Non exclusive swaps of all kinds have been removed. This means that you can no longer overlay 2+ effects at the same time.
Lighting has been removed. This may be re-added in the future.
[Important]
Existing mods that use this framework will need to update to use the new setting format. Configuration files for Vibrant Weapons - EAE have been included to facilitate the transition.
Version 1.0.3
Fixed a crash caused by bad copy-pasting (see github repo, actorEventManager.cpp, EvaluateActor diff for details)
Version 1.0.2
Blanked the bSuppressOriginalShader setting. It caused issues with bound weapons. Will be readded when I fix the issue.
Version 1.0.1
Fixed a bug that was caused by equiping an unenchated weapon and switching to an enchanted weapon with an art that crashed the game.