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Author Pulcharmsolis - My version by Xtudo

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Xtudo

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41 comments

  1. p00plord698
    p00plord698
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    Hi I was wondering if there was a way for the steel armor replacer to replace the steel imperial boots, braces, and the steel armor variation that has the pauldrons, if there is could you tell me how to replace those or do a small update to replace those pieces of armor as well?
  2. imByeGone
    imByeGone
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    Hello Xtudo, I was wondering if people have permission to use your tweaks for their own mods? I was about to post a mod balancing some modded armor sets and based them on your tweaks, (as they were common sense things like adding warm tags to the armor.) Didn't make sense not to credit you for it though. I made it expressly clear they should still download your files, as mine are xedit tweaks and don't contain your improved textures.
    The sets I forwarded your tweaks on were this set, the Maormer Seascale set, the Gorm set, and the Wayrest Spellsword.

    Thanks a lot.
    1. Xtudo
      Xtudo
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      Hi! Sure, as long as my mods are required there's no problem.
      Have fun!
  3. RoachCTR
    RoachCTR
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    hi I'm trying to figure out why I can't see the coat/cape, wondering if you knew why?

    1. RoachCTR
      RoachCTR
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      nvm I'm blind!
  4. Aetavicus
    Aetavicus
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    Is this standalone? Do I need the original mod?
    1. Xtudo
      Xtudo
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      Yes, you need the original mod.
  5. Veronw
    Veronw
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    Hi Xtudo! Is it possible to get a patch for a steel armor replacer?

    Thanks for all that you do! Your fixes are absolutely awesome!!
    1. Xtudo
      Xtudo
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      Hi! Optional Vanilla Steel Armor replacer added. Have fun!
    2. Veronw
      Veronw
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      • 1 kudos
      You're awesome! Thanks so much!!
    3. Veronw
      Veronw
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      Sorry to bother, but when I install the steel replacer it crashes the game. If I roll back to just the core Colovian esl+your fixes (non hdt)
      it works just fine, but adding in the steel replacer kills it. I've
      tried a couple combinations of core esl+fixes+replacer using non hdt and
      regular but both end up crashing the game.

      Any ideas on what I should try? The dwemer replacer for the eastern brassplate works just fine, but this and the kvetchi one crash for some reason.
    4. Xtudo
      Xtudo
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      You need to leave the fixes ative (ColovianPrince.esl), so it works as intended. It's because the original BSA files. Maybe is that?
    5. FrogFallout
      FrogFallout
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      For some reason this cause me crashes too
  6. wergil303
    wergil303
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    Hi, why doesn't the vanilla armor replace have a cape?
  7. DarcyEstenson
    DarcyEstenson
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    Hi, thanks for the mod. The question is off topic, but maybe they can help me here: The cloak has strange physics, it sometimes passes through the character, how can this be fixed?
    1. Xtudo
      Xtudo
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      Hi. It's a problem with HDT-SMP. You could try installing my non-HDT cloak mesh files, they are the four clothchest_*.nif files.
  8. Modraig
    Modraig
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    I love all your mods. So thanks.
    I have a lttle request : you edit the Colovian prince armor to add frostfall keyword, but you forget the best of this armor The Coat. I try to add the frostfall warm keyword without succes.
    Can you make a little patch for the coat ?
    Thanks again.
    1. Xtudo
      Xtudo
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      Hi. Only the 4 main body slots are counted by the Survival mode, Body, Feet, Head and Hands. That's why I didn't add it to the Coat.
    2. Modraig
      Modraig
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      Hello. Thanks for your answer.
  9. AlekseyRaukov
    AlekseyRaukov
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    Any possibility that changes armor to heavy and removes light armor version?
    1. Xtudo
      Xtudo
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      Done! Optional Only Heavy Armor patch added, have fun!
  10. dragon1043
    dragon1043
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    Hey man sorry to bother you, do you know how to fix beards clipping through the helmet issue? I tried to fix it but made my head invincible
    1. Xtudo
      Xtudo
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      Hi. Hmm there are two options, make a closed version of the helmet, it requires editing the mesh file and plugin. Or removing the face, like the beast races version.

      • For the closed helmet version, you need to edit each mesh file and set 0BDDismemberSkinInstance -> Partitions -> Partitions -> Body Part: SBP_30_head. Then in the plugin set it to Head as well.
      • For the non faced version, copy and rename Xtudo_helmetopenA.nif -> Xtudo_helmetopen.nif.
      I hope this helps.
    2. dragon1043
      dragon1043
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      I used the second method you had said and it worked liked a charm, thank you for taking your time to answer me, god bless