I notice that SDA is conflicting with Pilgrim on this script: /Scripts/dlc2standingstonescript.pex, but your patch only merges the conflicting records in the esps. I've found a patch addressing this issue, but it isn't compatible with the patch for go to bed provided in the Pilgrim's FOMOD, since Pilgrim is using a different version of this script to be compatible with that mod.
So, I am wondering if you could take a look at this conflict, and possibly provide a patch, or give me some hint on how to patch it by myself? Or could I just overwrite SDA's script with Pilgrim's? Thank you for your help!
Sadly I didn't found a perfect solution to solve this. I asked the same question at SDA patch hub, and their advice is just to let pilgrim overwrite SDA, which means you will lose a few lines from Serana.
It seems that the Daedric Shrines AIO - Pilgrim patch looks for man_sithis.esp, but Daedric Shrines mod only has one esp now named man_DaedricShrines.esp.
Any way you could add a SDA x Trueblood SDA x Adamant x Mysticism patch? I know that's awfully specific but her spell toggles don't seem to work, and she also has some suboptimal perks, I think.
Pilgrim has "teleport spells" that send you to many temples across Skyrim. The one that sends you to Solitude's temple was teleporting the player to a location that "seemed" to conflict with JK's Temple of the Divines, so I fowarded JK's intended spawn placement to avoid any possible issues when using Pilgrim's spells to teleport there.
I feel like I have already patched all these mods together for my LO, but I'm obviously not as diligent as you are and just have everything into "CR Patch" and "LotD CR Patch" lol. I'll just grab all yours and see what went past my attention. Thx for sharing :)
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I notice that SDA is conflicting with Pilgrim on this script: /Scripts/dlc2standingstonescript.pex, but your patch only merges the conflicting records in the esps. I've found a patch addressing this issue, but it isn't compatible with the patch for go to bed provided in the Pilgrim's FOMOD, since Pilgrim is using a different version of this script to be compatible with that mod.
So, I am wondering if you could take a look at this conflict, and possibly provide a patch, or give me some hint on how to patch it by myself? Or could I just overwrite SDA's script with Pilgrim's? Thank you for your help!
Thx for sharing :)
Thank you for the kind words, they make the nights I've spent on this much more worth it.