- Removed some unnecessary line of code and the black screen between choices, speeds up the passages and in VR you were forced to wait the black screen to turn off to see the message box menu.
- Replaced the handcuff armor added to the player, the new version is the correct one that is properly removed by Haddvar or Ralof during the cutting of the handcuff animation in Helgen Keep. - Safe to update
Version 1.1
Reworked the mod from ground up.
I meticulously studied the Helgen start quest (MQ101) and modified this mod accordingly, still without touching the quest or any reference.
- Modified the quickstart global to 2, starting in the courtyard of helgen right before the execution, after the creation of the Player (the player will not have starting spells i just don't like it), you can choose the side of the civil war.
- This will lead you directly to the Helgen Keep Tutorial, you can still choose if you want to do the tutorial or not. All actors will react accordingly to this choice.
- Added a bow and arrow to the rogue class and changed a little the outfit
- Helgen will now look like it was attacked by Alduin, you can come back to Helgen. Beware of imperials, since are looking for lost prisoners.
- After 30 days Helgen will change accordingly and will be occupied by bandits (all this is cutted materials from bethesda). Imperials will be defeated.
- By bethesda design exterior of Helgen respawns, the Keep will not (too much Main quest references), you will find a group of bandits in the keep with a treasure but they will not respawn.
As for what i specifically did, i thoroughly described all the passages of my script with descriptions. It was like playing the floor is lava.
I took the time to start a character. Is like 30 sec so the film poster of "out in 60 seconds" is kinda accurate XD