24 comments

  1. AllieWadeMods
    AllieWadeMods
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    UPDATE 1.2

    We needed to add some other head parts for future mods, not just beards but also Khajiits and Argonians, they deserve high poly meshes too :D
    I think we added most of what we need at this point so hopefully there won't be more updates for a long time.

    Safe to install/update at any point, it won't affect your game or save-files.

    This version will be needed only for mods that come out after April 30, 2025 - if you use older mods, you don't need to update (just check the requirements of each mod page they will tell you which version to use).

    The update won't affect older mods, so don't worry, and happy gaming!
  2. dalejames
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    If you would, at your leisure, update the main page version to 1.2. MO2 flags 1.1 as the latest version. Thanks.
    1. AllieWadeMods
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      Oh, I didn't notice, thanks for letting me know!
      Fixed right now :D
  3. LuanaBea
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    English to Google Translate: Do these assets affect performance? I try to stay in the 1k/2k range because I only have 2gb of vramm. And sorry for the question, I'm not that knowledgeable about mods.
    1. AllieWadeMods
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      These are only used on the NPCs we make and don't include any skin texture or body (they use your default skin textures), the assets only add the High Poly head parts, so if your game supports High Poly Head you shouldn't have any issues with this :)
  4. Ulvingen
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    Would be neat if the replacers could be compatible with RSV.
    1. AllieWadeMods
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      This is only the asset page, there is no skin included so there shouldn't be any conflict with RSV.
      To which replacer are you referring?
      The ones that have a custom body and skin might have issues but there are only a few I made (like Liya).
      All the NPCs made by Lexa don't have any skin attached so they work with any skin you have installed, including RSV.
  5. Annonni
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    I recently found out that downloading some asset packs crashes my game. I don't think it's only a problem with this asset pack, neither with the other asset pack that crashed my game, but, it has to be related because when I turn them off the game doesn't crash. If anyone had came across the same issue please tell me, thanks!
    1. AllieWadeMods
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      This asset pack should not affect the game directly since it's only head parts and nothing that's in here is actually in the game unless you install followers or replacers that use the assets. Usually what crashes the game is an incorrect facegen on some characters and this happens when there is a conflict between mods that edit the same NPCs. The only way to fix it is to set the correct load order so that the plugins and face .nifs match. Since there are a lot of mods that edits the NPCs, even those that don't actually change their face, anything from stats, factions, skills etc. affects the face too, so you'll have to look into your load order and see what's causing the issue. With the more informative console you can click on any NPC to see what's the last mod that makes edits to them.
      For example, in Vortex even when you solve the loose files conflict the plugins are still in the wrong order and you have to go to the plugins tab to set a specific rule of what has to load last.
      Hope this helps :)
  6. Yamel2
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    can this get an esl version of 1.1
    1. AllieWadeMods
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      It's already flagged as ESL
  7. Arthenin
    Arthenin
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    Thank you! :)
  8. garaleos
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    the asset pack is not ESL by chance is it?
    1. Lexa0100
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      Oh yes, this is also ESL. Happy modding! 
    2. garaleos
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      awesome!
  9. vangaurd63
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    i have Adelisia, elisef has a family and the MAW assets pack, running skyrim version 1.5.97 and i still get duplicate npcs, just walking into riverwood traders, there are now 2 camillia's and two brother traders.
    1. AllieWadeMods
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      I'm pretty sure that's not something that any of those mods can cause, it's probably another mod doing that, the asset files only contain head parts and don't touch any of the vanilla NPCs
  10. NicolasFouquet
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    I don't know much about this stuff, but there's a mod requiring these assets for a certain NPC. Will only that specific NPC look different, or do I have to expect others too because of these assets?
    1. AllieWadeMods
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      The assets only affect the NPCs that have this mod as a requirement, no other changes will be done outside of that :)
      It's mostly meshes for the High Poly Head, so you don't have to download the same files over and over when you use one of our mods.
    2. NicolasFouquet
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      Wow, didn't expect a reply so soon. Thanks! 😀 
      (My NPC of choice was Lynly, by the way. She looks lovely, but didn't need followers like Aela or so changed because of Bijin Wives/Warmaidens.)
  11. BeranabusBarnes
    BeranabusBarnes
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    stray edit to an inn
    1. AllieWadeMods
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      Thanks for letting me know.
      I'll check and clean the plugin with the next update.
      (It's probably just a test NPC who was placed there and then deleted, shouldn't cause any issue)
    2. Lexa0100
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      TY, fixed in 1.1