About this mod
An addon for You Are Not A Novice to allow starting as a Blacksmith/Enchanter/Alchemist/Generalist (i.e. A non-adventurer). Prepare for your character's adventure by first crafting excellent gear.
- Requirements
- Permissions and credits
Blacksmith
Major: Smithing, Speech, Block
Minor: Enchanting, Heavy Armor, Two Handed
Alchemist
Major: Alchemy, Speech
Minor: Sneak
Enchanting
Major: Enchanting, Alteration
Minor: Speech
Comes with various spells (mostly alteration).
Crafter (all)
Major: Smithing, Enchanting, Alchemy
Minor: Speech, Block, Sneak
I took liberties in designing the major/minor skill inclusions. I thought it would make sense for profiency in smithing to translate to proficiency in blocking, and heavy armor and 2h weapons. As professionals speech craft seemed like a natural requirement and something that would be practiced daily, to a lesser degree for mages/enchanters though.
Primarily though, I wanted them to be fun choices for my playthroughs. So open up xEdit and make improvements if you see the need.
If you liked the mod, consider supporting development or leaving an endorse. If you've got a moment you could check out some of my other mods:
- Modular Perk Overhaul (coming ???)
- Bags of Holding (coming 2024?)
- Stokk 2 Athletics & Arobatics NG (coming 2025?)
- Reserved Magicka NG - Enchantment Penalties
- Penalty Meters
- QuickLoot EE - Hunterborn support
- Stokk Fix - Simple Acrobatics and Athletics
- Armor Corrosion Fix for CACO
- Ordinator Crafting Perks Patch
- Ordinator Perk Patch for SAO
- Weight Rebalance of Custom Craftable Pickaxes and Wood Axes