Skyrim Special Edition
0 of 0

File information

Last updated

Original upload

Created by

Vain_3805

Uploaded by

Sulhir

Virus scan

Safe to use

Tags for this mod

42 comments

  1. thecannibal82
    thecannibal82
    • premium
    • 1 kudos
    just a friendly suggestion,  changing the name to 'Remove Light Flicker FX'  would remove the possibility of users thinking this has to do with the engine light limit functionality.   just a suggestion , not being a pest.    hell , it might get you more DL's  because they will know exactly what this does
    1. Sulhir
      Sulhir
      • premium
      • 73 kudos
      True... it just sounds so... technical.  It just seems so strange to me that people think a mod could touch an engine limitation like that.  But there is SKSE so I suppose we're just spoiled.
    2. DK662
      DK662
      • premium
      • 0 kudos
      No you are not spoiled, you are just ignorant to realize 90% of the users here have problems with light flickering in their game and assume, because of the title, your mod will fix it.
    3. Sulhir
      Sulhir
      • premium
      • 73 kudos
      Sounds like a them problem since not one of those mysterious 90% has mentioned anything.
  2. brandiuntz
    brandiuntz
    • premium
    • 44 kudos
    Going to check this out.

    A note on the 2.2 FOMOD. I was asked 5 times about Torches, Dead or Alive?
    1. Sulhir
      Sulhir
      • premium
      • 73 kudos
      LOL

      Now the restrictions aren't restrictive enough.  I just can't win with this silly thing.

      I will have to fix that because it won't install the proper plugin if it is doing that round more than once
  3. monikaisnotavailable
    monikaisnotavailable
    • member
    • 0 kudos
    fomod custom n only choosing fire made the whole mod folder empty? did I do something wrong?
    1. Sulhir
      Sulhir
      • premium
      • 73 kudos
      Nah, probably my fault.  I'll look into it.
  4. deutsch1871
    deutsch1871
    • member
    • 0 kudos
    Amazing mod. Though I don't know abt theory, it just somehow fixs my problem. 
  5. airfirers123
    airfirers123
    • BANNED
    • 2 kudos
    I installed the mod. I received an '' red X '' on Flags category - MO2 - its say no valid game data
    1. Sulhir
      Sulhir
      • premium
      • 73 kudos
      Check your file.  It works flawlessly in MO2 so your download may be corrupt.  You can preview the file structure on the files page and compare it to what you downloaded.  If you have further issues contact the MO2 discord for support.
  6. Klivia
    Klivia
    • supporter
    • 8 kudos
    There is a error when trying to install the new FOMOD version with Vortex and the installation fails
    1. ccronos64
      ccronos64
      • member
      • 2 kudos
      I have the same problem on the MO2.
    2. Adacho1331
      Adacho1331
      • member
      • 10 kudos
      Same problem here.
    3. Sulhir
      Sulhir
      • premium
      • 73 kudos
      It's possible... that I... Maybe... didn't put the proper section header... that I needed to... In a couple sections... just maybe.

      And a few sections might not have properly ended... in a couple places.  Just some of them...

      And perhaps a few endings were the wrong endings for the things they were ending... really nothing important... maybe some mistyped lines entirely...

      Really, it could happen to anyone trying to pump out 703 lines of a module while juggling three kids!  2.1 will be out shortly...
  7. DavidMaurus
    DavidMaurus
    • member
    • 5 kudos
    Thanks for this. Flickering is a migraine trigger so usually I have to just avoid going into caves and tombs; this may actually allow me to play the game for longer at a time!

    (To the people saying this isn't immersive: it's not supposed to be. Mods like this are for accessiblity so disabled people like me can still enjoy gaming. If you don't get migraines or seizures from flickering, congratulations! You aren't the target audience for this mod)

    (Slight edit, I chose to keep cooking and keep personal torches while disabling flicker everywhere else in the fomod, and it appears that whether you select to keep or remove torches, the torches are removed regardless. Not game-breaking for me but figured I'd let you know)
    1. Sulhir
      Sulhir
      • premium
      • 73 kudos
      I probably screwed up something in the fomod, I'll have a look.  I don't think there was an option for keeping torches... but I can add one.

      You made sure to click "No" for Torches Must Die?

      I found a typo in the fomod, so maybe that's what it was.
    2. DavidMaurus
      DavidMaurus
      • member
      • 5 kudos
      Yeah I made sure to click no. Even tested switching between the options just in case they'd gotten flipped/mislabeled in the fomod. The option doesn't even exist in your newest file lol. I don't mind, some vanilla spaces are too dark but I can live with it.

      Either way, having played with this mod for a few days now, it DEFINITELY removed all eyestrain from my game and reduced my headaches, so I'm very grateful it exists.
    3. Sulhir
      Sulhir
      • premium
      • 73 kudos
      I'll work on adding an option to not remove the physical torches, I forgot I think I removed all torches that were carryable lights!
    4. DavidMaurus
      DavidMaurus
      • member
      • 5 kudos
      Appreciated, that'll help with compatibility. This mod has been a lifesaver, especially in dwemer ruins with those awful flickering blue gas lights!
  8. ServalKhajiit217
    ServalKhajiit217
    • member
    • 26 kudos
    Static lighting, lol?
    1. DarkDominion
      DarkDominion
      • premium
      • 459 kudos
      Looks like it
    2. ServalKhajiit217
      ServalKhajiit217
      • member
      • 26 kudos
      Immersive Skyrim 2024 ðŸ™ƒ
    3. gyashaa
      gyashaa
      • premium
      • 30 kudos
      Someone will like it. 😉
    4. Sulhir
      Sulhir
      • premium
      • 73 kudos
      Someone on Reddit asked for it.  I like doing little things like this.  Minimal amount of time and you know your work is appreciated.  It only needs to be wanted by one person to make a mod worthwhile.
    5. Ckorille
      Ckorille
      • premium
      • 0 kudos
      What a based take. Sulhir just destroyed any negative comments about a mod he made for someone else just because he knew how to do it.
      You're really what I believe should be the golden standard for public modding practices, just wanting to help others and posting it in case someone else would find it helpful. Love that, brother.
      Happy Holidays!
  9. moonkenzie
    moonkenzie
    • member
    • 0 kudos
    Thanks so much for this! I'm epileptic and mods like this are what make it possible for me to play the game <3 <3 <3
  10. NikiRandom
    NikiRandom
    • premium
    • 13 kudos
    I'm guessing this mod has nothing to do with Skyrim's light limit. Instead I think it probably disables the flickering FX on each light source. Probably aimed at players on less powerful hardware, or people who find flickering lights annoying.

    Just conjecture.
     
    1. PhxFuryKnight
      PhxFuryKnight
      • premium
      • 34 kudos
      This mod is actually already a tweak setting in Wyre Bash when building your bashed patch I found out like 30 minutes ago. According to Wyre Bash's description, you are spot on. 
    2. Sulhir
      Sulhir
      • premium
      • 73 kudos
      @PhxFuryKnight Probably explains why no one ever made it.  But this does more than just that so here we are.