Hi, for some reason every part of the mines except for the doors to the interiors is invisible? This is occurring in a test game with only Warzones/TAA, Bruma, this patch, SkyUI and Alternate Start, which I set up to eliminate other mod conflicts while debugging the issue.
Correct! Like I said in the description: "Specifically, it completely removes the Imperial Mining Facility added by WZAA which occupies the same space as Beyond Skyrim: Bruma's Pale Pass border gate." Because the Beyond Skyrim: Bruma Gate occupies exactly the same space as the Imperial Mining Facility, it is impossible to get to Bruma with both installed. So this is a very rudimentary brute force patch with removes the Mining Facility.
Ohhh, okay. The leftover doors were confusing me - I thought you'd moved it all slightly over and I was having a landscape conflict, or something. Don't mind me :)
Hey! It's perfectly possible to do this for Oldrim, but I myself only mod for Special Edition, so won't be doing a port. If anyone else fancies it, however, they're welcome to drop me a PM
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Because the Beyond Skyrim: Bruma Gate occupies exactly the same space as the Imperial Mining Facility, it is impossible to get to Bruma with both installed. So this is a very rudimentary brute force patch with removes the Mining Facility.