About this mod
IndABoC let's you customize actors body morphs individually. No longer does each actors body look identically. Make each one unique by applying Racemenus morphs.
- Requirements
- Permissions and credits
This mod consists of a dll and json files.
The dll reads all json files in SKSE/Plugins which names begin with IndABoC. The json contains actor data like FormID and Bodymorphs name and value. Look into the json how it is structured.
The dll then morphs the actors found in the json based on the morphs name and value.
Configure
Example json
{
"Saffir":
{
"FormID": "0001A66C",
"ModName": "Skyrim.esm",
"MorphValues":
{"Breasts": 2.1,
"BigButt": 0.0
}
},
"Hulda":
{
"FormID": "0001A66E",
"ModName": "Skyrim.esm",
"MorphValues":
{"Breasts": 0.0,
"BigButt": 4.2
}
}
}
Now in this example you see Saffir has her Breasts(3BA) morph increased and Hulda has her BigButt(3BA) morphs greatly increased.
Morphnames depend on the body the actor uses.
Order of files is relevant. Alphabetically last overrides actors previous values.
Installation
Files go into SKSE/Plugins
Dependency
Mod is dependent on Racemenu of course.
For the morphs to work you must enable "Build Morphs" for all Outfits/Bodies while batch/building in Bodyslide. If a body or armor has no morphs you won't see anything in the game.
Sourcecode follows once the kinks are worked out.
I have tested this once or twice. So report bugs if you find any.
Now go pester character overhaulers to finetune bodies, too :P