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powerofthree

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powerofthree

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49 comments

  1. GroundAura
    GroundAura
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    Locked
    Sticky
    For any who are confused on how to add additional mods to the whitelist:

    Create a text file. The path for the file should be "Data\HeadpartWhitelist\YourModName.ini".

    You can replace 'YourModName' with whatever you want, it doesn't really matter.
    Example 1:
    "Data\HeadpartWhitelist\Aura's Playable Karliah Eyes.ini"
    Example 2:
    "Data\HeadpartWhitelist\My Headpart Patches.ini"


    The contents of the .ini file should be the exact name(s) of the plugin(s) you want to whitelist.

    Example 1:
    KarliahEyesPlayable.esp
    Example 2:
    AuraBaldHair.esp
    KarliahEyesPlayable.esp
    HaladoonsEyes.esp

    If you're still confused, check out this mod for a working example.
  2. dutchblizzard
    dutchblizzard
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    • 20 kudos
    seems to be incompatible with highpoly head for custom races
  3. Tskorrn
    Tskorrn
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    • 0 kudos
    Any way to remove this mod once it's installed disabling it doesn't seemed to do anything?
  4. Klemc
    Klemc
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    • 5 kudos
    Can it be that it forces a race (Dryade / Domina Obscura / Half-Dragon / Demonica, in my case) to use only his own stuff ?

    I use Proteus by Phenderix, and having this four races looks like troubles RaceMenu... sometimes face parts are all's messy.
    1. ssuamier
      ssuamier
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      I thought this is the default behaviour? Anyway "S.L.U.R I Sswaye's Luxuriously Unlocked Racemenu" can be used removing race restrictions.
      If there have been no restriction for you, that must have been a different mods work.
      If you used that mod, then in some way the one is winning. Normally they don't conflict each other, but if Formlist Manipulator conflicts with a plugin that also changes Forms, the alphabetical sequence would win (renaming probaby will only cause problems).
  5. xcal68
    xcal68
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    I was missing a lot of Apachii male hair and was able to trace it back to a typo in the Defaults.ini.  It's in there as "ApachiiHairMales.esp", but should be "ApachiiHairMales.esm".
    1. Klemc
      Klemc
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      • 5 kudos
      If patches have to be listed, the list will grow by 1000000.

      I foud it misses the lite ESP but has the complete of "Lovely HairStayles".
  6. AH6FLOW
    AH6FLOW
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    Not compatible with ube mods patch compendium care
  7. GroundAura
    GroundAura
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    I uploaded a whitelist config to add more headpart mods. You can drop suggestions for mods that could use whitelisting there. :)
  8. Atroxion
    Atroxion
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    • 12 kudos
    Love the idea of the mod, but I have to agree with others that it'd be better if it was made to blacklist certain mods rather than whitelist the majority of them. As it stands, as someone who uses a lot of character appearance mods, it's a real undertaking to have to account for all of them and add them to the whitelist, and not really worth the hassle just to avoid one or two problematic instances.

    Would love to see a Headpart Blacklist somewhere down the line.
    1. Fuzzlesz
      Fuzzlesz
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      Well, it is a framework, so anybody could release some pre-made configs for all to use, no?
  9. eryczanpotasu
    eryczanpotasu
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    • 1 kudos
    This mod done more harm than good 
  10. PhxFuryKnight
    PhxFuryKnight
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    • 62 kudos
    MOTHER FUU---
    *Ahem* Anyway, this mod needs a patch for Succubus Race with Horns and SMP Tail, as I just spent 11 hours trying to figure out which mod was blocking my horns from being used. :D 
    It's this one. 
    1. Fuzzlesz
      Fuzzlesz
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      • 436 kudos
      Add the esp name to the ini. There's an impossible number of head stuff for us to have caught them all.
    2. xndrive
      xndrive
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      • 16 kudos
      configure the .ini as instructed
    3. PhxFuryKnight
      PhxFuryKnight
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      It's a heads up so you don't have to spend 11 hours investigating :D
    4. invinoveritas99
      invinoveritas99
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      • 17 kudos
      The sacrifices we sometimes make in the advancement of modding...
    5. londonhascalled
      londonhascalled
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      Same here, totally our fault but might be good to sticky this one. 
    6. PhxFuryKnight
      PhxFuryKnight
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      Should've been a black list of the mentioned parts to suit the same purposes. Would've saved the mass compatibility issue.
  11. Mharlek1
    Mharlek1
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    Hello. Maybe I´m confused on this. I think I understand the purpose of the mod and I think I know why it is so, but I´m not grasping the side consequences of it, if any. I´m also sad that all the mods and their mothers are included but not beasthhbb. So just to be sure, this does disable all the player character options in it completely if not added to the whitelist? BSBruma not there as well, I think.
    1. wSkeever
      wSkeever
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      that's because your mod didn't include "head", "hair", "eyes", "brows", or "scars" in the name, and that is what we searched for to compile the list.

      just pack an ini with your mod's name in it
    2. Mharlek1
      Mharlek1
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      I see. Great to hear, thanks!
    3. Haladoon
      Haladoon
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      Mine has eyes in it and wasn't listed, but it's newer. So I need to understand this since I'm dumb, I need to go to my mod and add an optional patch file with directory: Data/HeadpartWhitelist/HaladoonEyes.esp.ini or something like "HaladoonsEyes.ini" and inside the file put: HaladoonsEyes.esp and save?

      I can't see to get this to pack right for some reason. I don't usually work with ini files, but it won't send it to the HeadpartWhitelist folder. xD Just bypasses it completely when zipped.
      I'm just going to make a sticky on my main page to edit your ini and add "HaladoonEyes.esp" under eyes category for now. I'm sure I'll get lots of comments saying how stupid I look, but any help would be great. Thanks.
    4. SassiestAssassin
      SassiestAssassin
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      yeah, having the same questions as haladoon... I'd love a little clarification on what the .ini is supposed be named because i'm getting reports that this mod removes my argonian horns