Not a hard requirement but the mod will not look exactly the same as the screens without it.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
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Changelogs
Version 1.2
Collision material updated from vanilla's stone to more accurate bone for the bone totem.
Version 1.0
First version uploaded
Hi everyone!
This small mod adds the antlers from my 'More realistic' series of mods and shell-texturing (where appropriate) to the Hagraven clutter around Forsworn camps. It edits the hagravenhousebones01.nif, hagravendeadelk01.nif, and both the hagravenelkhorn01 and 02 nifs. There's a more complex version of hagravenhousebones01.nif too which is available as an optional download (check out the gallery). The mod only includes textures for the antlers and the shell layers that I've added and so it won't effect any texture mods you have installed. There's no esp, and so you can install/uninstall at any time without any ill effects on your save.
Thanks for checking out the mod, and, as always, happy adventuring!