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While I learning about OAR, I found a condition that no one has ever used before That is the light level, I think it could work well with different sneak animations So I made this example to show what the condition can do
This is not out-of-the-box But preparation is easy You need download 3 kind of sneak animations which you like
You need move each of their hkx files into this folder: Meshes\actors\character\animations\OpenAnimationReplacer\Conditional Sneak\Dark Meshes\actors\character\animations\OpenAnimationReplacer\Conditional Sneak\Middle