re-add/re-gain/re-apply perks doesn't seem to be working for me, love the mod btw.
EDIT 1: tried putting the mod late on the load order, seems to be working. I believe it's working fine before too. The only thing that's broken is the Shadow's Embrace from the illusion tree (the perk that gives invisibility). Even after everything was reset/reapplied, it never worked. The only way to get it to work was to respec it using a dragon soul, and reapplying it again.
EDIT 2: Suggestion: since there are only three ways to respec the perks right now (dragon soul, gold, and nexus/inability to respec), it might be good to add a fourth one that costs nothing to respec, call it debug mode or adventurer mode or something.
Perk suggestion: how about adding the novice Healing effect unto wards?
It would justify the usually high costs wards have, which would still be high considering that you have to spend a perk point in this mod just to make them cheaper and you have to constantly use magicka to maintain, it would somewhat offset any Physical dmg that it doesn't mitigate because it isn't proper blocking. also Healing becomes obsolete early on anyways.
Ok first love the mod thanks for all the work put into it. The only issue I had and from what I've found it's not a fault of the mod but Skyrim, by extending candlelight and mage light duration to 600 it made the magicka cost ridiculously high like nearly 300 without perks. I played around in sseedit and when I changed the duration back to the vanilla 60 it went back to 18 magicka to cast without perks. So from what I can guess based on my very limited modding experiance it's a problem with Skyrim itself and how spells work. I've made this mod a permeant part of my load order all the same since with Ordinator I can cast novice spells for free at alteration 50 and an investment of three perk points. This is mostly incase anyone is having the same issue.
Hi, great mod btw, been using it for quite some time. But then recently I logged into nexus to see if there's any updates and downloaded some, including this mod. Everything seems to be fine at first, but then I realized that the "acrobatics, slow time for incoming power attack" isn't working like before. My screen would just turn grey and the time didn't slow down at all. Any suggestions?
i still can't believe i didn't notice this mod till now. I love it, some of the perks are op but i am just not taking them. I wonder if the "faction specific" perks are gonna be added some day. I would love it Thanks for the port!
This is by far one of my favorite mods on the site. Perks are awesome, and it's compatible with almost anything. Pretty much always makes it into my mod list, no matter the playthrough.
I look forward to seeing what you add to the unused and less used categories in any future updates you decide to do.
could ya make an update on the legendary version? it seems that the legendary version of apothecaria is kinda outdated and incomplete, but its a great mod and i cant seem to find any other mod that complements/improves it!
189 comments
https://www.nexusmods.com/skyrimspecialedition/mods/19564/
Adds potions to leveled list, and has addons for balance adjustments.
EDIT 1: tried putting the mod late on the load order, seems to be working. I believe it's working fine before too. The only thing that's broken is the Shadow's Embrace from the illusion tree (the perk that gives invisibility). Even after everything was reset/reapplied, it never worked. The only way to get it to work was to respec it using a dragon soul, and reapplying it again.
EDIT 2: Suggestion: since there are only three ways to respec the perks right now (dragon soul, gold, and nexus/inability to respec), it might be good to add a fourth one that costs nothing to respec, call it debug mode or adventurer mode or something.
It would justify the usually high costs wards have, which would still be high considering that you have to spend a perk point in this mod just to make them cheaper and you have to constantly use magicka to maintain, it would somewhat offset any Physical dmg that it doesn't mitigate because it isn't proper blocking. also Healing becomes obsolete early on anyways.
Thanks for the port!
I look forward to seeing what you add to the unused and less used categories in any future updates you decide to do.