Skyrim Special Edition

File information

Last updated

Original upload

Created by

Drengin

Uploaded by

Drengin

Virus scan

Safe to use

Tags for this mod

43 comments

  1. Supermacy
    Supermacy
    • premium
    • 128 kudos
    Has Drengin considered a full Solitude redo? All your little edits are awesome.
  2. Skinjack
    Skinjack
    • premium
    • 22 kudos
    Does anyone know if this is compatible with JK's Solitude Outskirts? I'm thinking about swapping out my TGCoS/Solitude Skyway/and some of my Modular Patch Xpress for it and maybe a simpler docking port area.
    1. Czasior
      Czasior
      • premium
      • 539 kudos
      It isn't. Yet :)
    2. Skinjack
      Skinjack
      • premium
      • 22 kudos
      OK, cool. I'll just hold off for a while then. Thank you.
    3. tsalbmrots
      tsalbmrots
      • member
      • 25 kudos
      +1 
    4. Czasior
      Czasior
      • premium
      • 539 kudos
      I forgot to mention that the patch is already available (since the end of November) in the JK's Solitude Outskirts Patch Collection.
  3. popllllop
    popllllop
    • member
    • 7 kudos
    looks like there are some minor issues with efps also a patch for evg animated traversal would be sick
    1. cmspence83
      cmspence83
      • premium
      • 2 kudos
      I haven't installed it yet due to the eFPS conflict - how bad is it? I've seen some that are pretty horrible and some that are barely noticeable.
  4. GVALT
    GVALT
    • premium
    • 186 kudos
    ESL version?
  5. roland1970
    roland1970
    • member
    • 1 kudos
    Great job! I really like this tower! But, unfortunately, the mod for this tower is not compatible with the Solitude Docks mod. Navmeshes break next to the tower near the cart.
    1. Czasior
      Czasior
      • premium
      • 539 kudos
      I will check it and patch it if needed.
    2. roland1970
      roland1970
      • member
      • 1 kudos
      I would be very grateful to you!
  6. MonkutPaik
    MonkutPaik
    • supporter
    • 6 kudos
    ESP-FE?
    1. Drengin
      Drengin
      • member
      • 291 kudos
      No, unfortunately, this is impossible.
    2. MonkutPaik
      MonkutPaik
      • supporter
      • 6 kudos
      How so? I'm curious
    3. Selfishmonkey
      Selfishmonkey
      • premium
      • 16 kudos
      I, too, am confused as to why both (castle ramp and the watchtower) cannot be esp-fe? Not too many records, and only edits existing cells. So what is the problem?
    4. Drengin
      Drengin
      • member
      • 291 kudos
      The thing is that both the Ramp and the Watchtower are separated from the general Overhaul of the Castle. Esp-fe will cause the forms to be renumbered, which is not what I need.





    5. Selfishmonkey
      Selfishmonkey
      • premium
      • 16 kudos
      I'm still not quite sure I get it. Your choice obviously. I compacted and flagged on my end, with no adverse effects (other than a few navmesh errors in the patches that were easily fixed).
    6. Drengin
      Drengin
      • member
      • 291 kudos
      You can also merge it with something else:)
    7. novastark
      novastark
      • premium
      • 25 kudos
      Oh snap! Just casually dropping a preview of a major Solitude overhaul like it was nothing. Looks great! I look forward to it's release! What Solitude textures are you using?
    8. MonkutPaik
      MonkutPaik
      • supporter
      • 6 kudos
      Oh sh*t, it was so casual that it didn't even register in my brain XD
    9. Drengin
      Drengin
      • member
      • 291 kudos
      This is Mrf's Solitude textures.
      https://www.nexusmods.com/skyrimspecialedition/mods/55903
    10. Selfishmonkey
      Selfishmonkey
      • premium
      • 16 kudos
      Yeah, I had a hunch you were teasing a rework of more Solitude architecture (I have the rest of them in my mods list as well). I'm thinking that's an instant download as well when it is done (or at least when Czasior or Janquel has patched it) :-)
      Any idea when? I'm starting a new playthrough soon and would like my persistent changes in the LO before I start. 
    11. Drengin
      Drengin
      • member
      • 291 kudos
      Unfortunately, it is too early to give a specific date.
  7. 1990srider
    1990srider
    • premium
    • 149 kudos
    definitely amazing job. I posted the mod in my discord for others to come check it out!! it looks great. I would message yeah but the messaging for nexus seems to be down still.
    1. Drengin
      Drengin
      • member
      • 291 kudos
      I'm very glad that you appreciated it, buddy.
  8. Varangian94
    Varangian94
    • premium
    • 11 kudos
    Congrats on another great release mate !
    1. Drengin
      Drengin
      • member
      • 291 kudos
      Thanks:)
  9. ModGoblin9000
    ModGoblin9000
    • member
    • 5 kudos
    Absolutely beautiful! That tower has always annoyed me, now it's a pleasure to look at.

    Although all the items inside should probably be marked as owned (then again, it's the player's choice anyhow). A guard inside would probably also be a nice addition. Not sure if they ever wander inside on their own but I didn't see one when I checked it out.
  10. clarency
    clarency
    • premium
    • 23 kudos
    The level of detail of your mod, and of Fortified Ramp to Castle Dour, is impressive. I was truly surprised to see machicoulis / murderholes in the floors of both mods, which makes perfect sense.
    Thank you, endorsed!