Skyrim Special Edition
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Ryokhan

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Ryokhan

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About this mod

Craft manuals to declutter your crafting menu

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ChakraSSE Armor Pack 1 adds 13 sets of armors, part of them craftable. In my endless mission to declutter my crafting menu, I made some Craft Books. 
Of the 13 armors added by the mod, 6 are unique items without recipes (Blade Loyalist, Dragon Acolyte, Dragon Legacy, Dragon Tyrant, Harkon's Armor, Mehrunes Marauder). You will find them in certain places described in the main mod's page, you can craft the remaining ones as long as you have the appropriate smithing perk.
Advanced Armors Smithing: Storm Fist
Dragon Smithing: Dark Omen
Dwarven Smithing: Dwarven Warrior
Ebony Smithing: Charred Knight
Steel Smithing: Empire's Blade, Falmer Archon, Zurin Arctus
 
With this patch, the recipes will appear in your crafting menu only if you have the appropriate Craft Book in your inventory.





CRAFT BOOKS
- What are Craft Books/Craft Manuals
All the recipes for the items in the mod will only be available as long as you carry the crafting manual in your inventory.
When you are done, store the manual and the recipes won't appear in your crafting interface, so you can drop them in your house, put them in a portable container or let Lydia carry them for you.

The reason is that if you have a 10-20-30 armor (or weapon or clothes) mods in your game, you will end up with an endless crafting interface (especially tedious if these equipments are meant to be crafted once or twice for you or your favorite followers, but then you are stuck with a crafting list with hundreds of items).


- How to get the craft book?
You can craft them at the Tanning Rack (you need 1 leather and 1 roll of paper). But since the purpose of this mod is to declutter the crafting menu it won't make sense to clutter the Tanning Rack's crafting menu.
The books will appear in the Tanning Rack's crafting menu only if:
  • You have at least 1 roll of paper (paper is a material that one doesn't usually bring along in Skyrim but can be gained more or less easily, so it works as flag to declutter your crafting menu).
  • You have the appropriate knowledge (for example, Steel Smithing Perk if the armor require the steel perk, etc - the concept is that you are noting down in the book a peculiar version of a vanilla item)

Also if you have another copy of the same book your inventory, the book won't appear at the tanning rack craft menu (i.e. if you have a "Dwarven Warrior" book in your inventory, you won't be able to craft a second identical book, this is in order to not spend resources to craft doubles and also makes it easy to check which books you still haven't crafted).
Each Craft Book weighs 0.1


F.A.Q.
Spoiler:  
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- ESP-FE?
ESP-FE

- Safe to install mid-game?
I made this patch mid-game, so yes.

- Why did you do this?
I hate scrolling hundred of lines of items in the crafting menu and spend too much time searching for them. I love equipment mods, but when you reach one point you get just TOO MANY recipes.

- AE or SE?
This is built on SE 1.5.97 but it only affects the recipes of the main mod, so it should work on any 1.6+ version that doesn't screw the basic recipe system.

- Is this compatible with...
If the main mod works for you, this does too.
Since it only affects recipes it should also be compatible with retexture mods, bodyslides, SPID, leveled list or whatever you can come up, as long as they don't modify the BASE ID of the items.


With permission from the original author.

Craft Books for ChakraSSE's mods:
Armor Pack 1
Aldmeri Thug Armor
Draugr Bishop Armor
Eclipse Prophet Armor
Orcish Warchief Armor