Skyrim Special Edition
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Cameron Walcott

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cwalcott2

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7 comments

  1. Z3al0t
    Z3al0t
    • member
    • 3 kudos
    Good idea. This is something that could potentially be very useful.
    Could you elaborate a bit more?
    I mean.. where does the Mod places the trapdoors and such.
    Thx
    1. Votze
      Votze
      • member
      • 0 kudos
      You have to enter Ragged Flagon first, and find the trapdoor that leads FROM Ragged Flagon to Riften.
    2. dubdex420
      dubdex420
      • member
      • 0 kudos
      so where is the hatch exactly?
    3. SkyrimEnhancement
      SkyrimEnhancement
      • supporter
      • 6 kudos
      On the planks above the water reservoir in Ragged Flagon. Where the face-sculptor sits.
      If it was a real hatch, it would be good for fishin' - not for escaping anywhere...
  2. keda51
    keda51
    • supporter
    • 0 kudos
    Works like a charm. One suggestion, relocate the outside hatch to AFTER the damned sliding stone (if you're coming out or BEFORE if coming in.).(heading in) There is a perfect space just before the sliding stone that would house the hatch at the top of the stairs.
    1. Omnifarious
      Omnifarious
      • member
      • 0 kudos
      As a temporary fix you could do what I've always done if you're willing to sacrifice immersion for convenience.

      Open console, click the sliding stone, and type disable.

      Yeah it's ugly as hell but it makes up for it by making it a lot less annoying when you go in and out a lot.
    2. DikaWolf
      DikaWolf
      • member
      • 3 kudos
      I just moved Devin and Vex into my usually traveled to player home (the Scarlet) after they became followers. The items and safe and still be gotten even while aren't in the Flaggon.