Skyrim Special Edition
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Neumeria

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Neumeria

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  1. Neumeria
    Neumeria
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    A few pointers if you are interested (I recommend you read this):

    Spoiler:  
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    I have seperated the animation files and divided them into 4 folders (Sneak, Magic, Ritual Spell and One Handed) just for people who might want one animation set to have different conditions than the others.
    YY Mystic Knight's Ritual Spells (Master spell animation) was made to be more suited for female characters. So, I decided to give it it's own folder and add a condition to check if character is female.

    As an added bonus, this also means that if you like one set of animations and not the other, then you can just turn them off by unticking the box in the OAR GUI. Big fan of the spellsword animations but not the Sneak? Just Untick the Sneak folder in the OAR GUI, save the config and you're set!
    If you notice the animations from this mod are not playing then one potential cause for it could be that it is being replaced by another animation mod you may have installed since this mod's priority number is set to very low numbers. If you want this mod to win priority then simply increase the priority number in the config.json file of each folder or do it in-game using the OAR GUI.

    I have also given all the folders a same condition to check if actor is Player Character or not, so as to ensure that it plays only for Player Character. I did this because it is easier to remove a condition than to make a new one and not everyone might be as OAR-savvy as others. If you want to remove this condition, then all you have to do is:
    Select the "User mode" button in the top-right corner of the screen.
    Click on "YY Animation Replacer - Mystic Knight" > Magic/Sneak/One Handed (whichever one you want to edit conditions for) > Right-click the "IsActorbase" condition and select the "Delete condition" button > Save user config.
    
  2. ProphetOfDuality
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    Any plans to port the Zweihander mod?
    1. Neumeria
      Neumeria
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      Oh damn, I completely forgot about that one. I'll see what I can do to provide support for it.

      Edit: Done.
  3. Agfev
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    Hi all, i beg up your pardon, but why is it not possible to choose animation like old skyrim mod?
    1. Neumeria
      Neumeria
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      If you mean how you could pick and choose which animations you wanted using the FOMOD...
      That's because this is Open Animation Replacer (OAR) version of that and you don't need an FOMOD to pick and choose, you can do that in-game directly using OAR GUI menu.

      If you want the FOMOD version where you could pick and choose your animations then please allow me to direct you the SSE version of the old YY Mystic Knight from LE.

      Also, I don't know how to create FOMODs pls don't hate me. :'c
    2. Agfev
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      Thank you very much! I have already moved to GOG version, because after updating to windows 11 my skyrim le stopped working, although it worked fine until windows 10 (after 8 years of playing)...
    3. Neumeria
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      Rest in peace, Skyrim LE. You will not be forgotten. o7
  4. whiskeyii
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    I could cry tears of joy; thank you for this! I love these animations but struggled to port them to OAR myself!

    EDIT: As one good turn deserves another, here’s the original sound file for the snap casting animation: https://www.nexusmods.com/skyrim/mods/91622
    1. Neumeria
      Neumeria
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      Thank you for the sfx files. I was not aware of their existence. :o
    2. Bunyunyun
      Bunyunyun
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      will this mod be updated with the snappy fingies sounds? XD
    3. Neumeria
      Neumeria
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      I tried to include this in my file but for some reason they didn't play in-game. No clue why.
      Maybe because I use ISC and it didn't agree with the file names or format, I don't really know tbh.
      I might try to figure this out later but it is not a priority for me right now.
  5. theshowzone
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    WOW. This is such a hidden gem just hiding on the nexus. Incredible. Thank you!!!
    1. Neumeria
      Neumeria
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      <3
  6. Alphonze17
    Alphonze17
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    The perfect animation set for Serana, thank you for the conversion. Time to edit the conditions to suit her.
    1. Neumeria
      Neumeria
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      You're welcome and good luck!
  7. hoangdai94
    hoangdai94
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    1. Neumeria
      Neumeria
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      \3^_-
  8. SilverXSunrise
    SilverXSunrise
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    As an aside, under what conditions will these animations play? When you are using magic at all? or when you are using magic and a one handed weapon?

    Personally, the latter would be preferable, but I was just looking for some clarification.
    1. Neumeria
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      No conditions to check for that, it'll play as replacement for default vanilla animations. But you can set your own conditions if you prefer.
  9. Arronic49
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    just a heads up to anyone 
    this OAR conversion of mystic knight will conflict with SpellSword Moveset for those who need to know 
    both use the same files via OAR
    1. Neumeria
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      They conflict because they are both animations featuring a spellsword. The reason why you wouldn't use 2 weather mods is the same reason why you wouldn't use this with SpellSword Moveset and vice-versa. Though, because of OAR, you might be able to actually mix and match animations by playing around with priority numbers of the two mods. (No clue how the animations will look but it might be worth experimenting.)
    2. Arronic49
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      makes sense yea also put it here too so those dont make that same mistake i did trust me 
      but this mod was far better than the other i almost tried to make a conversion of this mod myself but my lack of knowledge at the time got me
  10. GOREckpuIIa4
    GOREckpuIIa4
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    I do not believe in coincidences. I've looked on Mystic knight last week and was whishing someone will conver it to OAR. Week later I see this. Marvelous.
    1. preyka
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      My friend I've looked yesterday and was like oh a shame no OAR or DAR options...
      This is insane!
    2. Neumeria
      Neumeria
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      The birth of this mod belongs to that one comment in the SSE version of Mystic Knight mod inquiring about an OAR version. I thought that would be neat and decided to do it. ^_^
    3. GOREckpuIIa4
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      Many thanks for your work
  11. Serkel
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    1. Neumeria
      Neumeria
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      I have never used that mod. I'll need to get a good idea of it's folder structure and see how easy/hard it will be to port. I'll try but no promises.
    2. Serkel
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      Thx :)
    3. Neumeria
      Neumeria
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      Done. Let me know if there are any issues.
    4. Serkel
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      Thx!!