Skyrim Special Edition
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maniman303

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6maniman303

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About this mod

Simple rewrite of input - attack system, to allow to hold attack key and perform power attack on key release, when it's convenient. Works for single hand, two hand and dual wielding.

Requirements
Permissions and credits
Changelogs
Donations
Description
While playing Skyrim I found power attacks hard to perform, as often when I've started pressing attack key the enemy I've targeted moved or died. But my character performed the attack anyway. Welp no more, as with this mod power attack is performed exactly when you want it - on button release. The enemy moved? Hold that button, move to the enemy, release button, slash it. Enemy died? Hold that button, target someone else, or just sheath your weapon and cancel power attack all together. It works for single hand, two hand and dual wielding. Have I mentioned optional sound / vibration indication of power attack readiness, gamepad support and no esp / no papyrus?

Requirements

Compatibility
  • Tested with newest AE update. Should work with SE, but not tested.
  • Should be compatible with mods that don't alter or use input - attack system.
  • NOT compatible with One Click Power Attack NG and Power Attack NG.
  • NOT compatible with any other SKSE mod that alters power attacks and input - attack system.
  • BETA ONLY - Compatible with Borgut1337's Dual Wield Parrying, more on that below.
  • Safe to install / uninstall any time, so if you really want to test compatibility you shouldn't have any issues.

Borgut1337's Dual Wield Parrying
  • Right now compatible only with BETA.
  • Compatibility needs to be enabled in ini.
  • INI options appear on first game launch with newest mod version. So after update run game, close game, edit INI.


BETA
  • Possible fix for stuck animations.
  • Added compatibility for dual wield parrying.
  • Couldn't test it enough, so that's why BETA.

Limitations
  • There's no animation indication for power attack. Implementing this is beyond my skill and available time, and would definitely increase complexity of the mod.
  • Bare fists brawling uses vanilla system.
  • Power attack indication might be off in rare occasions.
  • In rare occasions instead of power attack animation player is performing normal attack animation. It's still treated as power attack and it's an engine limitation.
  • If you've changed attack buttons of the gamepad in game controls settings you will have to manually set new buttons in the INI settings of the mod. For details look below.
  • If you've reversed attack keys of the mouse in game controls settings you will have to turn on this option in the INI settings of the mod. For details look below.
  • If you've assigned attack buttons to other mouse buttons / keyboard, then the mod won't work.
  • As this is re-implementation, I might have missed something, so feel free to report any holes compared to VANILLA behavior. 

INI settings

  • INI settings file is generated on the first launch of the game with this mod installed.
  • The file is located at ...\Skyrim Special Edition\Data\SKSE\Plugins\HoldPowerAttackNG.ini.
  • Enabled - enables / disables the mod.
  • Sound - if true then power attack will be indicated by sound.
  • Vibration - if true then power attack will be indicated by vibration.
  • MinPowerAttackHoldMs - amount of millisecond for which attack button must be pressed to perform power attack on release, instead of normal attack.
  • VibrationStrength - strength of vibration indication. Accepted values are from 0 to 200. On normal controllers 50 is recommended, on Steam Deck I needed to crank it to 100.
  • For gamepad buttons ids take a look at the github page of the mod.
  • OverrideLeftButton - the id of gamepad button that's configured for left attack.
  • OverrideRightButton - the id of gamepad button that's configured for right attack.
  • ReverseMouseButtons - if true will assume left button does left attack / right button does right attack. Remember to change it also in the games controls settings.

Source code
HoldPowerAttackNG Github page

Credits
The SKSE team
CharmedBaryon for CommonLibSSE-NG
meh321 for Address Library
jarari for One Click Power Attack NG