Kermit is my boyfriend, Kermit is a frog, Kermit is a little green amphibian, Kermit's living in the swamp. Kermit's in space, he's an astronaut. Sweet like honey, Kermit with a hat, he's in a frenzy, cause he loves tea, flexing like a goddamn acrobat, me and Kermit vibe like that.
I have a "react" mod suggestion in case you're still making them: "NPC's react to light". That includes spawning a candle light or mage light, and could I guess torches also.
If you're stealth a light makes it easy to be seen, but it should be total. If you thought you were clear or were just stupid and turned on a light then every enemy in the cell should immediately aggro the second it comes on. Non-stealth players might not want that, so it could be limited to turning on a light while you are stealthing and hidden.
Also a lot of us play with mods to make it extra dark and have to turn on lights frequently. It always feels wrong when you're with others standing in the pitch dark and you spawn a mage light and nobody says anything or seems to be affected by it. I'm sure there's vanilla lines that would be good enough to at least indicate a response.
This is a really nice says-what-it-does and does-what-it-says mod. It's probably underrated because you made it look so easy, but it was too seamless to have been easy.
Here's a suggestion, just in case you ever have another dev session with it, (I'm already thankful enough for what's there):
The last weird part is when it wears off and they act like nothing ever happened. Any comment would be fun. Maybe you have that and I missed it. Something like, "what just happened?" would work for frenzied or frenzee.
jay, you are the best, these mods genuinely make the game better, stuff that id like to think would be in the game if it would have been developed for a few more years
my mods after the current update is very sensitive and at a fragile state which means I have to not touch it BUT MAN you are making it very hard to resist downloading these mods.
Id say 99% of my mods wont break anything. No scripts running on background and no vanilla edits, so no chance for conflicts. Go crazy, you know you want to :P
152 comments
Kermit is my boyfriend, Kermit is a frog,
Kermit is a little green amphibian,
Kermit's living in the swamp.
Kermit's in space, he's an astronaut.
Sweet like honey, Kermit with a hat,
he's in a frenzy, cause he loves tea,
flexing like a goddamn acrobat,
me and Kermit vibe like that.
If you're stealth a light makes it easy to be seen, but it should be total. If you thought you were clear or were just stupid and turned on a light then every enemy in the cell should immediately aggro the second it comes on. Non-stealth players might not want that, so it could be limited to turning on a light while you are stealthing and hidden.
Also a lot of us play with mods to make it extra dark and have to turn on lights frequently. It always feels wrong when you're with others standing in the pitch dark and you spawn a mage light and nobody says anything or seems to be affected by it. I'm sure there's vanilla lines that would be good enough to at least indicate a response.
It wasn't until I saw this that I realized.
When the PC sat on the throne, the guards surprisingly showed no response. Please give them a response.
Here's a suggestion, just in case you ever have another dev session with it, (I'm already thankful enough for what's there):
The last weird part is when it wears off and they act like nothing ever happened. Any comment would be fun. Maybe you have that and I missed it. Something like, "what just happened?" would work for frenzied or frenzee.
or the classic "must be my imagination..."
Please, keep making mods my friend!