Skyrim Special Edition

File information

Last updated

Original upload

Created by

Me

Uploaded by

markuskarttunen1

Virus scan

Safe to use

Tags for this mod

12 comments

  1. psyyo
    psyyo
    • premium
    • 10 kudos
    Just noticed the fomod installed this really weird with Vortex - I think it basically installs all options at once?

    so you end up with the 4 \NoPNoE\ \NoPYesE\ \YesPNoE\ \YesPYesE\ folders in your \Data\, along with whatever the archives base esp and \meshes\ contain

    .. or did i just have a brain fart and select every option 😅
    1. Todd38
      Todd38
      • member
      • 0 kudos
      Yep, it's instalator(this mod) fault or vortex.
    2. markuskarttunen1
      markuskarttunen1
      • premium
      • 229 kudos
      Sorry, I hadn't gotten a notification of the first message. The FOMOD works fine on my end (MO2 though) and is built the same way my other FOMODs are which haven't gotten reports like these. Try downloading again, if that doesn't work then unfortunately manual extract and install is the only option, NoP=parallax disabled, YesE=ENB lights on etc for the folder structure.
    3. Gaztec
      Gaztec
      • premium
      • 64 kudos
      Another vortex user here chiming in on this. Great mod but clutters \Data when using Vortex.
      EDIT: I have sent the author a message to help, please check it.
    4. markuskarttunen1
      markuskarttunen1
      • premium
      • 229 kudos
      Uploaded now, thanks for that!
  2. IllusiveMan196
    IllusiveMan196
    • premium
    • 57 kudos
    Craters look indeed much better, thanks. Mod is added to load order and archive with reformatted fomod is in your DMs.
    1. markuskarttunen1
      markuskarttunen1
      • premium
      • 229 kudos
      Thank you! Is there something wrong with the fomod?
  3. davyb
    davyb
    • supporter
    • 0 kudos
    Works like a charm! thx
    1. markuskarttunen1
      markuskarttunen1
      • premium
      • 229 kudos
      Hell yeah brother!
  4. AliHNGL
    AliHNGL
    • member
    • 7 kudos
    Nice idea and work. I always thought these Soul Cairn fissures were a copy-past of vanilla fissures that can be found in the region surrounding Windhelm. But their effect and color should be tweaked to blend well with the landscape and particularly the blue walls of Soul Cairn.
    There is likely a script behind their effects. One can tweak it to make them disappear once harvested and then respawn later.
    (I don't use ENB or ENB lights)

    1. markuskarttunen1
      markuskarttunen1
      • premium
      • 229 kudos
      Thanks man! The fissures actually are a copypaste of the volcanic ones, I had to separate them for this mod. And yeah there's a DLC01SoulCairnFissureScript in the game files, the effect probably could get tied into that somehow as long as the activator is somewhere handily available. Though not by me I'm too dumb to understand computer speak.
    2. AliHNGL
      AliHNGL
      • member
      • 7 kudos
      Flora Respawn Fix mod has a good sample of script that could tweaked for the case of fissures.
      Maybe create another effect showing they are depleted or fading, then disable it and enable the harvest when the cell (game time) respawn.