Skyrim Special Edition
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RainbowBrezhnev

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RainbowBrezhnev

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8 comments

  1. lbky684
    lbky684
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    Is there a way to add conditions to a player's combat idle (e.g. 2hm_idle)? I trigger the idle animation if I happen to change my attack speed when the attack hits. I'd like to add a {NOT IsAttacking} condition to the player's combat idle animation
  2. delgathar
    delgathar
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    • 28 kudos
    So how does disabling combat idles balance gameplay?
    1. RainbowBrezhnev
      RainbowBrezhnev
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      This is just my opinion as an avid Requiem player. Can't say anything about vanilla balance.
  3. Buffo90
    Buffo90
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    Do you think is possible to add a condition to make the enemies taunt when they are distant from the player?
    1. RainbowBrezhnev
      RainbowBrezhnev
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      There are some conditions in CK, but I believe it should be done via scripts or smth else, i'll try to look into that.
    2. Buffo90
      Buffo90
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      • 8 kudos
      Thank you friend, maybe the condition subject.getdistance could work?
  4. Granhadd
    Granhadd
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    • 162 kudos
    One plugin to disable them all
  5. zohryu
    zohryu
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    • 11 kudos
    IIRC, this is inherently incompatible with Elden Rim.