Skyrim Special Edition

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nerefoof

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nerefoof

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31 comments

  1. reuad6
    reuad6
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    This looks very nice but I'm getting floating mushrooms in Morthal area. I'm using ENB complex grass and HD remastered landscapes (with parallax). All other areas look great. I couldn't find a complex grass patch for the mushroom grass...maybe that's the problem? I'm not using grass cache.
    1. nerefoof
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      that could be an issue with landscape edits from folkvangr, are mushrooms the only thing floating or is the regular grass also floating in the morthal area?
    2. reuad6
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      Hey thanks for trying to help. The grass itself is ok in the Morthal area..there are tiny bits of floating grass but negligible. But floating mushrooms all over Morthal. Folkvangr is winning all landscape edits...are you overwriting those with something else?

      https://ibb.co/jL6VyHb
      https://ibb.co/7402Ncn
      https://ibb.co/vLPcgDz
    3. nerefoof
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      yeah i try to keep folkvangr higher up in my load order, you can even remove its landscape edits in xedit. that might fix the issue? otherwise it could be a problem with kempers mod..
    4. nerefoof
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      in my case most of the edits are overwritten with northern roads patches, but im not completely sure what would fix this
    5. reuad6
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      Yes it looks like there's an incompatibility with the original mod. I disabled your patch, Folkvangr, Skoglendi and all landscape mods and still get floating mushrooms. Maybe it's something with complex terrain...I'm new to it and not sure what exactly it does. Sorry for bothering you with this. I think I'll just disable the mushrooms and keep the rest of your patch.
  2. emperor6928
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    Does this need a patch for Seasons of Skyrim or does it work right out of the box?
    1. nerefoof
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      should work fine as long as you have sos patches for the requirements
  3. NordicFreya
    NordicFreya
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    This is incredible! What nordic ruins textures are used  in the screenshots?
    1. nerefoof
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      im pretty sure its from SRP :)
    2. NordicFreya
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      Thank you!
  4. ruzzlefuzz
    ruzzlefuzz
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    this looks very great.
    which skoglendi-settings did you choose in the fomod-installer? your tundra looks more colorful as when i installed it. it is all green :7 i miss those orange ears of wheat

    i also had some framerate issues, but running skoglendi through cathedral optimizer and compress it and downsize it by x2 helped a lot.
    1. nerefoof
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      i just used all the default skoglendi settings--with green tundra, but it should work fine if you select brown instead :>
  5. Metalyard
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    Thanks for this!

    Is there any choice to get a patch about Skoglendy and Folkvangr only?

    And, in the other hand, I always wanted learn how can I do patches about grasses, is there any tutorial about how can we do it?

    Best regards!
  6. Malachias69
    Malachias69
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    I was wondering where the first large image from your description tab is from?
    I saw this guarded bridge before somewhere but I can't remember where.
    1. nerefoof
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      im pretty sure the bridge is from northern roads
  7. koricass
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    can i generate grass lods with this grass :) ?
    1. nerefoof
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      yes! should work fine without any adjustments
  8. Kemperer
    Kemperer
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    great name, love the name, really great name
  9. deleted5566952
    deleted5566952
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    Been wanting a combo of Folkvangr and Skoglendi forever, thanks!
  10. redcon48
    redcon48
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    I was just wonder where this great grass came from of a combination of brown hay and grass.. it almost looks like ghost of tsushima