Great mod but i wish he didn't have collision, he gets pretty big and when he blocks a corridor and i tell him to move out the way, he literally looks at me, then lies down, oh Sabretooth :) jokes aside, Ordinator has a Speech perk that lets you make any animal a pet companion and as soon as you do they lose collision with the player, wish that was the case here too, instead of Disable->Enable :)
any idea why fluffyworks works only on default skin? if i tried to change color i can't make her fluffy :( it's not tragedy cause thanks god white is my favourite, but i would like to be able to change the appearance without loosing the fluffiness. thanks
Love this mod!!!! Things i would recommend in the future - disengage mod. a way to stop him from attacking people. i noticed that he would continuously attack some entities from another mod and it would break him completely to the point where i couldn't call him away or anything. another thing- he is always activating traps. I know it says he isnt supposed to but he is always blundering into them and stepping into the plates and activating it. Not sure why that happens. Maybe in the future a way to name the big guy? I know you said it wouldnt make sense for him to have an inventory but adding armor/packs for him to hold stuff Really do love this mod and he has been a constant friend during my adventure
74 comments
To the first downloaders - I'm interested in your feedback! I'm especially interested in bugs/issues, since I want to fix them as early as possible.
Also, there's a FAQ section in the description. Don't forget to read that if you have issues.
jokes aside, Ordinator has a Speech perk that lets you make any animal a pet companion and as soon as you do they lose collision with the player, wish that was the case here too, instead of Disable->Enable :)
Things i would recommend in the future - disengage mod. a way to stop him from attacking people. i noticed that he would continuously attack some entities from another mod and it would break him completely to the point where i couldn't call him away or anything.
another thing- he is always activating traps. I know it says he isnt supposed to but he is always blundering into them and stepping into the plates and activating it. Not sure why that happens.
Maybe in the future a way to name the big guy?
I know you said it wouldnt make sense for him to have an inventory but adding armor/packs for him to hold stuff
Really do love this mod and he has been a constant friend during my adventure
He is HUGE and gets in the way. If I hit him too many times he attacks me.
I already have the "friendly fire companion" Power but it does not work on him.