v0.3: NPC's can grip switch but only 1h -> 2h for now. Enable it in the .ini file by setting; bEnableNPC = true Grab SPID to distribute the buff/debuff spell to NPCs
Fully aware that I think I've done something wrong, but when I swap back to two handing a greatsword it has my left fist raised and doesn't have the normal animation, I use cfpao
what is the perk requirement section talking about? is it talking about switching perk trees when switching grips? because i want to use the 2h perk tree while two handing my small sword
Optional perk requirement to switch weapons grip. Disabled by default but you can fill it in with any perk you would like, to have a perk requirement to switch grips. Dunno how much clearer i can make it. Weapon damage etc perks still apply regardless of the grip mode.
Does anyone know if this works with VR? I know that MCO, for updating NPC behaviors, works, but something that applies directly to the PC model like this seems more complicated potentially.
With a lot of test, I think this mod will mess up Valhalla Combat's 2H execution in some situation. However I still have so many question, like how it happen and how to prevent or fix. Is this known? Anyone have any Info can share?
I also saw a bug report on Valhalla Combat's page said it have the same problem with CGO.
hi bosn! is there any way to make a 1 handed sword, then switch the grip to 2handed, and use 2handed animations? i have the stances mod and the mco stances framework.. and its not working, even though i had switched grip to 2handed, it still uses 1handed mco animation
Is there any way to use a multiple MCO attack that has more than 1 OAR folder, for example like smooth's For Honor MCO animations? i can only get 1 of the attack folder to work.
Hi Bosn, another question. I'm having difficulty in equip two same 2hm weapons on right and left hand. Once a 2HM weapon has been equiped as "R", I left click the weapon, and it will cancel equip. It would't become "LR", to equip two same 2hm weapons on right and left hand. Could you please check? thanks!
Hi,Bosn.sorry for my bad English. I can not see the picture in my country. I mean, if i have two same 2hm weapons called "aqua flora", i can only equip one on either right hand or left hand. I can't equip both "aqua flora" on both hands. But this mod is working for equip different weapons on both hands.
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NPC's can grip switch but only 1h -> 2h for now.
Enable it in the .ini file by setting;
bEnableNPC = true
Grab SPID to distribute the buff/debuff spell to NPCs
is it talking about switching perk trees when switching grips? because i want to use the 2h perk tree while two handing my small sword
Weapon damage etc perks still apply regardless of the grip mode.
However I still have so many question, like how it happen and how to prevent or fix.
Is this known? Anyone have any Info can share?
I also saw a bug report on Valhalla Combat's page said it have the same problem with CGO.