0 of 0

File information

Last updated

Original upload

Created by

Shizof - Hjartulv

Uploaded by

Hjartulv

Virus scan

Safe to use

Tags for this mod

30 comments

  1. Jossef782003
    Jossef782003
    • member
    • 0 kudos
    exactly the mod i needed, bless you kind sir!
  2. urbon
    urbon
    • premium
    • 1,246 kudos
    Thank you! pretty solid! love the clips too. 
    1. Hjartulv
      Hjartulv
      • premium
      • 101 kudos
      Thank you for your mods too. 
  3. CHRBT
    CHRBT
    • member
    • 0 kudos
    Great preset. What audio mod for the weapon sounds do you use btw?
    1. Hjartulv
      Hjartulv
      • premium
      • 101 kudos
      dunno, old modlist.
  4. wqqxxx123
    wqqxxx123
    • member
    • 0 kudos
    In original cbpc equpment,the greatsword swings so widely and pass through the body. thank you so much for solving my problem!
  5. smokingAltyn
    smokingAltyn
    • member
    • 1 kudos
    i always get this redundant message. how to solve this problem?
    1. Hjartulv
      Hjartulv
      • premium
      • 101 kudos
      this mod should load after everything.
  6. CrackJacks
    CrackJacks
    • member
    • 0 kudos
    Any idea how to add this to other presets? I used the two-handed preset from Immersive Equipment Displays - Tutorials and presets at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com), but the hammer is hella bouncy now since its positioning is changed.
    1. Hjartulv
      Hjartulv
      • premium
      • 101 kudos
    2. CrackJacks
      CrackJacks
      • member
      • 0 kudos
      Ill check that one out then
    3. Triarii13
      Triarii13
      • member
      • 5 kudos
      Are you using the Vanilla version of Better Two Handed Axe or IED Conditional?
    4. Hjartulv
      Hjartulv
      • premium
      • 101 kudos
      IED
    5. Triarii13
      Triarii13
      • member
      • 5 kudos
      I was only able to get the physics for the new two-handed axe positions to work by using IED's physics settings. It caused all the other physics to jitter intermittently so I disabled the physics for all but that mod's preset. Is there a way to get that preset to work with cbpc equipment physics?

      Edit: When I say I disabled the physics of all other nodes, I meant IED physics, cbpc physics still work for the rest.
    6. Hjartulv
      Hjartulv
      • premium
      • 101 kudos
      This mod contains only configs for existing nodes in cbpc equipment.
      Those config files alone don't do anything. And don't affect anything but how objects in those nodes react.
      So your problem clearly is not with my config files.

      Better Two-Handed Axe Position IED-OAR doesn't create any new "true" nodes. Basically, this new node is a clone of another existing one. So physics will work just fine from CBPC without any need of touching anything.
       
      Jittering with IED Physics probably because you didn't disable CBPC equipment physics prior to enabling physics in IED.
    7. Triarii13
      Triarii13
      • member
      • 5 kudos
      Didn't know that, thanks for the info. I'll try reinstalling CBPC Equipment Physics and check all the options.
    8. Triarii13
      Triarii13
      • member
      • 5 kudos
      I've been unable to have CBPC physics with Better Two Handed Axe Position. I'd appreciate it if you could look into it. I disabled the IED physics as they by default enable for everyone and you have to disable each node's physics for both genders every time you make a new character.

      Edit: GOT IT TO WORK! So apparently Better Two Handed Axe Position does make a true new node IF you use the IED OAR version, not if you use the vanilla version. I used the vanilla version, deleted the Smooth Moveset equip and unequip animations for two handed axes and now I have the new animation, placement and CBPC physics with your preset to boot!
  7. Tjupps
    Tjupps
    • supporter
    • 0 kudos
    What mod is used for the wheel menu? It seems starkly different from easywheel
    1. Hjartulv
      Hjartulv
      • premium
      • 101 kudos
      Wheeler
  8. fumino
    fumino
    • member
    • 14 kudos
    It's much more realistic now, thanks.
    Not caused by this mod but I found CBPC Equipment physics doesn't apply for the staff. Any equipped staff stay invisible.
    How can I fix it?
    1. Hjartulv
      Hjartulv
      • premium
      • 101 kudos
      I don't have that problem. Staff moving as intended. 
  9. chypres89
    chypres89
    • supporter
    • 30 kudos
    Great preset. Thanks!
  10. Kanyeeeee
    Kanyeeeee
    • member
    • 1 kudos
    This config so great