Skyrim Special Edition
0 of 0

File information

Last updated

Original upload

Created by

bosn

Uploaded by

bosn889

Virus scan

Safe to use

Tags for this mod

About this mod

SKSE plugin that changes the RIGHT hand weapon grip

Requirements
Permissions and credits
Changelogs
Donations
Preview








How to use

To change grip, press 'G' on keyboard (check the .ini file to change) or [activate] + [shout] buttons on gamepad(eg. A + LT)

Gameplay wise, changing grip on a one-handed weapon gives you a +30% damage bonus to one-handed weapons and for 
two-handed weapons a 30% damage penalty aswell as a speed buff/debuff for 1h and 2h respectively.
These are implemented by using magic effects, so they can be easily customized with SEEdit.

Perk requirements for each grip mode can be enabled in the .ini file, by assigning each the respective perk's EditorID
(The same perk can be assigned to both);
sRequiredPerk1H  -  one handed weapons(sword, dagger, axe and mace)
sRequiredPerk2H  -  two handed weapons(greatsword, battleaxe and war-hammer)


Requirements

- Open Animation Replacer- Math Plugin and all it's requirements
- MCO and all it's requirements

Run nemesis and tick Dynamic Grip

COPY MCO ANIMATIONS TO THIS MOD'S OAR FOLDER

The following animations need to be copied from the mco folder;

Attack MCO-DXP\meshes\actors\character\animations\DynamicAnimationReplacer\_CustomConditions\21  - (one-handed sword)
to
DynamicGrip MCO\meshes\actors\character\animations\OpenAnimationReplacer\DynamicGrip\gripSwitch1H

Attack MCO-DXP\meshes\actors\character\animations\DynamicAnimationReplacer\_CustomConditions\25  - (two-handed sword)
to
DynamicGrip MCO\meshes\actors\character\animations\OpenAnimationReplacer\DynamicGrip\gripSwitch2H

Attack MCO-DXP\meshes\actors\character\animations\DynamicAnimationReplacer\_CustomConditions\31  - (dual-wield swords)
to
DynamicGrip MCO\meshes\actors\character\animations\OpenAnimationReplacer\DynamicGrip\gripSwitchDW


Also, check ADXP I MCO Elden Rim Dual Wield moveset collection remember to check Animations Priorities in the OAR UI

Example:

Spoiler:  
Show





Compability

Soulsy HUD - changing grip for two-handed weapons doesn't work if there's any queued weapon/spells
Valhalla Combat - Block commitment conflicts with 2 hand-weapon blocking
...


Considerations

- Only works for the right-hand, but you can equip a 2h in your left hand
- 3rd person only


source