- Do your equipment changes (all legionnaries wearing the heavy helmet and studded armour etc) work alongside Legion gear overhauls like Authentic Legion? Just rebuilding my modlist after forever and seeing what new things I can pick up
- Will the diversity side of this mod include your old mods of Wood Elves and Argonians in the Legion? Or is the consensus that they don't really fit given Tulius' lack of reinforcements?
1. Probably doesn't work with any of those Legion replacers. 2. The diversity changes in this mod are just female legionairres and guards and some new voices, and the new officers. It's not as intense as Diverse Skyrim but it does not include either of my old addons for it either.
Hi! Yesterday I explored the Solitude Docks and as I approached the entrance to the East Empire Warehouse the guard guarding it stopped me with a force greet. They told me to stay away, but I only knew this because I have subtitles enabled. The dialogue was completely silent. My guess is that it happened because the guard happened to be female and that those lines were not recorded for a female guard. Not an huge issue at all, but I wonder if maybe fitting dialogue exists after all or if maybe there is a way to have the guard always be male? Or is this specific to my game?
If the Stormcloaks took over Solitude then that guard could end up being female anyway, so that should not be an issue. Post the ID of the guard and also check if you have any other mods editing them.
I have the same issue, specifically with the Commanders. Also in SSEEdit, nothing is overwriting their records and EasyNPC doesn't allow me to select a face for them. Something about can't select a face for template NPCs.
Thanks for all your work, you're mods are the reason I might actually come back to modding Skyrim.
- Is there synergy between Proper Soldier and Guard Gear Stats and Simple Immersive Civil War Soldiers, would you mind adding the compatibility between the two in your mod descriptions for ease of reference in the future? - Might be a nice tiny addon to integrate the unused Iron Quarterstaff as part of the Stormcloak weapon repetoire; the file is already in the game and vanilla Stormcloaks already spawn with two handed Iron weapons I think so balancing is easy - it would just require a tiny .esp and increase variety.
I don’t use Proper Guard and Soldier Gear Stats anymore but it’s compatible if you load it after this mod. I don’t see a point in not letting people use old files I’ve put up but a lot of my profile is a graveyard at this point. You’re welcome to make an add on that includes the quarter staff on your mod page as I did not edit that particular Stormcloak leveled list, but to me it just looks like an unfinished iron warhammer model, and there are no other quarterstaffs in the game. I’ll consider it though.
I'm kind of following your lead on what changes are actually needed in the game, your vanilla approach fits me very well. I'm now unsure as to which of your mods are still alive. Your mini-mods description is also a little out of date with what was written in the recent changelog, I think, with some mods still in the dropdown list on te description page.
Hi, thank you for your mod, after my playthrough I saw the Dawnguard and the Pennitus Occulatus have the same problem. Can you do a similar mod to raise their level cap to 50?
Thank you, keep me updated, I am ready to wait before beginning a new playthrough. Also, if you don't do my request, tell to me because I will do the mod myself.
I noticed that your Stormcloak Saddle Add-On adds the "can travel from here" DATA-Flags to multiple locations. Why is that? It's not a forward from USSEP either. Was it not possible to fast travel from Stormcloak camps before? Thank you for your work! :)
Oh, ok might be an oversight on Bethesda side. I was just checking, if you did it intentially. I was patching them to match skytest horse changes and notice, that is all.
Well, my question on why is still unanswered, but I think I know why every horse is in the sprigganprey faction. It is because when the player rides a horse, they are temporarily combined with the horse and becomes a horse. Bethesda needed a way to make sure spriggan are able to target the player or npc that rides horses, so they just made every horse a prey to spriggan. Which is kind of funny, when spriggan does not attack animals in game at all.
39 comments
- Do your equipment changes (all legionnaries wearing the heavy helmet and studded armour etc) work alongside Legion gear overhauls like Authentic Legion? Just rebuilding my modlist after forever and seeing what new things I can pick up
- Will the diversity side of this mod include your old mods of Wood Elves and Argonians in the Legion? Or is the consensus that they don't really fit given Tulius' lack of reinforcements?
2. The diversity changes in this mod are just female legionairres and guards and some new voices, and the new officers. It's not as intense as Diverse Skyrim but it does not include either of my old addons for it either.
The Ref form ID is 0010080F.
Can't find any conflicts in xEdit and more informative console does not show anything.
- Is there synergy between Proper Soldier and Guard Gear Stats and Simple Immersive Civil War Soldiers, would you mind adding the compatibility between the two in your mod descriptions for ease of reference in the future?
- Might be a nice tiny addon to integrate the unused Iron Quarterstaff as part of the Stormcloak weapon repetoire; the file is already in the game and vanilla Stormcloaks already spawn with two handed Iron weapons I think so balancing is easy - it would just require a tiny .esp and increase variety.