_t) [1748051689472]
[RSP+600 ] 0x0 (size_t) [0]
[RSP+608 ] 0x18F9FE3E6CE5 (size_t) [27461991427301]
[RSP+610 ] 0x79C113F210 (void*)
[RSP+618 ] 0x79C113F210 (void*)
[RSP+620 ] 0x7FF82C48BCEF (void* -> usvfs_x64.dll+009BCEFmov rax, rbx)
[RSP+628 ] 0x19800000000 (size_t) [1752346656768]
[RSP+630 ] 0x7FF87A810170 (void* -> ntdll.dll+00A0170jmp 0x00007FF840020008)
[RSP+638 ] 0x7FF87A810170 (void* -> ntdll.dll+00A0170jmp 0x00007FF840020008)
[RSP+640 ] 0x0 (size_t) [0]
[RSP+648 ] 0x0 (size_t) [0]
[RSP+650 ] 0x7FF800000000 (size_t) [140703128616960]
[RSP+658 ] 0x2C68 (size_t) [11368]
[RSP+660 ] 0x0 (size_t) [0]
[RSP+668 ] 0x2C68 (size_t) [11368]
[RSP+670 ] 0x7FF87A7AC350 (void* -> ntdll.dll+003C350test eax, eax)
[RSP+678 ] 0x19838DFEEB8 (BSTCommonStaticMessageQueue<BSTSmartPointer<bgs::saveload::Request,BSTSmartPointerIntrusiveRefCount>,8>*)
[RSP+680 ] 0x0 (size_t) [0]
[RSP+688 ] 0x1985610AB30 (char*) "Quicksave0_9274B9BF_0_46696E6A69205472656F6E7573_HaltedStreamCamp01_000051_20240625055447_1_1.ess"
[RSP+690 ] 0x198FAED06B0 (char*) "Creations are currently loaded. Note: Achievements are disabled. Do you wish to continue loading this save?"
[RSP+698 ] 0x6D006C (size_t) [7143532]
[RSP+6A0 ] 0x0 (size_t) [0]
[RSP+6A8 ] 0x0 (size_t) [0]
[RSP+6B0 ] 0x197A14ECA80 (void*)
[RSP+6B8 ] 0x24C (size_t) [588]
[RSP+6C0 ] 0x79C113F210 (void*)
[RSP+6C8 ] 0x79C113F210 (void*)
[RSP+6D0 ] 0x2C68 (size_t) [11368]
[RSP+6D8 ] 0x0 (size_t) [0]
[RSP+6E0 ] 0x18803F2D83950000 (size_t) [1765480518642892800]
[RSP+6E8 ] 0x202 (size_t) [514]
[RSP+6F0 ] 0x7FF877D791FF (void* -> KERNELBASE.dll+00291FFnop [rax+rax*1], eax)
[RSP+6F8 ] 0x2C68 (size_t) [11368]
[RSP+700 ] 0x0 (size_t) [0]
[RSP+708 ] 0x19800000000 (size_t) [1752346656768]
[RSP+710 ] 0x79C113F210 (void*)
[RSP+718 ] 0x0 (size_t) [0]
[RSP+720 ] 0x7FF8783937E4 (void* -> ucrtbase.dll+00037E4mov rdx, rdi)
[RSP+728 ] 0x0 (size_t) [0]
[RSP+730 ] 0x24C (size_t) [588]
[RSP+738 ] 0x19A403607A0 (void*)
[RSP+740 ] 0x197A14A0000 (void*)
[RSP+748 ] 0x79C113F180 (void*)
[RSP+750 ] 0x7FF878394C52 (void* -> ucrtbase.dll+0004C52mov eax, ebx)
[RSP+758 ] 0x79C113F150 (void*)
[RSP+760 ] 0x79C113F210 (void*)
[RSP+768 ] 0x0 (size_t) [0]
[RSP+770 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+778 ] 0x0 (size_t) [0]
[RSP+780 ] 0x0 (size_t) [0]
[RSP+788 ] 0x0 (size_t) [0]
[RSP+790 ] 0x0 (size_t) [0]
[RSP+798 ] 0x0 (size_t) [0]
[RSP+7A0 ] 0x0 (size_t) [0]
[RSP+7A8 ] 0x40000000C (size_t) [17179869196]
[RSP+7B0 ] 0x4214000000000001 (size_t) [4761430706037456897]
[RSP+7B8 ] 0x14042C80000 (size_t) [1375509938176]
[RSP+7C0 ] 0x74000000C0 (size_t) [498216206528]
[RSP+7C8 ] 0x0 (size_t) [0]
[RSP+7D0 ] 0x1DAC6C42F6EA140 (size_t) [133637684872520000]
[RSP+7D8 ] 0x2030200000000 (size_t) [566257078239232]
[RSP+7E0 ] 0xC1130000 (size_t) [3239247872]
[RSP+7E8 ] 0x7900000003 (size_t) [519691042819]
[RSP+7F0 ] 0x7FF7E5B5B74A (void* -> SkyrimSE.exe+0CDB74Acmp ax, 0x03)
[RSP+7F8 ] 0x7FF7E6948E40 (void* -> SkyrimSE.exe+1AC8E40)
[RSP+800 ] 0x7661736B63697551 (size_t) [8530226074282980689]
[RSP+808 ] 0x42343732395F3065 (size_t) [4770498594142629989]
[RSP+810 ] 0x36345F305F464239 (size_t) [3905851438198571577]
[RSP+818 ] 0x3936413645363936 (size_t) [4122554210249488694]
[RSP+820 ] 0x3536323734353032 (size_t) [3834307345433047090]
[RSP+828 ] 0x3337353745364636 (size_t) [3690476931154069046]
[RSP+830 ] 0x536465746C61485F (size_t) [6009039353528010847]
[RSP+838 ] 0x6D61436D61657274 (size_t) [7881654959939613300]
[RSP+840 ] 0x303030305F313070 (size_t) [3472328297016275056]
[RSP+848 ] 0x30343230325F3135 (size_t) [3473456395194413365]
[RSP+850 ] 0x3434353530353236 (size_t) [3761690091319538230]
[RSP+858 ] 0x73652E315F315F37 (size_t) [8315103076594835255]
[RSP+860 ] 0x79C1130073 (void*)
[RSP+868 ] 0x1981AE171D8 (void*)
[RSP+870 ] 0x7FF7E63B0EF8 (void* -> SkyrimSE.exe+1530EF8cmp [rdi], eax)
[RSP+878 ] 0x1981AE171D0 (void*)
[RSP+880 ] 0x7FF7E8470228 (void* -> SkyrimSE.exe+35F0228shl byte ptr [rcx-0x1F], 0x1A)
[RSP+888 ] 0x7FF7E8470270 (void* -> SkyrimSE.exe+35F0270add [rax], al)
[RSP+890 ] 0x198505FCB80 (bgs::saveload::LoadRequest*)
[RSP+898 ] 0x197A14C1C30 (void*)
[RSP+8A0 ] 0x7FF7E5B69501 (void* -> SkyrimSE.exe+0CE9501add esp, 0x28)
[RSP+8A8 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+8B0 ] 0x7FF7E63B0300 (void* -> SkyrimSE.exe+1530300ror byte ptr [rax-0x73], cl)
[RSP+8B8 ] 0x79C113F300 (void*)
[RSP+8C0 ] 0x7FF7E5B69273 (void* -> SkyrimSE.exe+0CE9273nop)
[RSP+8C8 ] 0x19838DFEEB8 (BSTCommonStaticMessageQueue<BSTSmartPointer<bgs::saveload::Request,BSTSmartPointerIntrusiveRefCount>,8>*)
[RSP+8D0 ] 0x0 (size_t) [0]
[RSP+8D8 ] 0x1 (size_t) [1]
[RSP+8E0 ] 0x197A14A71C0 (void*)
[RSP+8E8 ] 0x1985610A080 (`anonymous namespace'::Win32FileType*)
[RSP+8F0 ] 0x7FF7E8470220 (BSWin32SaveDataSystemUtility*)
[RSP+8F8 ] 0x79C113F560 (void*)
[RSP+900 ] 0x7FF7E63B0488 (void* -> SkyrimSE.exe+1530488nop)
[RSP+908 ] 0x79C113F198 (char*) "Quicksave0_9274B9BF_0_46696E6A69205472656F6E7573_HaltedStreamCamp01_000051_20240625055447_1_1.ess"
[RSP+910 ] 0x7901040061 (size_t) [519708082273]
[RSP+918 ] 0x0 (size_t) [0]
[RSP+920 ] 0x0 (size_t) [0]
[RSP+928 ] 0x198561FCB00 (char*) "HaltedStreamCamp01"
[RSP+930 ] 0x7FF800130012 (size_t) [140703129862162]
[RSP+938 ] 0x198560078C0 (char*) "000051"
[RSP+940 ] 0x70006 (size_t) [458758]
[RSP+948 ] 0x198561FDD80 (char*) "Finji Treonus"
[RSP+950 ] 0x10000001B000D (size_t) [281474978480141]
[RSP+958 ] 0x0 (size_t) [0]
[RSP+960 ] 0x7FF800000001 (size_t) [140703128616961]
[RSP+968 ] 0x0 (size_t) [0]
[RSP+970 ] 0x1 (size_t) [1]
[RSP+978 ] 0x9274B9BF (size_t) [2457123263]
[RSP+980 ] 0x7FF7E5000001 (char*) "U"
[RSP+988 ] 0x7FF7E6948D48 (char*) "Quicksave"
[RSP+990 ] 0x5ADA1D00000002 (size_t) [25572565992865794]
[RSP+998 ] 0x0 (size_t) [0]
[RSP+9A0 ] 0x7FF832273911 (void* -> tbbmalloc.dll+0013911xor ecx, ecx)
[RSP+9A8 ] 0x7F0100000000 (size_t) [139642271694848]
[RSP+9B0 ] 0x0 (size_t) [0]
[RSP+9B8 ] 0x0 (size_t) [0]
[RSP+9C0 ] 0xFFFFFFFF (size_t) [4294967295]
[RSP+9C8 ] 0x555C3A4300000000 (size_t) [6150855250518474752]
[RSP+9D0 ] 0x63696E5C73726573 (size_t) [7163378025662408051]
[RSP+9D8 ] 0x7244656E4F5C6F6B (size_t) [8233817543192375147]
[RSP+9E0 ] 0x75636F445C657669 (size_t) [8458726864530536041]
[RSP+9E8 ] 0x794D5C73746E656D (size_t) [8740744102740387181]
[RSP+9F0 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+9F8 ] 0x0 (size_t) [0]
[RSP+A00 ] 0x19838DFEEB8 (BSTCommonStaticMessageQueue<BSTSmartPointer<bgs::saveload::Request,BSTSmartPointerIntrusiveRefCount>,8>*)
[RSP+A08 ] 0x197A14A71C0 (void*)
[RSP+A10 ] 0x1 (size_t) [1]
[RSP+A18 ] 0x79C113F501 (void*)
[RSP+A20 ] 0x7FF7E4F9BDC1 (void* -> SkyrimSE.exe+011BDC1nop)
[RSP+A28 ] 0x345F305F46423942 (size_t) [3773788198518536514]
[RSP+A30 ] 0x3641364536393636 (size_t) [3909465622424663606]
[RSP+A38 ] 0x3632373435303239 (size_t) [3905244524253819449]
[RSP+A40 ] 0x3735374536463635 (size_t) [3978146616254543413]
[RSP+A48 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+A50 ] 0x61436D6165727453 (size_t) [7008565710199878739]
[RSP+A58 ] 0x198561FCB00 (char*) "HaltedStreamCamp01"
[RSP+A60 ] 0x7FF7E54A013E (void* -> SkyrimSE.exe+062013Enop)
[RSP+A68 ] 0x3435353035323630 (size_t) [3761971544905102896]
[RSP+A70 ] 0x652E315F315F3734 (size_t) [7290819131679389492]
[RSP+A78 ] 0x7373 (size_t) [29555]
[RSP+A80 ] 0x0 (size_t) [0]
[RSP+A88 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+A90 ] 0x19838DFEB00 (BGSSaveLoadManager*)
[RSP+A98 ] 0xFFFFFFFF (size_t) [4294967295]
[RSP+AA0 ] 0x7FF7E549BDB7 (void* -> SkyrimSE.exe+061BDB7mov rcx, [rsi+0x10])
[RSP+AA8 ] 0x0 (size_t) [0]
[RSP+AB0 ] 0x0 (size_t) [0]
[RSP+AB8 ] 0x0 (size_t) [0]
[RSP+AC0 ] 0x0 (size_t) [0]
[RSP+AC8 ] 0x19838DFEEB8 (BSTCommonStaticMessageQueue<BSTSmartPointer<bgs::saveload::Request,BSTSmartPointerIntrusiveRefCount>,8>*)
[RSP+AD0 ] 0x0 (size_t) [0]
[RSP+AD8 ] 0x1 (size_t) [1]
[RSP+AE0 ] 0x197A14A71C0 (void*)
[RSP+AE8 ] 0x110 (size_t) [272]
[RSP+AF0 ] 0x19838DFEB00 (BGSSaveLoadManager*)
[RSP+AF8 ] 0x79C113F5A0 (void*)
[RSP+B00 ] 0x7FF7E549351A (void* -> SkyrimSE.exe+061351Atest al, al)
[RSP+B08 ] 0x1 (size_t) [1]
[RSP+B10 ] 0x1 (size_t) [1]
[RSP+B18 ] 0x0 (size_t) [0]
[RSP+B20 ] 0x0 (size_t) [0]
[RSP+B28 ] 0x79C113F600 (void*)
[RSP+B30 ] 0x197D0000010 (void*)
[RSP+B38 ] 0x198505FCB80 (bgs::saveload::LoadRequest*)
[RSP+B40 ] 0x2 (size_t) [2]
[RSP+B48 ] 0x7FF7E670D0B0 (void* -> SkyrimSE.exe+188D0B0shl byte ptr [rcx+0x7FF7E549], 0x01)
[RSP+B50 ] 0x19800000000 (size_t) [1752346656768]
[RSP+B58 ] 0x199FF72B830 (void*)
[RSP+B60 ] 0x19A3F831950 (hdt::SkyrimBone*)
[RSP+B68 ] 0x79C113F4F8 (void*)
[RSP+B70 ] 0x197B3912740 (Concurrency::details::ExternalContextBase*)
[RSP+B78 ] 0x0 (size_t) [0]
[RSP+B80 ] 0x79C113F620 (void*)
[RSP+B88 ] 0x197B39127A0 (void*)
[RSP+B90 ] 0x0 (size_t) [0]
[RSP+B98 ] 0x0 (size_t) [0]
[RSP+BA0 ] 0x0 (size_t) [0]
[RSP+BA8 ] 0x1985610A080 (`anonymous namespace'::Win32FileType*)
[RSP+BB0 ] 0x4 (size_t) [4]
[RSP+BB8 ] 0x199FF72B880 (char*) "A"
[RSP+BC0 ] 0x7FF87A7AAFF1 (void* -> ntdll.dll+003AFF1mov r9d, eax)
[RSP+BC8 ] 0x0 (size_t) [0]
[RSP+BD0 ] 0x1000000000000 (size_t) [281474976710656]
[RSP+BD8 ] 0x79C113F500 (void*)
[RSP+BE0 ] 0x0 (size_t) [0]
[RSP+BE8 ] 0x0 (size_t) [0]
[RSP+BF0 ] 0x79C113F5F0 (Concurrency::details::_MallocaArrayHolder<Concurrency::task_handle<Concurrency::_Parallel_chunk_helper<std::_Vector_iterator<std::_Vector_val<std::_Simple_types<hdt::Ref<hdt::SkinnedMeshBone> > > >,__int64,<lambda_b383dfa61a91fa5cdb0ab7c88a87cff1>,Concurrency::auto_partitioner,1> > >*)
[RSP+BF8 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+C00 ] 0x7FF80C87B2D4 (void* -> hdtSMP64.dll+011B2D4test eax, eax | minkernel\crts\ucrt\src\appcrt\heap\free_base.cpp:105 _free_base minkernel\crts\ucrt\src\appcrt\heap\malloc_base.cpp:33 _free_base)
[RSP+C08 ] 0x199FF72BE10 (char*) "w"
[RSP+C10 ] 0x0 (size_t) [0]
[RSP+C18 ] 0x4 (size_t) [4]
[RSP+C20 ] 0x199FF72B890 (char*) "P"
[RSP+C28 ] 0x199FF72BE10 (char*) "w"
[RSP+C30 ] 0x7FF80C802C75 (void* -> hdtSMP64.dll+00A2C75lea rsp, [rbp+0xC8] | C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.39.33519\include\ppl.h:2456 ?internalUpdate@SkinnedMeshSystem@hdt@@QEAAXXZ)
[RSP+C38 ] 0x199FF72BDB8 (char*) "r"
[RSP+C40 ] 0x0 (size_t) [0]
[RSP+C48 ] 0x1980000000D (size_t) [1752346656781]
[RSP+C50 ] 0x197B3912740 (Concurrency::details::ExternalContextBase*)
[RSP+C58 ] 0x7FF80C8AF428 (void* -> hdtSMP64.dll+014F428 | ??_7PerVertexShape@hdt@@6B@_14F428)
[RSP+C60 ] 0x199FF72B890 (char*) "P"
[RSP+C68 ] 0x10 (size_t) [16]
[RSP+C70 ] 0xF (size_t) [15]
[RSP+C78 ] 0x0 (size_t) [0]
[RSP+C80 ] 0x19A10000000 (void*)
[RSP+C88 ] 0x0 (size_t) [0]
[RSP+C90 ] 0x197B3912740 (Concurrency::details::ExternalContextBase*)
[RSP+C98 ] 0x0 (size_t) [0]
[RSP+CA0 ] 0x0 (size_t) [0]
[RSP+CA8 ] 0x0 (size_t) [0]
[RSP+CB0 ] 0x79C113F798 (void*)
[RSP+CB8 ] 0x79C113F740 (char*) "_000051_20240625055447_1_1.ess"
[RSP+CC0 ] 0x79C113F780 (char*) "H"
[RSP+CC8 ] 0x3A (size_t) [58]
[RSP+CD0 ] 0x3E (size_t) [62]
[RSP+CD8 ] 0x0 (size_t) [0]
[RSP+CE0 ] 0x79C113F798 (void*)
[RSP+CE8 ] 0x79C113F740 (char*) "_000051_20240625055447_1_1.ess"
[RSP+CF0 ] 0x79C113F780 (char*) "H"
[RSP+CF8 ] 0x3E (size_t) [62]
[RSP+D00 ] 0x42 (size_t) [66]
[RSP+D08 ] 0x0 (size_t) [0]
[RSP+D10 ] 0xC0E37784 (size_t) [3236132740]
[RSP+D18 ] 0x73726573555C3A43 (size_t) [8318823007734479427]
[RSP+D20 ] 0x4F5C6F6B63696E5C (size_t) [5718568133873725020]
[RSP+D28 ] 0x5C6576697244656E (size_t) [6657857819397875054]
[RSP+D30 ] 0x746E656D75636F44 (size_t) [8389754676633104196]
[RSP+D38 ] 0x6D614720794D5C73 (size_t) [7881659027674717299]
[RSP+D40 ] 0x6972796B535C7365 (size_t) [7598269023194477413]
[RSP+D48 ] 0x616963657053206D (size_t) [7019250781560971373]
[RSP+D50 ] 0x6F6974696445206C (size_t) [8028075806767259756]
[RSP+D58 ] 0x535F4F4D5F5F5C6E (size_t) [6007607621666692206]
[RSP+D60 ] 0x6975515C73657661 (size_t) [7599069403772450401]
[RSP+D68 ] 0x5F30657661736B63 (size_t) [6859093791600765795]
[RSP+D70 ] 0x4642394234373239 (size_t) [5062671887624516153]
[RSP+D78 ] 0x36393636345F305F (size_t) [3907213758155403359]
[RSP+D80 ] 0x3530323936413645 (size_t) [3832618504197060165]
[RSP+D88 ] 0x3646363536323734 (size_t) [3910872928588281652]
[RSP+D90 ] 0x61485F3337353745 (size_t) [7009957493576382277]
[RSP+D98 ] 0x657274536465746C (size_t) [7310033046691214444]
[RSP+DA0 ] 0x3130706D61436D61 (size_t) [3544456521826135393]
[RSP+DA8 ] 0x5F3135303030305F (size_t) [6859322188545142879]
[RSP+DB0 ] 0x3532363034323032 (size_t) [3833185813507747890]
[RSP+DB8 ] 0x315F373434353530 (size_t) [3557622927999710512]
[RSP+DC0 ] 0x7373652E315F (size_t) [126939455959391]
[RSP+DC8 ] 0x8 (size_t) [8]
[RSP+DD0 ] 0x79C113F880 (void*)
[RSP+DD8 ] 0x197B61FA380 (SceneGraph*)
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
Name: "WorldRoot Node"
[RSP+DE0 ] 0x7FF87A7AD68A (void* -> ntdll.dll+003D68Amov r14, [rsp+0x38])
[RSP+DE8 ] 0x550048 (size_t) [5570632]
[RSP+DF0 ] 0x60 (size_t) [96]
[RSP+DF8 ] 0x1989BF15270 (void*)
[RSP+E00 ] 0x1989ECD90A0 (void*)
[RSP+E08 ] 0x197B61FA380 (SceneGraph*)
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
Name: "WorldRoot Node"
[RSP+E10 ] 0xFFFFFFFF (size_t) [4294967295]
[RSP+E18 ] 0xBD03696800000000 (size_t) [uint: 13619845593496027136 int: -4826898480213524480]
[RSP+E20 ] 0x197A15A96C0 (void*)
[RSP+E28 ] 0x19800000000 (size_t) [1752346656768]
[RSP+E30 ] 0x0 (size_t) [0]
[RSP+E38 ] 0x197A15A02B8 (void*)
[RSP+E40 ] 0x60 (size_t) [96]
[RSP+E48 ] 0x197A15A0E10 (void*)
[RSP+E50 ] 0x7FF80C7674EC (void* -> hdtSMP64.dll+00074ECadd rdi, 0x88 | C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\ActorManager.cpp:925 ?updateAttachedState@Skeleton@ActorManager@hdt@@QEAA_NPEBVNiNode@@_N@Z)
[RSP+E58 ] 0x0 (size_t) [0]
[RSP+E60 ] 0x50 (size_t) [80]
[RSP+E68 ] 0x0 (size_t) [0]
[RSP+E70 ] 0x60 (size_t) [96]
[RSP+E78 ] 0x0 (size_t) [0]
[RSP+E80 ] 0x6 (size_t) [6]
[RSP+E88 ] 0x0 (size_t) [0]
[RSP+E90 ] 0x79C113F8D9 (void*)
[RSP+E98 ] 0x197A14A0000 (void*)
[RSP+EA0 ] 0x7FF87A7ACC9A (void* -> ntdll.dll+003CC9Amov rsi, rax)
[RSP+EA8 ] 0x197A15A0000 (void*)
[RSP+EB0 ] 0x19A00000007 (void*)
[RSP+EB8 ] 0x50 (size_t) [80]
[RSP+EC0 ] 0x19800000000 (size_t) [1752346656768]
[RSP+EC8 ] 0xBCDE2A843E9C0AE1 (size_t) [uint: 13609361871434681057 int: -4837382202274870559]
[RSP+ED0 ] 0x7FF7BF73B8E0 (size_t) [140702045681888]
[RSP+ED8 ] 0xBDF98C9800000002 (size_t) [uint: 13689127126832250882 int: -4757616946877300734]
[RSP+EE0 ] 0x3E9C8C3F (size_t) [1050446911]
[RSP+EE8 ] 0xBF00E7E100000002 (size_t) [uint: 13763255414797893634 int: -4683488658911657982]
[RSP+EF0 ] 0x80000000 (size_t) [2147483648]
[RSP+EF8 ] 0x7FF80C8F8628 (void* -> hdtSMP64.dll+0198628add [rax], al | ?id@?$numpunct@D@std@@2V0locale@2@A_198628)
[RSP+F00 ] 0x197A14A71C0 (void*)
[RSP+F08 ] 0x0 (size_t) [0]
[RSP+F10 ] 0x8B30C3D2B745 (size_t) [153041560057669]
[RSP+F18 ] 0xBF4072BE3EDC9271 (size_t) [uint: 13781141021177713265 int: -4665603052531838351]
[RSP+F20 ] 0xBF0007E0 (size_t) [3204450272]
[RSP+F28 ] 0x0 (size_t) [0]
[RSP+F30 ] 0x0 (size_t) [0]
[RSP+F38 ] 0x0 (size_t) [0]
[RSP+F40 ] 0x0 (size_t) [0]
[RSP+F48 ] 0x0 (size_t) [0]
[RSP+F50 ] 0x197B621A700 (Main*)
[RSP+F58 ] 0x230526 (size_t) [2295078]
[RSP+F60 ] 0x19838DFEB00 (BGSSaveLoadManager*)
[RSP+F68 ] 0x79C113F980 (void*)
[RSP+F70 ] 0x7FF83A4408D8 (void* -> skse64_1_6_1170.dll+00108D8cmp byte ptr [0x00007FF83A543AB5], 0x00)
[RSP+F78 ] 0x197B621A700 (Main*)
[RSP+F80 ] 0x0 (size_t) [0]
[RSP+F88 ] 0xFFFFFFFFFFFF0002 (size_t) [uint: 18446744073709486082 int: -65534]
[RSP+F90 ] 0x230526 (size_t) [2295078]
[RSP+F98 ] 0x0 (size_t) [0]
[RSP+FA0 ] 0x230526 (size_t) [2295078]
[RSP+FA8 ] 0x230526 (size_t) [2295078]
[RSP+FB0 ] 0x7FF7E54C5F3F (void* -> SkyrimSE.exe+0645F3Fmov rax, [0x00007FF7E6F78928])
[RSP+FB8 ] 0x197B621A700 (Main*)
[RSP+FC0 ] 0x0 (size_t) [0]
[RSP+FC8 ] 0x79C113F900 (void*)
[RSP+FD0 ] 0x79C113F980 (void*)
[RSP+FD8 ] 0x10 (size_t) [16]
[RSP+FE0 ] 0x7FF81428AE4D (void* -> gameoverlayrenderer64.dll+009AE4Dtest al, al)
[RSP+FE8 ] 0x7FF800000001 (size_t) [140703128616961]
[RSP+FF0 ] 0x3 (size_t) [3]
[RSP+FF8 ] 0x19A035F1DF8 (void*)
[RSP+1000] 0x7FF80C8477C0 (void* -> hdtSMP64.dll+00E77C0mov rbx, [rsp+0x30] | D:\a\_work\1\s\src\vctools\crt\crtw32\ConcRT\SubAllocator.cpp:208 ?Alloc@SubAllocator@details@Concurrency@@QEAAPEAX_K@Z)
[RSP+1008] 0x7FF80C8F85B8 (void* -> hdtSMP64.dll+01985B8add [rax], al | ?id@?$numpunct@D@std@@2V0locale@2@A_1985B8)
[RSP+1010] 0x7FF80C846F3B (void* -> hdtSMP64.dll+00E6F3Bmov [rdi+rbx*4+0xC0], eax | D:\a\_work\1\s\src\vctools\crt\crtw32\ConcRT\TaskCollection.cpp:1387 ?_Schedule@_TaskCollection@details@Concurrency@@QEAAXPEAV_UnrealizedChore@23@@Z)
[RSP+1018] 0x1 (size_t) [1]
[RSP+1020] 0x0 (size_t) [0]
[RSP+1028] 0x197A1C1A920 (void*)
[RSP+1030] 0x7FF8794623D9 (void* -> USER32.dll+00223D9lea r11, [rsp+0x40])
[RSP+1038] 0x3DFF (size_t) [15871]
[RSP+1040] 0x3 (size_t) [3]
[RSP+1048] 0x0 (size_t) [0]
[RSP+1050] 0x7FF80C8F7EE0 (hdt::SkyrimPhysicsWorld*)
[RSP+1058] 0x1 (size_t) [1]
[RSP+1060] 0x7FF800000003 (size_t) [140703128616963]
[RSP+1068] 0x1 (size_t) [1]
[RSP+1070] 0x0 (size_t) [0]
[RSP+1078] 0x1 (size_t) [1]
[RSP+1080] 0x0 (size_t) [0]
[RSP+1088] 0x0 (size_t) [0]
[RSP+1090] 0x1 (size_t) [1]
[RSP+1098] 0x0 (size_t) [0]
[RSP+10A0] 0x7FF81428B528 (void* -> gameoverlayrenderer64.dll+009B528mov rbx, [rsp+0x40])
[RSP+10A8] 0x0 (size_t) [0]
[RSP+10B0] 0x79C113FB40 (void*)
[RSP+10B8] 0x0 (size_t) [0]
[RSP+10C0] 0x0 (size_t) [0]
[RSP+10C8] 0x1 (size_t) [1]
[RSP+10D0] 0x0 (size_t) [0]
[RSP+10D8] 0x0 (size_t) [0]
[RSP+10E0] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+10E8] 0x0 (size_t) [0]
[RSP+10F0] 0x0 (size_t) [0]
[RSP+10F8] 0x0 (size_t) [0]
[RSP+1100] 0x0 (size_t) [0]
[RSP+1108] 0x0 (size_t) [0]
[RSP+1110] 0x7FF80C8211C9 (void* -> hdtSMP64.dll+00C11C9cmp byte ptr [rbx+0x10], 0x00 | C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\Hooks.cpp:314 ?onFrame@UnkEngine@hdt@@QEAAXXZ)
[RSP+1118] 0x197B621A700 (Main*)
[RSP+1120] 0x0 (size_t) [0]
[RSP+1128] 0x230526 (size_t) [2295078]
[RSP+1130] 0x0 (size_t) [0]
[RSP+1138] 0x230526 (size_t) [2295078]
[RSP+1140] 0x0 (size_t) [0]
[RSP+1148] 0x0 (size_t) [0]
[RSP+1150] 0x7FF7E54BEAD5 (void* -> SkyrimSE.exe+063EAD5test bl, bl)
[RSP+1158] 0x79C113FB00 (void*)
[RSP+1160] 0x7FF80C8E92B8 (void* -> hdtSMP64.dll+01892B8add al, [rcx] | ?g_frameEventDispatcher@hdt@@3V?$EventDispatcherImpl@UFrameEvent@hdt@@@1@A_1892B8)
[RSP+1168] 0x0 (size_t) [0]
[RSP+1170] 0x0 (size_t) [0]
[RSP+1178] 0x1 (size_t) [1]
[RSP+1180] 0x0 (size_t) [0]
[RSP+1188] 0x0 (size_t) [0]
[RSP+1190] 0x7FF800000003 (size_t) [140703128616963]
[RSP+1198] 0x0 (size_t) [0]
[RSP+11A0] 0x4 (size_t) [4]
[RSP+11A8] 0x230526 (size_t) [2295078]
[RSP+11B0] 0x14FE (size_t) [5374]
[RSP+11B8] 0x138911BC (size_t) [327750076]
[RSP+11C0] 0x1 (size_t) [1]
[RSP+11C8] 0xE7328F5CEA (size_t) [992985701610]
[RSP+11D0] 0x3F2 (size_t) [1010]
[RSP+11D8] 0x0 (size_t) [0]
[RSP+11E0] 0x7FF7E63BBB8E (void* -> SkyrimSE.exe+153BB8Emov ebx, eax)
[RSP+11E8] 0xA (size_t) [10]
[RSP+11F0] 0x0 (size_t) [0]
[RSP+11F8] 0x7FF7E86BD310 (void* -> SkyrimSE.exe+383D310call 0x00007FF7E86BD315)
[RSP+1200] 0x79C1339000 (void*)
[RSP+1208] 0x0 (size_t) [0]
[RSP+1210] 0x0 (size_t) [0]
[RSP+1218] 0x0 (size_t) [0]
[RSP+1220] 0x7FF879FF257D (void* -> KERNEL32.DLL+001257Dmov ecx, eax)
[RSP+1228] 0x0 (size_t) [0]
[RSP+1230] 0x7FF82C474B60 (void* -> usvfs_x64.dll+0084B60push rbx)
[RSP+1238] 0x1 (size_t) [1]
[RSP+1240] 0x1 (size_t) [1]
[RSP+1248] 0x0 (size_t) [0]
[RSP+1250] 0x7FF87A7CAF28 (void* -> ntdll.dll+005AF28jmp 0x00007FF87A7CAF49)
[RSP+1258] 0x0 (size_t) [0]
[RSP+1260] 0x0 (size_t) [0]
[RSP+1268] 0x0 (size_t) [0]
[RSP+1270] 0x0 (size_t) [0]
[RSP+1278] 0x0 (size_t) [0]
[RSP+1280] 0x0 (size_t) [0]
[RSP+1288] 0xB3A7A7B400000000 (size_t) [uint: 12945500045435731968 int: -5501244028273819648]
[RSP+1290] 0x0 (size_t) [0]
[RSP+1298] 0x0 (size_t) [0]
[RSP+12A0] 0x7FF877EB0F10 (void* -> KERNELBASE.dll+0160F10mov [rsp+0x10], rbx)
[RSP+12A8] 0x79C113D480 (void*)
[RSP+12B0] 0x7FF8C44CA8A4000 (size_t) [576333504410435584]
[RSP+12B8] 0x7FF8C44CA8A4 (size_t) [140706421975204]
[RSP+12C0] 0x79C113D480 (void*)
[RSP+12C8] 0x7FF87A7CAF00 (void* -> ntdll.dll+005AF00sub rsp, 0x78)
[RSP+12D0] 0x0 (size_t) [0]
[RSP+12D8] 0x0 (size_t) [0]
[RSP+12E0] 0x0 (size_t) [0]
[RSP+12E8] 0x0 (size_t) [0]
[RSP+12F0] 0x0 (size_t) [0]
[RSP+12F8] 0x0 (size_t) [0]
[RSP+1300] 0x0 (size_t) [0]
[RSP+1308] 0x0 (size_t) [0]
[RSP+1310] 0x0 (size_t) [0]
[RSP+1318] 0x0 (size_t) [0]
[RSP+1320] 0x0 (size_t) [0]
[RSP+1328] 0x0 (size_t) [0]
[RSP+1330] 0x0 (size_t) [0]
[RSP+1338] 0x0 (size_t) [0]
[RSP+1340] 0x0 (size_t) [0]
[RSP+1348] 0x0 (size_t) [0]
[RSP+1350] 0x0 (size_t) [0]
[RSP+1358] 0x0 (size_t) [0]
[RSP+1360] 0x0 (size_t) [0]
[RSP+1368] 0x0 (size_t) [0]
[RSP+1370] 0x0 (size_t) [0]
[RSP+1378] 0x0 (size_t) [0]
[RSP+1380] 0x0 (size_t) [0]
[RSP+1388] 0x0 (size_t) [0]
[RSP+1390] 0x0 (size_t) [0]
[RSP+1398] 0x0 (size_t) [0]
[RSP+13A0] 0x0 (size_t) [0]
[RSP+13A8] 0x0 (size_t) [0]
[RSP+13B0] 0x0 (size_t) [0]
[RSP+13B8] 0x0 (size_t) [0]
[RSP+13C0] 0x0 (size_t) [0]
[RSP+13C8] 0x0 (size_t) [0]
[RSP+13D0] 0x0 (size_t) [0]
[RSP+13D8] 0x0 (size_t) [0]
[RSP+13E0] 0x0 (size_t) [0]
[RSP+13E8] 0x0 (size_t) [0]
[RSP+13F0] 0x0 (size_t) [0]
[RSP+13F8] 0x0 (size_t) [0]
[RSP+1400] 0x0 (size_t) [0]
[RSP+1408] 0x0 (size_t) [0]
[RSP+1410] 0x0 (size_t) [0]
[RSP+1418] 0x0 (size_t) [0]
[RSP+1420] 0x0 (size_t) [0]
[RSP+1428] 0x0 (size_t) [0]
[RSP+1430] 0x0 (size_t) [0]
[RSP+1438] 0x0 (size_t) [0]
[RSP+1440] 0x0 (size_t) [0]
[RSP+1448] 0x0 (size_t) [0]
[RSP+1450] 0x0 (size_t) [0]
[RSP+1458] 0x0 (size_t) [0]
[RSP+1460] 0x0 (size_t) [0]
[RSP+1468] 0x0 (size_t) [0]
[RSP+1470] 0x0 (size_t) [0]
[RSP+1478] 0x0 (size_t) [0]
[RSP+1480] 0x0 (size_t) [0]
[RSP+1488] 0x0 (size_t) [0]
[RSP+1490] 0x0 (size_t) [0]
[RSP+1498] 0x0 (size_t) [0]
[RSP+14A0] 0x0 (size_t) [0]
[RSP+14A8] 0x0 (size_t) [0]
[RSP+14B0] 0x0 (size_t) [0]
[RSP+14B8] 0x0 (size_t) [0]
[RSP+14C0] 0x0 (size_t) [0]
[RSP+14C8] 0x0 (size_t) [0]
[RSP+14D0] 0x0 (size_t) [0]
[RSP+14D8] 0x0 (size_t) [0]
[RSP+14E0] 0x0 (size_t) [0]
[RSP+14E8] 0x0 (size_t) [0]
[RSP+14F0] 0x0 (size_t) [0]
[RSP+14F8] 0x0 (size_t) [0]
[RSP+1500] 0x0 (size_t) [0]
[RSP+1508] 0x0 (size_t) [0]
[RSP+1510] 0x0 (size_t) [0]
[RSP+1518] 0x0 (size_t) [0]
[RSP+1520] 0x0 (size_t) [0]
[RSP+1528] 0x0 (size_t) [0]
[RSP+1530] 0x0 (size_t) [0]
[RSP+1538] 0x0 (size_t) [0]
[RSP+1540] 0x0 (size_t) [0]
[RSP+1548] 0x0 (size_t) [0]
[RSP+1550] 0x0 (size_t) [0]
[RSP+1558] 0x0 (size_t) [0]
[RSP+1560] 0x0 (size_t) [0]
[RSP+1568] 0x0 (size_t) [0]
[RSP+1570] 0x0 (size_t) [0]
[RSP+1578] 0x0 (size_t) [0]
[RSP+1580] 0x0 (size_t) [0]
[RSP+1588] 0x0 (size_t) [0]
[RSP+1590] 0x0 (size_t) [0]
[RSP+1598] 0x0 (size_t) [0]
[RSP+15A0] 0x0 (size_t) [0]
[RSP+15A8] 0x0 (size_t) [0]
[RSP+15B0] 0x0 (size_t) [0]
[RSP+15B8] 0x0 (size_t) [0]
[RSP+15C0] 0x0 (size_t) [0]
[RSP+15C8] 0x0 (size_t) [0]
[RSP+15D0] 0x0 (size_t) [0]
[RSP+15D8] 0x0 (size_t) [0]
[RSP+15E0] 0x0 (size_t) [0]
[RSP+15E8] 0x0 (size_t) [0]
[RSP+15F0] 0x0 (size_t) [0]
[RSP+15F8] 0x0 (size_t) [0]
[RSP+1600] 0x0 (size_t) [0]
[RSP+1608] 0x0 (size_t) [0]
[RSP+1610] 0x0 (size_t) [0]
[RSP+1618] 0x0 (size_t) [0]
[RSP+1620] 0x0 (size_t) [0]
[RSP+1628] 0x0 (size_t) [0]
[RSP+1630] 0x0 (size_t) [0]
[RSP+1638] 0x0 (size_t) [0]
[RSP+1640] 0x0 (size_t) [0]
[RSP+1648] 0x0 (size_t) [0]
[RSP+1650] 0x0 (size_t) [0]
[RSP+1658] 0x0 (size_t) [0]
[RSP+1660] 0x0 (size_t) [0]
MODULES:
XINPUT1_3.dll 0x000000400000
X3DAudio1_7.dll 0x00005E8C0000
amdenc64.dll 0x00005EB00000
d3d11.dll 0x000180000000
tier0_s64.dll 0x0197B3740000
SkyrimSE.exe 0x7FF7E4E80000
DiscordHook64.dll 0x7FF80B7E0000
d3dcompiler_46e.dll 0x7FF80C130000
skee64.dll 0x7FF80C4F0000
hdtSMP64.dll 0x7FF80C760000
OpenAnimationReplacer.dll 0x7FF8103D0000
JContainers64.dll 0x7FF811B80000
ImmersiveEquipmentDisplays.dll 0x7FF813B90000
gameoverlayrenderer64.dll 0x7FF8141F0000
ResampleDmo.DLL 0x7FF8161E0000
po3_SpellPerkItemDistributor.dll 0x7FF816380000
TrueHUD.dll 0x7FF816DB0000
TrueDirectionalMovement.dll 0x7FF8175D0000
CrashLogger.dll 0x7FF8176A0000
po3_KeywordItemDistributor.dll 0x7FF8181E0000
D3DCOMPILER_43.dll 0x7FF818380000
po3_Tweaks.dll 0x7FF818A20000
po3_BaseObjectSwapper.dll 0x7FF818ED0000
po3_LockVariations.dll 0x7FF819250000
PapyrusUtil.dll 0x7FF81C5A0000
PapyrusIniManipulator.dll 0x7FF81CE20000
MoreInformativeConsole.dll 0x7FF81CF10000
LootSpillage.dll 0x7FF81D220000
ImprovedCameraSE.dll 0x7FF81D320000
ConsoleUtilSSE.dll 0x7FF81D490000
AnimationMotionRevolution.dll 0x7FF81D780000
SimpleDualSheath.dll 0x7FF81E5E0000
PayloadInterpreter.dll 0x7FF81F770000
PairedAnimationImprovements.dll 0x7FF822630000
OneClickPowerAttack.dll 0x7FF822F30000
MCO.dll 0x7FF823120000
MCMHelper.dll 0x7FF823410000
ENBHelperSE.dll 0x7FF8260B0000
BugFixesSSE.dll 0x7FF82A0E0000
usvfs_x64.dll 0x7FF82C3F0000
DtryKeyUtil.dll 0x7FF8313D0000
AnimationQueueFix.dll 0x7FF831E80000
tbbmalloc.dll 0x7FF832260000
tbb.dll 0x7FF835FE0000
aswhook.dll 0x7FF8393A0000
MSVCP140.dll 0x7FF8398B0000
skse64_1_6_1170.dll 0x7FF83A430000
Fuz Ro D'oh.dll 0x7FF83A560000
EngineFixes.dll 0x7FF83A5C0000
VCRUNTIME140_1.dll 0x7FF83A8B0000
MagExtender.dll 0x7FF83C260000
DP_Extender.dll 0x7FF83DAE0000
bink2w64.dll 0x7FF83DB20000
DSOUND.DLL 0x7FF83E680000
d3dx11_43.dll 0x7FF83E730000
DINPUT8.dll 0x7FF83E780000
steam_api64.dll 0x7FF83E7D0000
ExATKDataPlugin.dll 0x7FF849E40000
EVLaS.dll 0x7FF84A3B0000
winmmbase.dll 0x7FF84DBB0000
ncryptsslp.dll 0x7FF84DE30000
amdihk64.dll 0x7FF852590000
atidxx64.dll 0x7FF8529E0000
VCRUNTIME140.dll 0x7FF854690000
vstdlib_s64.dll 0x7FF8548B0000
XAudio2_7.dll 0x7FF855890000
ApplicationTargetedFeatureDatabase.dll 0x7FF8559D0000
Windows.UI.dll 0x7FF862590000
MMDevApi.dll 0x7FF867410000
MPR.dll 0x7FF8674B0000
OneCoreCommonProxyStub.dll 0x7FF8698E0000
AUDIOSES.DLL 0x7FF86A130000
d3dx9_42.dll 0x7FF86AC30000
webio.dll 0x7FF86B560000
inputhost.dll 0x7FF86B780000
VERSION.dll 0x7FF86C070000
OneCoreUAPCommonProxyStub.dll 0x7FF86CB70000
textinputframework.dll 0x7FF86D580000
directxdatabasehelper.dll 0x7FF86F2E0000
CoreUIComponents.dll 0x7FF86F440000
WINMM.dll 0x7FF870260000
MSVCP140_ATOMIC_WAIT.dll 0x7FF870420000
xinput1_4.dll 0x7FF870470000
fwpuclnt.dll 0x7FF870490000
D3DCOMPILER_47.dll 0x7FF8706F0000
d3d11.dll 0x7FF870EB0000
dcomp.dll 0x7FF871700000
CoreMessaging.dll 0x7FF871D80000
apphelp.dll 0x7FF8722A0000
avrt.dll 0x7FF8725C0000
twinapi.appcore.dll 0x7FF872F00000
WINHTTP.dll 0x7FF873650000
rasadhlp.dll 0x7FF873790000
msdmo.dll 0x7FF8747B0000
WindowsCodecs.dll 0x7FF874850000
uxtheme.dll 0x7FF874A80000
WINNSI.DLL 0x7FF874BA0000
dxcore.dll 0x7FF874BC0000
dxgi.dll 0x7FF874C20000
dwmapi.dll 0x7FF874D30000
resourcepolicyclient.dll 0x7FF875080000
dbghelp.dll 0x7FF875440000
wintypes.dll 0x7FF875860000
windows.storage.dll 0x7FF8759A0000
HID.DLL 0x7FF8762A0000
IPHLPAPI.DLL 0x7FF8764F0000
DNSAPI.dll 0x7FF876520000
Secur32.dll 0x7FF876870000
schannel.DLL 0x7FF8768F0000
rsaenh.dll 0x7FF8769F0000
kernel.appcore.dll 0x7FF876A90000
ntmarta.dll 0x7FF876AB0000
SSPICLI.DLL 0x7FF876CF0000
MSWSOCK.dll 0x7FF876EF0000
CRYPTBASE.DLL 0x7FF877100000
CRYPTSP.dll 0x7FF877190000
MSASN1.dll 0x7FF877250000
UMPDC.dll 0x7FF877370000
NTASN1.dll 0x7FF8773C0000
powrprof.dll 0x7FF877400000
ncrypt.dll 0x7FF877450000
DEVOBJ.dll 0x7FF877750000
CFGMGR32.dll 0x7FF877780000
DPAPI.DLL 0x7FF8777F0000
profapi.dll 0x7FF8779D0000
gdi32full.dll 0x7FF877B60000
msvcp_win.dll 0x7FF877C80000
bcrypt.dll 0x7FF877D20000
KERNELBASE.dll 0x7FF877D50000
win32u.dll 0x7FF878100000
bcryptPrimitives.dll 0x7FF878130000
CRYPT32.dll 0x7FF8781B0000
WINTRUST.dll 0x7FF878320000
ucrtbase.dll 0x7FF878390000
RPCRT4.dll 0x7FF878510000
WS2_32.dll 0x7FF878630000
SHLWAPI.dll 0x7FF8786B0000
ole32.dll 0x7FF878710000
SHCORE.dll 0x7FF8788C0000
ADVAPI32.dll 0x7FF8789C0000
SHELL32.dll 0x7FF878A80000
MSCTF.dll 0x7FF8792E0000
USER32.dll 0x7FF879440000
SETUPAPI.dll 0x7FF8795F0000
OLEAUT32.dll 0x7FF879A90000
GDI32.dll 0x7FF879D30000
msvcrt.dll 0x7FF879D60000
sechost.dll 0x7FF879F10000
imagehlp.dll 0x7FF879FC0000
KERNEL32.DLL 0x7FF879FE0000
PSAPI.DLL 0x7FF87A140000
IMM32.DLL 0x7FF87A150000
combase.dll 0x7FF87A190000
NSI.dll 0x7FF87A570000
clbcatq.dll 0x7FF87A580000
ntdll.dll 0x7FF87A770000
amdxx64.dll 0x7FFFBFDF0000
steamclient64.dll 0x7FFFE80E0000
SKSE PLUGINS:
AnimationMotionRevolution.dll
AnimationQueueFix.dll v1.0.1
BugFixesSSE.dll
ConsoleUtilSSE.dll v1.5.1
CrashLogger.dll v1.14.1
DP_Extender.dll
DtryKeyUtil.dll v0.0.2
ENBHelperSE.dll v2.2
EngineFixes.dll v6.1.1
EVLaS.dll v1.3.1
ExATKDataPlugin.dll
Fuz Ro D'oh.dll v2.5.8.123
hdtSMP64.dll
ImmersiveEquipmentDisplays.dll v1.7.4
ImprovedCameraSE.dll
JContainers64.dll v4.2.9
LootSpillage.dll
MagExtender.dll
MCMHelper.dll v1.5
MCO.dll v1
MoreInformativeConsole.dll v1.1
OneClickPowerAttack.dll v1
OpenAnimationReplacer.dll v2.3.4
PairedAnimationImprovements.dll v1.0.2
PapyrusIniManipulator.dll v1.9.6
PapyrusUtil.dll
PayloadInterpreter.dll v1
po3_BaseObjectSwapper.dll v3.0.3.1
po3_KeywordItemDistributor.dll v3.4.0.1
po3_LockVariations.dll v3.1.0.1
po3_SpellPerkItemDistributor.dll v7.1.3.1
po3_Tweaks.dll v1.9.2.1
SimpleDualSheath.dll v1.5.7
skee64.dll
TrueDirectionalMovement.dll v2.2.5
TrueHUD.dll v1.1.9
PLUGINS:
Light: 1Regular: 114Total: 115
[ 0] Skyrim.esm
[ 1] Update.esm
[ 2] Dawnguard.esm
[ 3] HearthFires.esm
[ 4] Dragonborn.esm
[ 5] ccasvsse001-almsivi.esm
[ 6] ccBGSSSE001-Fish.esm
[ 7] cctwbsse001-puzzledungeon.esm
[ 8] cceejsse001-hstead.esm
[ 9] ccbgssse016-umbra.esm
[ A] ccbgssse031-advcyrus.esm
[ B] ccbgssse067-daedinv.esm
[ C] ccBGSSSE025-AdvDSGS.esm
[ D] cceejsse005-cave.esm
[ E] ccafdsse001-dwesanctuary.esm
[ F] Unofficial Skyrim Special Edition Patch.esp
[10] LegacyoftheDragonborn.esm
[11] ApachiiHair.esm
[12] 3DNPC.esp
[13] Skyrim Extended Cut - Saints and Seducers.esp
[14] RaceCompatibility.esm
[15] ApachiiHairMales.esm
[16] RealisticWaterTwo - Resources.esm
[17] DBM_CC_HallOfWonders.esp
[18] Vigilant.esm
[19] Apachii_DivineEleganceStore.esm
[1A] WheelsOfLull.esp
[1B] MzarkWonders.esp
[1C] wraithguardvaultfixer.esp
[1D] SkyUI_SE.esp
[1E] SMIM-SE-Merged-All.esp
[1F] Immersive Sounds - Compendium.esp
[20] EnhancedLightsandFX.esp
[21] ELFX - Exteriors.esp
[22] ESOimports.esp
[23] The Great Cities - Minor Cities and Towns.esp
[24] Resources - The Great Cities.esp
[25] The Great City of Winterhold v4.esp
[26] VisualAnimatedEnchants2023.esp
[27] OCW_Obscure's_CollegeofWinterhold.esp
[28] Coins of Tamriel V2 SSE Edition.esp
[29] NAT-ENB.esp
[2A] yumcheese.esp
[2B] Helgen Reborn.esp
[2C] LC_BuildYourNobleHouse.esp
[2D] Hothtrooper44_ArmorCompilation.esp
[2E] Immersive Weapons.esp
[2F] Guards_Armor_Replacer.esp
[30] PrvtI_HeavyArmory.esp
[31] moonpath.esp
[32] JRMoonpathtoElsweyrPatch.esp
[33] Wintersun - Faiths of Skyrim.esp
[34] SkyrimSewers.esp
[35] Dwarfsphere.esp
[36] FloatingSwordFollower.esp
[37] Cloaks.esp
[38] SL01AmuletsSkyrim.esp
[39] Inigo.esp
[3A] HLIORemi.esp
[3B] Fossilsyum.esp
[3C] Identity Crisis.esp
[3D] SpellResearch.esp
[3E] Glamoril.esp
[3F] Apachii_DivineEleganceStore_Patch.esp
[40] Hothtrooper44_Armor_Ecksstra.esp
[41] blackreachrailroadnew.esp
[42] DwemerSpectresLegendary.esp
[43] AetheriumSwordsnArmor.esp
[44] Haem Projects Goblands.esp
[45] Lucien.esp
[46] DIS_Heavy_Legion.esp
[47] Aethernautics.esp
[48] GlamorilLite.esp
[49] Apocalypse - Magic of Skyrim.esp
[4A] ForgottenMagic_Redone.esp
[4B] AK- Namira for Good Guys.esp
[4C] RUSTIC SOULGEMS - Unsorted.esp
[4D] Cathedral Landscapes.esp
[4E] IcePenguinWorldMap.esp
[4F] Cloaks - Dawnguard.esp
[50] Cloaks - USSEP Patch.esp
[51] DeadlySpellImpacts.esp
[52] GIST soul trap.esp
[53] RaceMenu.esp
[54] XPMSE.esp
[55] RaceMenuPlugin.esp
[56] RaceCompatibilityUSKPOverride.esp
[57] S3DRocks.esp
[58] SkyUIWeaponIcons.esp
[59] LykaiosReborn.esp
[5A] _Fuse00_ArmorHighlander.esp
[5B] ambientsoundsrestored.esp
[5C] WetandCold.esp
[5D] Ayla_mod_1.0.esp
[5E] Stances - Dynamic Weapon Movesets SE.esp
[5F] Gri_BeastFeet.esp
[60] Cosmic Spells.esp
[61] Apocalypse - More Apocalypse.esp
[62] TakeNotes.esp
[63] FNIS.esp
[64] Attack_DXP.esp
[65] AMatterOfTime.esp
[66] TimingIsEverything.esp
[67] Skysan_Icicle.esp
[68] Skysan_Stalhrim.esp
[69] Skysan_GlassAW.esp
[6A] UIExtensions.esp
[6B] Mark and Summon Friends.esp
[6C] Improved Eyes Skyrim.esp
[6D] Complete Alchemy & Cooking Overhaul.esp
[6E] Ordinator - Perks of Skyrim.esp
[6F] Apocalypse - Ordinator Compatibility Patch.esp
[70] RealisticWaterTwo.esp
[71] AlternatePerspective.esp
[FE: 0] ccbgssse002-exoticarrows.esl
I wonder if it's possible to use only the shader from this mod to mark the dropped loot, but still using DRIT droprate system.
edit: tried it out myself, didn't work. I tried disabling the drops and only tweaking the shaders but it didn't work.
Next release will be mostly cleanup refactors and one bug fix (if I don't find any others before then). Apparently if you pick up the item it doesn't move the unique reference id so the item still registers as a detach from cell event and moves a duplicate to the temp storage chest. So you can essentially double up every item you pick up if you manually open that storage.
Following installation of latest update v1.1.1, I have yet again random CTD's upon changing areas (e.g. open door).
Trainwreck points to lootspillage.dll in logs.
Previous version v1.1.0 worked like a charm...
I am running AE 1.6.640.
Thx in advance
It's been awhile, I've been focused on my other mod project JunkIt. BUT! I haven't forgotten about Loot Spillage, and I have an update that FINALLY addresses the loot reference problem. I learned a LOT item permanence for containers versus world references and I've been working to give some options for killing off loot.
I'll be adding two options:
1. Loot is deleted permanently on Cell Detach - This option essentially works similar to most aggressive DeadBody removers in which as soon as you leave the cell the reference is deleted from existence. I've been using a beta version of this feature for awhile and it works very well. There's one problem though, what if you leave the cell accidently and comeback for loot? That lead me to solution #2
2. On cell detach loot is moved to a temporary container. This container is accessible through the MCM in case you left something behind or missed something. The container is set to "refresh" meaning just like most containers in dungeons they will reset on a timer which will remove the loot at a later time. There are obvious abuse issues around there where people could just use it as an easy access holding container for their loot, at the risk of it resetting before they can get to a vendor to sell it off.
Please look forward to an update soon!
-Edit-Version update 1.1.0 is out!
I'm working on a possible future 3rd option for loot clean up: I am really trying to figure out what I would consider to be the best option which is to move loot back to the NPC that dropped it. That way the normal dead body cleanup process would take care of those items but I have yet to figure out an elegant way of tracking what dropped off of which actor through SKSE. Stay tuned!
The difference is that the original Creature drop setting disables drops for any thing that belongs to the "CreatureFaction". The patch applies the exclusion keyword to all animals types using SPID, which can be toggled on and off with the "Keyword Exclusion" setting.
Long story short, only use the creature SPID patch if you find that your animals are still dropping loot even with the Creature Drops setting disabled.
Thank you for the clarification and the awesome mod add-on, the base mod and your MCM was just added to my Diablo themed SkyrimVR Wabbajack modlist, and obviously matches the theme perfectly, it looks fantastic in VR, and the MCM really helps.