You're an absolute legend, we have a very similar load order, except that I recently ditched immersive weapons for immersive weapons integration. The fact that I won't have to patch at least 10 mods is already a big help.
And I love how the community recently has been releasing more archery related stuff. This mod is great and we were really in need of something like that. Thanks Toostruus!
Hey I have downloaded it via vortex but it does not work! I am on anniversary edition. Also running SKSE but it does not work either way(with or without SKSE). Do I need the any patches of this? https://www.nexusmods.com/skyrimspecialedition/mods/107341/ The only other mods I have are Address Library and Display Tweaks.
I get a message saying "some of the enabled plugins depend on others that are not enabled". One is this, ccbgssse002-exoticarrows.esl The other is this, ccvsvsse003-necroarts.esl I do not have any other mods than the the two I referred.
This works for all of my arrows but only works for steel and dwemer bolts not the addon bots such as deadric or dragon bolts . The mod itself is fantastic and I am new to moding and I use vortex to do the download and load order.
Hello, can you propose a version with slightly slower projectiles ? The fact that the arrows are invisible is disturbing - I feel like I'm not shooting anything with my bow.
Two things: The Supersonic flag on projectiles affects only how the projectile plays its fly-by sound.
Since arrows don't have a continuous sound in flight, this won't actually do anything. The repeating whooshing noise you hear during arrow killcam view is exclusive to the killcam.
If you want the actual speed of sound in CK units just for fun, that's ~24,010. CK units are defined in yards (unfortunately). 64 units per yard exactly, and ~70 units per meter.
I was mostly amused that the mod called "Supersonic Arrows And Bolts" removes the supersonic flag from the projectiles while also... not making them travel faster than the speed of sound.
I made a patch because you missed some, if you wanna either upload it or incorporate them into the main mod. Can you review it? :D This is purely Skyrim/Dawnguard/Dragonborn!
You're welcome sir! I kept all the values you changed exactly across all mods patched, as well as removed any "Can be picked up" flags from explosive arrows as you did
Q1 - No. Not exactly. They are going to fast to see them. No meshes edited. Q2 - Arrow or Bolts that explode during impact cannot be obtained anymore. Obvious cause they are destroyed.
34 comments
I made a patch hub for my entire load order for this mod! :D
And I love how the community recently has been releasing more archery related stuff. This mod is great and we were really in need of something like that. Thanks Toostruus!
I am on anniversary edition. Also running SKSE but it does not work either way(with or without SKSE).
Do I need the any patches of this? https://www.nexusmods.com/skyrimspecialedition/mods/107341/
The only other mods I have are Address Library and Display Tweaks.
One is this, ccbgssse002-exoticarrows.esl
The other is this, ccvsvsse003-necroarts.esl
I do not have any other mods than the the two I referred.
"Arcane Archer Pack" and "Necromantic Grimoire".
can you propose a version with slightly slower projectiles ? The fact that the arrows are invisible is disturbing - I feel like I'm not shooting anything with my bow.
Check ABT for that.
Since arrows don't have a continuous sound in flight, this won't actually do anything. The repeating whooshing noise you hear during arrow killcam view is exclusive to the killcam.
If you want the actual speed of sound in CK units just for fun, that's ~24,010. CK units are defined in yards (unfortunately). 64 units per yard exactly, and ~70 units per meter.
I was mostly amused that the mod called "Supersonic Arrows And Bolts" removes the supersonic flag from the projectiles while also... not making them travel faster than the speed of sound.
F***. Then i must have farted simultaneously.
I made a patch because you missed some, if you wanna either upload it or incorporate them into the main mod. Can you review it? :D This is purely Skyrim/Dawnguard/Dragonborn!
Hmm ok, thanks for this and patch hub
I will upload in a bit. So the "missing ones" patch won't be needed anymore.
But the other patches are very welcome additions. And thanks for doing that
Does other mods for speed shots useless, if I'm will using this one?
(for example: this or this one from old)
These values have been applied.
- it make "arrow and bolt meshes" not visiable? (after shot)
- it make arrows and bolts do not liftable? (they are gone after you drop them on the ground, not in target NPC)
Q2 - Arrow or Bolts that explode during impact cannot be obtained anymore. Obvious cause they are destroyed.