I think you have these a folder level too deep, might not matter but it didn't match any of the other patches folder structure or the original SkyValor folder structure.
Your path: SKSE\Plugins\SkyValor\Race\SkyValor Should be: SKSE\Plugins\SkyValor\Race
Same with NPC: SKSE\Plugins\SkyValor\npcs\SkyValor Should be: SKSE\Plugins\SkyValor\npcs
Love your mods, you are awesome dude. Waiting for Falskaar and New Vominheim SkyPatched. Btw, why there is need for specific sypatched mods? I suppose SkyValor through SkyPather should be distributed across mod list, right? Or it's like more precise fitting to mod?
I have a question, I suppose it applies to any and all of the related patches. Should I add them, do I need to start a new game for the effects to take place if I haven't been in any area with NPCs/enemies from said mods
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Your path: SKSE\Plugins\SkyValor\Race\SkyValor
Should be: SKSE\Plugins\SkyValor\Race
Same with NPC: SKSE\Plugins\SkyValor\npcs\SkyValor
Should be: SKSE\Plugins\SkyValor\npcs