Skyrim Special Edition

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GhdOne

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ghdOne

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26 comments

  1. vomitot
    vomitot
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    Hi,

    Thank you for this work.
    Could we have a compatibilty patch for : FYX - Windhelm Graveyard ? :)
    https://www.nexusmods.com/skyrimspecialedition/mods/98260?tab=description

    thank you
    1. ghdOne
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      Hi, I just compared Yuril's mod and mine in a vanilla game, and I noticed that I haven't corrected the tombs' height. I'll fix my meshes.
      Both mods should then nicely work together (unless there are other tweaks I'm not aware of). Just place my mod after.

      Edit: Done! New file available.
    2. vomitot
      vomitot
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      -
    3. vomitot
      vomitot
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      -
    4. vomitot
      vomitot
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      thank you for the update !
      edit : Sorry, Nexus error message...
    5. vomitot
      vomitot
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      It seems that the whlanddead7.nif needs also some tweaks (floating object) ?
      FYX :
      https://i.goopics.net/qnlxz0.jpg
      Better Vanilla Gravestones :
      https://i.goopics.net/d1qnm7.jpg
    6. ghdOne
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      Fixed the floating lantern in v1.2! Thanks for spotting these tweaks!
    7. vomitot
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      thank you for the update, it works like a charm. :)
    8. vomitot
      vomitot
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      it's me again...
      I don't know why (drawcalls limitation on my setup ?) but your whlanddead8.nif cause me lots of CTD near the hall of the dead in windhelm. ;(
      If I delete It, all seems to become good.
    9. ghdOne
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      Hi again! Sorry, it seems that it's a collision problem. I'm almost done fixing it, but I can't finish right now. I'll upload in the next few days.

      Edit: Ok so I've uploaded a new version which should fix the ctd.
    10. vomitot
      vomitot
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      thank you.

      It seems to be good now. :)
  2. lucabarbierisosa
    lucabarbierisosa
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    Is it compatible with Margaret thatcher grave mod? That’s the only thing I care about.
    1. ghdOne
      ghdOne
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      Ahah yes it is!
  3. Haladoon
    Haladoon
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    Looks great! Can't wait for a compatible version with my replacer. I'll track this mod. :D
    1. ghdOne
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      Thanks! I love your work btw!

      Edit: I uploaded the compatible meshes.
  4. SilkroadOnline
    SilkroadOnline
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    they are the same picture ._.
    1. Kramn1k
      Kramn1k
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      bro is blind :skull:
    2. DarkDominion
      DarkDominion
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      Description says "More rounded" and they are.
      It's subtle (hence the "Vanilla" in the title) , but it's there if you look close enough
    3. koschack
      koschack
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      Please tell me this was a The Office reference.
    4. BlackRoseOfThorns
      BlackRoseOfThorns
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      It's slightly higher poly with better UVs. It's kinda like SMIM bread. You won't notice the difference unless you pay attention to how atrocious the vanilla model looks like ingame.
    5. ghdOne
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      I've uploaded better before/after pictures.
    6. SilkroadOnline
      SilkroadOnline
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      yep now looks ''slightly'' higher poly probably thats why i couldnt see the difference on previous pictures
  5. bientje
    bientje
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    Maybe someone remembers, wasn't there a Diverse Gravestone mod recently?

    Great work OP
    1. ghdOne
      ghdOne
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      You mean that one? I'll look into it.
  6. koschack
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    Thank you!  While I could see in these pictures that the tops of the gravestones weren't as blocky as vanilla, it was very obvious once I looked at these meshes in Nifscope.  You didn't go overboard on triangles either.  On average it looks like only about 90 additional triangles per mesh. 
    1. ghdOne
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      Thanks! Yes that's what I tried. Glad someone noticed!