About this mod
A folder structure for Open Animation Replacer that allows for unique movesets based on player stance.
- Requirements
- Permissions and credits
- Changelogs
Condition priorities follows the same Legend that FFS does:
A - BB - C - D - EE
A: 9. Index for the mod to make sure it loads high up.
BB: Weapon Index, corresponds to the Value of IsEquippedType (i.e Sword = 01, Warhammer = 10)
C: Stances. 1,2,3,4,5 for Neutral, Low, Mid, High and Master (No stance). Stances unlock at levels 25,50,75 and 100 of the respective skills.
D: 1H Modifier. 0 = 1 Handed weapon, 1 = Dual Wielded Weapon, 2 = 1 Handed Weapon + Shield
EE: Custom Modifiers. Can be used to create subfolders, like for directional attacks.
So far I have Folders for all 5 stances set up for:
- Sword
- Dagger
- Mace
- War Axe
- Greatsword
- Battleaxe
- Warhammer
- 2W Sword
- 2W Dagger
- 2W Mace
- 2W War Axe
- 2W Blade (Sword or Dagger in RH)
- 2W Blunt (War Axe or Mace in RH)
- 2W Any (Fallback category for moveset mods that add generic dual wield animations)
- Sword and Shield
- Dagger and Shield
- War Axe and Shield
- Mace and Shield
I am planning on adding support for Animated Armory in the future, but for now, I'll leave this for the public as it could save someone a lot of headache
Enjoy!