Thanks for this incredible useful tool! It works like a charm. However, I need some help: I want to add all armor records from a specific esp to the draft. But only 5 records are being distributed...What am I doing wrong?
I guess it's pasted in the middle of an INI file. The "[General]" is only required at the top of each file. Please remove the [General]s other than the top one. The latest version 2.0.0 would make it easier :)
Thanks for the update :)! I am slowly getting familiar with CID, but I have trouble figuring out which syntax should be used, if I want to distribute ALL items (count 1) from an esp with 100 % chance to a specific merchant chest.
I've been preoccupied with how to achieve random distribution on CID. The script <= v2.0.0 provides no ways to achieve the straightforward usage on the other hand :( I will add another option to distribute every item of each record. You remind me. Thank you! However, it would take some time to determine the UI for such an option. My todo list gets too long :O I would not be able to finish it by the end of the year. (And the implementation might be not worth for your patience...) Though I have lack of ability to respond promptly, I'm glad to receive such comments as praises, feature requests, bug reports, and so on. Thank you again!
21 comments
Thank you for your patience!
MerchantChest= EditorId|1
This would distribute all selected items count 1.
Try this one for KID at present: https://www.nexusmods.com/skyrimspecialedition/mods/106098
However, I need some help: I want to add all armor records from a specific esp to the draft. But only 5 records are being distributed...What am I doing wrong?
MerchantSolitudeRadiantRaiments[General]
MerchantSolitudeRadiantRaiments= W3TrissGauntletsMasquerade_BD|3
MerchantSolitudeRadiantRaiments= W3TrissDress_BD|3
MerchantSolitudeRadiantRaiments= W3TrissSandals|2
MerchantSolitudeRadiantRaiments= W3TrissCuirassHood|1
MerchantSolitudeRadiantRaiments= W3TrissDress_R|3
Please remove the [General]s other than the top one. The latest version 2.0.0 would make it easier :)
I am slowly getting familiar with CID, but I have trouble figuring out which syntax should be used, if I want to distribute ALL items (count 1) from an esp with 100 % chance to a specific merchant chest.
However, it would take some time to determine the UI for such an option. My todo list gets too long :O I would not be able to finish it by the end of the year. (And the implementation might be not worth for your patience...)
Though I have lack of ability to respond promptly, I'm glad to receive such comments as praises, feature requests, bug reports, and so on. Thank you again!