Skyrim Special Edition

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Gorgulla

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Gorgulla

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62 comments

  1. Gorgulla
    Gorgulla
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    Locked
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    My other mods:




  2. nicebadboy
    nicebadboy
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    ty for this mod looks good 
  3. tricker7
    tricker7
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    does this cover the entrance to the temple, with the blood seal and the door shaped like a face? Not sure if I'm doing something wrong but the wall next to the entrance is really low res. Nothing appears to be overwriting this mod so wondering if perhaps that just isn't covered by it?
  4. tokinNchokin
    tokinNchokin
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    thanks for the mod
  5. AlduinthePenetraaa
    AlduinthePenetraaa
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    This is just incredible. So much attention to detail!
  6. Kabunouveau
    Kabunouveau
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    These are VASTLY underrated textures. Most other retextures I've tried are just vanilla upscaled with a filter slapped over them. It's clear
    the ones you've created here have effort put into them. Fantastic work
    1. Gorgulla
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      Thank you! :)
  7. adrobbinson
    adrobbinson
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    im searching and collecting large amount of textures, to make the final choice.
    this here is the best mod for skyheaven, trust me! i checked so many mods (even cc's mod) and this here is super amazing. just go and open and check alduin's wall - check the amazing details in 8k!
    1. gabsuvius
      gabsuvius
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      yea same thing, tested RLO from moddb, LHs site, Nexus other authors, this one is best quality
  8. ff7legend
    ff7legend
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    Why are _p files included with this mod? Those are unsupported in Skyrim SE. I would really like to use this mod but am afraid the _p files may cause CTDs in-game since Skyrim SE lacks Parallax support.
    1. Gorgulla
      Gorgulla
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      there's no meshes used to activate parallax, its just there if folks want it.
    2. ff7legend
      ff7legend
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      It's not that I don't want Parallax. I'm just making for sure there won't be any issues with CTDs due to incompatible textures being used with Skyrim SE. Thanks for clearing that up.
    3. Glanzer
      Glanzer
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      Late response, but if anyone else reads this.... If you're worried about meshes causing CTDs then you should always run them through Cathedral Assets Optimizer. That will fix any issues.
  9. Bersark93
    Bersark93
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    Any chance of a LE version for some reason your dds files for SE won't work for LE
    1. Novem99
      Novem99
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      It doesn't work because the dds files were compressed with a format that isn't supported by LE. I'm working on a patch and will offer it to Gorgulla.
  10. EnclaveOverlord1
    EnclaveOverlord1
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    would this work with Oldrim?
    1. Gorgulla
      Gorgulla
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      hi, these textures is limited to SSE engine for better quality but I will port a oldrim compatible version later.
      Make sure to track my profile to be notified about the oldrim release.
    2. Mookeylama
      Mookeylama
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      so i guess oldrim version is a no go
  11. lotuscentre
    lotuscentre
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    Using Rembrandt ENB and ELFX, this mod and your High Hrothgar mod look great, except that most people and objects have this weird glow around them. Disabling the ENB solves this but I obviously don't want to have to do that. What could be wrong? I'm using 4k btw.
    1. Vaeron
      Vaeron
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      Shitty ENB obv
      By itself this is not something texture/Objects tend to do