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Cutleast

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  1. Cutleast
    Cutleast
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    Locked
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    If you have an Issue, please join our Discord and send us the full log there.

    Issues or error messages posted here, will generally be ignored!
  2. affa11
    affa11
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    Everything is set up correctly, the mod list page displays normally, but it cannot run properly as per the instructions.


    [03.05.2025 10:14:16.868][WARNING][Utilities.Localisation.__getattribute__]: Missing localisation for 'actions' in main.json!
    [03.05.2025 10:14:20.119][INFO][MainApp.process_database_translations]: Processing database translations...
    [03.05.2025 10:14:20.144][DEBUG][LoadingDialog.exec]: Time: 0:00:00
    [03.05.2025 10:14:21.150][INFO][MainApp.process_database_translations]: Processing complete.
    [03.05.2025 10:14:21.150][INFO][MainApp.get_downloads]: Getting downloads for required translations...
    [03.05.2025 10:14:21.174][DEBUG][LoadingDialog.exec]: Time: 0:00:00


    1. Cutleast
      Cutleast
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      1. This is not SSE-LD.
      2. Please join our Discord server linked above and create a post in #support with the appropiate tag (SSE-AT in your case).
      3. Please include a step by step instruction on how to reproduce your issue (i.e. what exactly did you do).
  3. chyeun
    chyeun
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    Work pefectly. You are my lifesaver, thanks!
  4. GGgg123456789
    GGgg123456789
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    An error message appears after clicking Run.

    SSE Lang Detector v1.1.2

    Scan complete in 0:00:00!
    If you want to translate your modlist automatically.
    check out SsE Auto Translator on Nexus Mods!

    OK.       Open SSE-AT modpage on Nexus Mods.          

    But I'm using the MO2 manager.
  5. lingsamuel
    lingsamuel
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    I got this error

    Spoiler:  
    Show

    Importing Qt...
    Importing lingua...
    Detector confidence: 0.8
    Importing Qt...
    [10.03.2024 21:08:31.909][INFO][Updater.__init__]: Checking for update...
    [10.03.2024 21:08:38.454][CRITICAL][MainApp.handle_exception]: An uncaught exception occured:
    Traceback (most recent call last):
      File "G:\SSE Lang Detector-v1-1-0\urllib3\connectionpool.py", line 536, in _make_request
      File "G:\SSE Lang Detector-v1-1-0\urllib3\connection.py", line 461, in getresponse
      File "G:\SSE Lang Detector-v1-1-0\http\client.py", line 1374, in getresponse
      File "G:\SSE Lang Detector-v1-1-0\http\client.py", line 318, in begin
      File "G:\SSE Lang Detector-v1-1-0\http\client.py", line 279, in _read_status
      File "G:\SSE Lang Detector-v1-1-0\socket.py", line 706, in readinto
      File "G:\SSE Lang Detector-v1-1-0\ssl.py", line 1278, in recv_into
      File "G:\SSE Lang Detector-v1-1-0\ssl.py", line 1134, in read
    TimeoutError: The read operation timed out
    The above exception was the direct cause of the following exception:
    Traceback (most recent call last):
      File "G:\SSE Lang Detector-v1-1-0\requests\adapters.py", line 486, in send
      File "G:\SSE Lang Detector-v1-1-0\urllib3\connectionpool.py", line 844, in urlopen
      File "G:\SSE Lang Detector-v1-1-0\urllib3\util\retry.py", line 470, in increment
      File "G:\SSE Lang Detector-v1-1-0\urllib3\util\util.py", line 39, in reraise
      File "G:\SSE Lang Detector-v1-1-0\urllib3\connectionpool.py", line 790, in urlopen
      File "G:\SSE Lang Detector-v1-1-0\urllib3\connectionpool.py", line 538, in _make_request
      File "G:\SSE Lang Detector-v1-1-0\urllib3\connectionpool.py", line 372, in _raise_timeout
    urllib3.exceptions.ReadTimeoutError: HTTPSConnectionPool(host='raw.githubusercontent.com', port=443): Read timed out. (read timeout=3)
    During handling of the above exception, another exception occurred:
    Traceback (most recent call last):
      File "G:\SSE Lang Detector-v1-1-0\main.py", line 917, in <module>
      File "G:\SSE Lang Detector-v1-1-0\main.py", line 103, in __init__
      File "G:\SSE Lang Detector-v1-1-0\updater\updater.py", line 39, in __init__
      File "G:\SSE Lang Detector-v1-1-0\updater\updater.py", line 60, in update_available
      File "G:\SSE Lang Detector-v1-1-0\updater\updater.py", line 75, in request_update
      File "G:\SSE Lang Detector-v1-1-0\requests\api.py", line 73, in get
      File "G:\SSE Lang Detector-v1-1-0\requests\api.py", line 59, in request
      File "G:\SSE Lang Detector-v1-1-0\requests\sessions.py", line 589, in request
      File "G:\SSE Lang Detector-v1-1-0\requests\sessions.py", line 703, in send
      File "G:\SSE Lang Detector-v1-1-0\requests\adapters.py", line 532, in send
    requests.exceptions.ReadTimeout: HTTPSConnectionPool(host='raw.githubusercontent.com', port=443): Read timed out. (read timeout=3)


    I guess this is because my network cannot access github directly. Is there a way to set proxy? or a manually download setup way?
    1. Cutleast
      Cutleast
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      Fix is up!
    2. lingsamuel
      lingsamuel
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      thanks! it takes ~13min to process my ~2000 activated plugin list. From the log I think it extracted all scripts in BSAs before the software is ready.
      I think this is unnecessary because the options about scripts and BSAs can be unchecked, and they are unchecked by default.
      It would be great to do the extraction at runtime instead of startup.
    3. Cutleast
      Cutleast
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      Extracting the BSAs at startup was an intentional decision to avoid extraction every time you check or uncheck a box.
    4. lingsamuel
      lingsamuel
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      why not extract them when running? 
  6. b794648699
    b794648699
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    I have a modlist with 1448 mods enabled. When I run the software, the software keeps getting stuck on 'Extracting MCM files from BSAs' and no errors are prompted in the background.
    1. Cutleast
      Cutleast
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      How long have you let it run?
  7. DarkRaven002
    DarkRaven002
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    I waited over 30 minutes to processing files, but  still didn't finish
    1. Cutleast
      Cutleast
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      Did you take a look in the console window? Maybe an error that didn't come into the foreground. It is normal that processing files takes a couple of minutes if you have a large modlist but it shouldn't take much longer than that.
  8. sidalistrider
    sidalistrider
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    is there any way to make it work with nmm ?
    1. Wuerfelhusten
      Wuerfelhusten
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      No. Don't use NMM. No support for NMM
    2. Wuerfelhusten
      Wuerfelhusten
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      But it should work nonetheless.
    3. sidalistrider
      sidalistrider
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      no it doesn't work is say there is no loadorder txt but nmm use a different name called plugins txt
    4. Cutleast
      Cutleast
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      The loadorder.txt is not specific to the Mod Manager - it is needed for the game to know in which order to load the plugins. So I don't see why it should be different for NMM.
  9. cfzlbj
    cfzlbj
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    I used it to check all of them, and they all displayed green DONE. But there are still English conversations in the game.
    1. Cutleast
      Cutleast
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      Could you give me an example? Please make also sure, that you use the latest version (v1.1.0) since that has an improved plugin parser.
  10. promarcos
    promarcos
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    Plz add options for sort and export

    - Sort by number of strings
    - Sort by number of strings Translated
    - Sort by Name of Files
    - Export table (plan) to file or Excel
    - Show the path where the file is, with the possibility of copying this path or opening it in explorer

    This is very important for greats mod lists, ordering the most relevants files to be translated
    1. Cutleast
      Cutleast
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      First of all, thank you very much for your suggestions!

      1. Sorting is somewhat complex in combination with the modifications I made to the table to display how I wanted it to do. This will take some time to implement it.
      2. SSE-LD already automatically exports the untranslated strings of each file to an "Output" folder in the "SSE-LD"-folder.
      3. Open in Explorer is difficult for MO2 since MO2 virtualizes the game folder so the files aren't actually there when opening Explorer.
  11. Skyland1999
    Skyland1999
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    Thanks for the software