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This page was last updated on 27 October 2017, 4:13AM
- Changelogs
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Version 1.1.0
- NEW CONTENT:
-Added more set pieces (a skeleton and a note) in the "last room" to develop story better.
-Made level have radiant quest support, will appear as a bandit bounty quest in Eastmarch Hold after beating the main quest's boss.
-Made level slightly different with world and NPC changes (including a new unique one) upon a cell reset after finishing the quest.
-Added unique tempering recipes for the boss' armor and weapons.
-Added a new creature, Lostlight, which is passive and used for teleporting puzzles (to be used more in future levels).
BUG FIXES:
-Added places with LocTypePlayerHouse tag to be omitted from phantom spawns.
-Fixed some gates and doors from resetting when they shouldn't be.
-Tweaked position of some corpses to hopefully fix jittering for some users.
FINE-TUNING:
-Added a Global variable "SK_AllowPhantoms" which controls if phantoms will spawn and hunt you while wearing the horns. Edit with console command: "set SK_AllowPhantoms to _" default is 1(on)
-Made phantoms not follow you when loading into a new cell if they are not in combat with you.
-Tweaked Maulth's Journal to better match more fleshed out story plans.
-Improved wording of quest objectives and descriptions.
-Slightly reduced the frequency of phantom spawns.
- NEW CONTENT:
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Version 1.0.1
- Removed edits to BanditFaction and PlayerFaction for better mod compatibility
Removed nav mesh from a room that shouldn't be accessible at this point
Made a pull chain more noticeable
Fixed torch light shining through wall
Fixed torch reflecting on water through wall
Tweaked spider ambush for better landing
Tweaked position of misc items, corpses and environment assets
- Removed edits to BanditFaction and PlayerFaction for better mod compatibility
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Version 1.0
- Initial release
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- Author's activity
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October 2017
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27 Oct 2017, 4:13AM | Action by: Savaas
Changelog added
Change log added for version 1.1.0
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27 Oct 2017, 4:12AM | Action by: Savaas
Attribute change
long description changed
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27 Oct 2017, 4:04AM | Action by: Savaas
Attribute change
File 'Solemn Keep - Shimmerfall Springs - Special Edition' description changed.
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27 Oct 2017, 4:03AM | Action by: Savaas
File added
Solemn Keep - Shimmerfall Springs - Special Edition
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27 Oct 2017, 3:58AM | Action by: Savaas
Mod article added
Version 1.1.0 Information
September 2017
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13 Sep 2017, 8:45PM | Action by: Savaas
Attribute change
small description changed
long description changed
July 2017
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24 Jul 2017, 10:48PM | Action by: Savaas
Attribute change
small description changed
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24 Jul 2017, 5:11PM | Action by: Savaas
Changelog added
Change log added for version 1.0.1
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24 Jul 2017, 5:11PM | Action by: Savaas
File added
Solemn Keep - Shimmerfall Springs - Special Edition
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23 Jul 2017, 7:44PM | Action by: Savaas
User submitted image verified
Got the Armor - Yeah
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23 Jul 2017, 4:33PM | Action by: Savaas
Attribute change
long description changed
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22 Jul 2017, 4:59PM | Action by: Savaas
Mod published
Solemn Keep Chronicles - Shimmerfall Springs
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21 Jul 2017, 11:58PM | Action by: Savaas
Attribute change
long description changed
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21 Jul 2017, 11:43PM | Action by: Savaas
Attribute change
Solemn Keep - Shimmerfall Springs - Special Edition small description changed
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21 Jul 2017, 11:41PM | Action by: Savaas
Attribute change
long description changed
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21 Jul 2017, 11:34PM | Action by: Savaas
Attribute change
Solemn Keep - Shimmerfall Springs - Special Edition small description changed
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21 Jul 2017, 11:34PM | Action by: Savaas
Changelog added
Change log added for version 1.0
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21 Jul 2017, 11:33PM | Action by: Savaas
File added
Solemn Keep - Shimmerfall Springs - Special Edition
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21 Jul 2017, 11:30PM | Action by: Savaas
Mod created
Solemn Keep Chronicles - Shimmerfall Springs
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