Thanks for the clarification just updated and couldn't remember what i had selected last time I think its been a coin flip each time i have reinstalled as to whether i have ticked one or both. I don't know if its possible but can I suggest maybe making it so that only one can be selected in the installer or just adding a bit in the description saying select one.
Hi, i use "Relighting Skyrim ..." , there is Window Shadows v7.7.5 included, which is choosable inside your FOMOD´(Interior). Should i choose it, or none ? Thx for your time
I don't know exactly what I'm doing wrong here - I installed KreatE and it's required dependencies, installed DALC and chose my weather mod and interior lighting mod (Classic Weathers Extended and Lux), opened up KreatE in-game and chose the DALC preset. What I end up getting are crushing blacks in dungeons. Is there a way to get this to only impact exteriors?
Hello, thank you first of all for this fantastic mod and its new update. I like to have the interiors of dungeons, crypts and caves darker than usual so I lower with my enb the interior brightness. The problem is that this lowers the brightness of all interiors, including inns, palaces and player houses. I asked the author of Lux I'm using how to modify his templates to achieve this, but I'm not a modder and I couldn't do it. Can you make it so that there's a real distinction between darker uninhabited spaces and others that would be better lit ? If I use your solution to replace the Lux templates, the ESP file supplied with Lux becomes useless, right ? (I use Azurite II, Azurite Horizon ENB and Lux). Thank you in advance for your reply.
It looks great, but unfortunately I'm getting a shadow line in front of my character when using the Obsidian Weathers preset. Disabling the preset removes the line.
Get the following warnings with NAT III Dawnfire preset. I'm using "Dawnfire ENB - NAT3 Weathers - EVLAS - LUX" 2.0
2024/04/25 - 15:03:35 [WARNING] Unloadable weather config in the preset 'DLC02VolcanicAsh01'(ID: 0x18471): Couldn't find ImageSpace record with the ID 0x69803 2024/04/25 - 15:03:35 [WARNING] Unloadable weather config in the preset 'DLC02VolcanicAsh01_A'(ID: 0x374b8): Couldn't find ImageSpace record with the ID 0x69802 2024/04/25 - 15:03:35 [WARNING] Unloadable weather config in the preset 'DLC02VolcanicAsh02'(ID: 0x31ac0): Couldn't find particle shader (precipitation) record with the ID 0x6980f 2024/04/25 - 15:03:35 [WARNING] Unloadable weather config in the preset 'DLC02VolcanicAsh02_A'(ID: 0x374b9): Couldn't find ImageSpace record with the ID 0x69803 2024/04/25 - 15:03:35 [WARNING] Unloadable weather config in the preset 'DLC02VolcanicAshStorm01'(ID: 0x32336): Couldn't find particle shader (precipitation) record with the ID 0x6980e 2024/04/25 - 15:03:35 [WARNING] Unloadable weather config in the preset 'DLC02VolcanicAshTundra01'(ID: 0x1d760): Couldn't find ImageSpace record with the ID 0x69801 2024/04/25 - 15:03:35 [WARNING] Unloadable weather config in the preset 'DLC02VolcanicAshTundra01_A'(ID: 0x374ba): Couldn't find ImageSpace record with the ID 0x69801
I managed to fix it for my load order. As the form ids depends on load order (at least for ESLs as far as I understand) I had to replace all 0x69XXX with 0x3D9XXX as Panda's NAT3 Tweaks.esp has mod index FE:3D9 (MO2's right pane)
Just curious; would a preset for Standard Lighting Templates synthesis patcher be needed everytime you run it (also wonder how to make a personal preset for STL’s synth patcher, since you can choose the top level color manually in synthesis)?
228 comments
(Very cool thanks a bunch!)
If I'm running Azurite II and Azurite II Expansion I want to check BOTH of those boxes in the FOMOD, right?
Should i choose it, or none ?
Thx for your time
i will try and see what happens :)
- looks good :)
Do you have intentions to do a full integration of : Relighting Skyrim SE ?
- vanilla and windows shadows if i am correct ?
Skyrim is Luminous - Enhanced at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
thank you first of all for this fantastic mod and its new update. I like to have the interiors of dungeons, crypts and caves darker than usual so I lower with my enb the interior brightness. The problem is that this lowers the brightness of all interiors, including inns, palaces and player houses. I asked the author of Lux I'm using how to modify his templates to achieve this, but I'm not a modder and I couldn't do it. Can you make it so that there's a real distinction between darker uninhabited spaces and others that would be better lit ? If I use your solution to replace the Lux templates, the ESP file supplied with Lux becomes useless, right ? (I use Azurite II, Azurite Horizon ENB and Lux). Thank you in advance for your reply.
Only in foggy weathers.
Pastebin
2024/04/25 - 15:03:35 [WARNING] Unloadable weather config in the preset 'DLC02VolcanicAsh01'(ID: 0x18471): Couldn't find ImageSpace record with the ID 0x69803
2024/04/25 - 15:03:35 [WARNING] Unloadable weather config in the preset 'DLC02VolcanicAsh01_A'(ID: 0x374b8): Couldn't find ImageSpace record with the ID 0x69802
2024/04/25 - 15:03:35 [WARNING] Unloadable weather config in the preset 'DLC02VolcanicAsh02'(ID: 0x31ac0): Couldn't find particle shader (precipitation) record with the ID 0x6980f
2024/04/25 - 15:03:35 [WARNING] Unloadable weather config in the preset 'DLC02VolcanicAsh02_A'(ID: 0x374b9): Couldn't find ImageSpace record with the ID 0x69803
2024/04/25 - 15:03:35 [WARNING] Unloadable weather config in the preset 'DLC02VolcanicAshStorm01'(ID: 0x32336): Couldn't find particle shader (precipitation) record with the ID 0x6980e
2024/04/25 - 15:03:35 [WARNING] Unloadable weather config in the preset 'DLC02VolcanicAshTundra01'(ID: 0x1d760): Couldn't find ImageSpace record with the ID 0x69801
2024/04/25 - 15:03:35 [WARNING] Unloadable weather config in the preset 'DLC02VolcanicAshTundra01_A'(ID: 0x374ba): Couldn't find ImageSpace record with the ID 0x69801
NAT.III
Panda's NAT tweak
Lux