That's the same Simple Inn Bath version I'm using. Can you make sure that this patch comes after all Falskaar patches and Simple Inn Bath on the right side of MO2 (the plug ins section)? Also, did you make a bashed patch that might cause overrides?
The only thing that this mod does is translating the innkeeper's name back into english.
This patch comes after all Falskaar patches and Simple Inn Bath. I have a bashed patch made before installing this mod. I'm using the bashed patch for leveled lists only.
Thank you for checking! The NPC you should be asking is Njola and it seems to work for me, on the English version. I wonder if there's some problem between language versions? It sounds like you're using a Falskaar translation patch - which language?
Do you know how to post your modlist on Pastebin? (Or load order library) I can take a look at it and see what might conflict.
It might be Modpocalypse that's interfering, if that's placed after my patch. I added some patches to the main files, for versions 1-3. Make sure it goes after Modpocalpyse NPCs Falskaar.esp. If that doesn't work, let me know.
It is okay that Innbath.esp isn't a master. Adding JobInnkeeperFaction is what this mod does and that's a base game faction. Some mods use a custom faction so those NPCs don't acknowledge JobInnkeeperFaction dialogue without a patch.
To upload your modlist, find your loadorder.txt (this is in profiles in MO2) and copy/paste it into Pastebin.com. Or follow the instructions on Load Order Library.
BUT! The Simple Inn Bath mod page says "...The dialogue option will show up in mod-added inns as long as the other mod has been set up with the proper keywords (innkeeper is in the JobInnkeeperFaction)." So I added Njola to JobInnkeeperFaction via console ("addtofaction 0005091B 0") and the appropriate dialogue option with many other related mods showed up... Street magic...
YAY! Sorry I couldn't help - sometimes there's just weirdness with translation or maybe even with 1.5 vs 1.6. I'm so glad you found the answer though - sometimes the console comes through.
13 comments
"Falskaar - Simple Inn Bath" doesn't work for me. There's no dialogue option.
I'm using "Simple Inn Bath - 10 Gold ESL-Flagged Version".
This patch comes after all Falskaar patches and Simple Inn Bath.
I have a bashed patch made before installing this mod. I'm using the bashed patch for leveled lists only.
Do you know how to post your modlist on Pastebin? (Or load order library) I can take a look at it and see what might conflict.
The ESM. file language is russian.
The others are from NesusMods:
Modpocalypse NPCs - Falskaar
Better Wyrmstooth and Falskaar Map With Roads
Falskaar - Tree Lod Fix
Comprehensive Falskaar Fixes - Russian
Those which are not in Russian I translated via ESP-ESM Translator
Please, give me a hint how to post my modlist on Pastebin (Or load order library) so that you could take a look at it and see what might conflict.
BTW, is it ok that your mod doesn't have the InnBath.esp as a master file?
SSEEdit shows that Njola is added to JobInnkeeperFaction [FACT:0005091B]
It is okay that Innbath.esp isn't a master. Adding JobInnkeeperFaction is what this mod does and that's a base game faction. Some mods use a custom faction so those NPCs don't acknowledge JobInnkeeperFaction dialogue without a patch.
To upload your modlist, find your loadorder.txt (this is in profiles in MO2) and copy/paste it into Pastebin.com. Or follow the instructions on Load Order Library.
Nevermind.
Thanks for your work and time.
BUT!
The Simple Inn Bath mod page says
"...The dialogue option will show up in mod-added inns as long as the other mod has been set up with the proper keywords (innkeeper is in the JobInnkeeperFaction)."
So I added Njola to JobInnkeeperFaction via console ("addtofaction 0005091B 0") and the appropriate dialogue option with many other related mods showed up... Street magic...